CVNov 30, 2025
Dynamic-eDiTor: Training-Free Text-Driven 4D Scene Editing with Multimodal Diffusion TransformerDong In Lee, Hyungjun Doh, Seunggeun Chi et al.
Recent progress in 4D representations, such as Dynamic NeRF and 4D Gaussian Splatting (4DGS), has enabled dynamic 4D scene reconstruction. However, text-driven 4D scene editing remains under-explored due to the challenge of ensuring both multi-view and temporal consistency across space and time during editing. Existing studies rely on 2D diffusion models that edit frames independently, often causing motion distortion, geometric drift, and incomplete editing. We introduce Dynamic-eDiTor, a training-free text-driven 4D editing framework leveraging Multimodal Diffusion Transformer (MM-DiT) and 4DGS. This mechanism consists of Spatio-Temporal Sub-Grid Attention (STGA) for locally consistent cross-view and temporal fusion, and Context Token Propagation (CTP) for global propagation via token inheritance and optical-flow-guided token replacement. Together, these components allow Dynamic-eDiTor to perform seamless, globally consistent multi-view video without additional training and directly optimize pre-trained source 4DGS. Extensive experiments on multi-view video dataset DyNeRF demonstrate that our method achieves superior editing fidelity and both multi-view and temporal consistency prior approaches. Project page for results and code: https://di-lee.github.io/dynamic-eDiTor/
CVMay 3, 2024
WateRF: Robust Watermarks in Radiance Fields for Protection of CopyrightsYoungdong Jang, Dong In Lee, MinHyuk Jang et al.
The advances in the Neural Radiance Fields (NeRF) research offer extensive applications in diverse domains, but protecting their copyrights has not yet been researched in depth. Recently, NeRF watermarking has been considered one of the pivotal solutions for safely deploying NeRF-based 3D representations. However, existing methods are designed to apply only to implicit or explicit NeRF representations. In this work, we introduce an innovative watermarking method that can be employed in both representations of NeRF. This is achieved by fine-tuning NeRF to embed binary messages in the rendering process. In detail, we propose utilizing the discrete wavelet transform in the NeRF space for watermarking. Furthermore, we adopt a deferred back-propagation technique and introduce a combination with the patch-wise loss to improve rendering quality and bit accuracy with minimum trade-offs. We evaluate our method in three different aspects: capacity, invisibility, and robustness of the embedded watermarks in the 2D-rendered images. Our method achieves state-of-the-art performance with faster training speed over the compared state-of-the-art methods.
CVDec 16, 2024
EditSplat: Multi-View Fusion and Attention-Guided Optimization for View-Consistent 3D Scene Editing with 3D Gaussian SplattingDong In Lee, Hyeongcheol Park, Jiyoung Seo et al.
Recent advancements in 3D editing have highlighted the potential of text-driven methods in real-time, user-friendly AR/VR applications. However, current methods rely on 2D diffusion models without adequately considering multi-view information, resulting in multi-view inconsistency. While 3D Gaussian Splatting (3DGS) significantly improves rendering quality and speed, its 3D editing process encounters difficulties with inefficient optimization, as pre-trained Gaussians retain excessive source information, hindering optimization. To address these limitations, we propose EditSplat, a novel text-driven 3D scene editing framework that integrates Multi-view Fusion Guidance (MFG) and Attention-Guided Trimming (AGT). Our MFG ensures multi-view consistency by incorporating essential multi-view information into the diffusion process, leveraging classifier-free guidance from the text-to-image diffusion model and the geometric structure inherent to 3DGS. Additionally, our AGT utilizes the explicit representation of 3DGS to selectively prune and optimize 3D Gaussians, enhancing optimization efficiency and enabling precise, semantically rich local editing. Through extensive qualitative and quantitative evaluations, EditSplat achieves state-of-the-art performance, establishing a new benchmark for text-driven 3D scene editing.
CVNov 27, 2025
3D-Consistent Multi-View Editing by Diffusion GuidanceJosef Bengtson, David Nilsson, Dong In Lee et al.
Recent advancements in diffusion models have greatly improved text-based image editing, yet methods that edit images independently often produce geometrically and photometrically inconsistent results across different views of the same scene. Such inconsistencies are particularly problematic for editing of 3D representations such as NeRFs or Gaussian Splat models. We propose a training-free diffusion framework that enforces multi-view consistency during the image editing process. The key assumption is that corresponding points in the unedited images should undergo similar transformations after editing. To achieve this, we introduce a consistency loss that guides the diffusion sampling toward coherent edits. The framework is flexible and can be combined with widely varying image editing methods, supporting both dense and sparse multi-view editing setups. Experimental results show that our approach significantly improves 3D consistency compared to existing multi-view editing methods. We also show that this increased consistency enables high-quality Gaussian Splat editing with sharp details and strong fidelity to user-specified text prompts. Please refer to our project page for video results: https://3d-consistent-editing.github.io/
CVJul 10, 2025
Occlusion-Aware Temporally Consistent Amodal Completion for 3D Human-Object Interaction ReconstructionHyungjun Doh, Dong In Lee, Seunggeun Chi et al.
We introduce a novel framework for reconstructing dynamic human-object interactions from monocular video that overcomes challenges associated with occlusions and temporal inconsistencies. Traditional 3D reconstruction methods typically assume static objects or full visibility of dynamic subjects, leading to degraded performance when these assumptions are violated-particularly in scenarios where mutual occlusions occur. To address this, our framework leverages amodal completion to infer the complete structure of partially obscured regions. Unlike conventional approaches that operate on individual frames, our method integrates temporal context, enforcing coherence across video sequences to incrementally refine and stabilize reconstructions. This template-free strategy adapts to varying conditions without relying on predefined models, significantly enhancing the recovery of intricate details in dynamic scenes. We validate our approach using 3D Gaussian Splatting on challenging monocular videos, demonstrating superior precision in handling occlusions and maintaining temporal stability compared to existing techniques.
AO-PHJan 16, 2021
Dynamical prediction of two meteorological factors using the deep neural network and the long short term memory $(1)$Ki Hong Shin, Jae Won Jung, Sung Kyu Seo et al.
It is important to calculate and analyze temperature and humidity prediction accuracies among quantitative meteorological forecasting. This study manipulates the extant neural network methods to foster the predictive accuracy. To achieve such tasks, we analyze and explore the predictive accuracy and performance in the neural networks using two combined meteorological factors (temperature and humidity). Simulated studies are performed by applying the artificial neural network (ANN), deep neural network (DNN), extreme learning machine (ELM), long short-term memory (LSTM), and long short-term memory with peephole connections (LSTM-PC) machine learning methods, and the accurate prediction value are compared to that obtained from each other methods. Data are extracted from low frequency time-series of ten metropolitan cities of South Korea from March 2014 to February 2020 to validate our observations. To test the robustness of methods, the error of LSTM is found to outperform that of the other four methods in predictive accuracy. Particularly, as testing results, the temperature prediction of LSTM in summer in Tongyeong has a root mean squared error (RMSE) value of 0.866 lower than that of other neural network methods, while the mean absolute percentage error (MAPE) value of LSTM for humidity prediction is 5.525 in summer in Mokpo, significantly better than other metropolitan cities.