Wei Zhang

AI
h-index14
5papers
1,166citations
Novelty59%
AI Score38

5 Papers

13.0LGMay 7, 2025
Riemannian Denoising Diffusion Probabilistic Models

Zichen Liu, Wei Zhang, Christof Schütte et al.

We propose Riemannian Denoising Diffusion Probabilistic Models (RDDPMs) for learning distributions on submanifolds of Euclidean space that are level sets of functions, including most of the manifolds relevant to applications. Existing methods for generative modeling on manifolds rely on substantial geometric information such as geodesic curves or eigenfunctions of the Laplace-Beltrami operator and, as a result, they are limited to manifolds where such information is available. In contrast, our method, built on a projection scheme, can be applied to more general manifolds, as it only requires being able to evaluate the value and the first order derivatives of the function that defines the submanifold. We provide a theoretical analysis of our method in the continuous-time limit, which elucidates the connection between our RDDPMs and score-based generative models on manifolds. The capability of our method is demonstrated on datasets from previous studies and on new datasets sampled from two high-dimensional manifolds, i.e. $\mathrm{SO}(10)$ and the configuration space of molecular system alanine dipeptide with fixed dihedral angle.

17.0CRNov 24, 2021
xFuzz: Machine Learning Guided Cross-Contract Fuzzing

Yinxing Xue, Jiaming Ye, Wei Zhang et al.

Smart contract transactions are increasingly interleaved by cross-contract calls. While many tools have been developed to identify a common set of vulnerabilities, the cross-contract vulnerability is overlooked by existing tools. Cross-contract vulnerabilities are exploitable bugs that manifest in the presence of more than two interacting contracts. Existing methods are however limited to analyze a maximum of two contracts at the same time. Detecting cross-contract vulnerabilities is highly non-trivial. With multiple interacting contracts, the search space is much larger than that of a single contract. To address this problem, we present xFuzz, a machine learning guided smart contract fuzzing framework. The machine learning models are trained with novel features (e.g., word vectors and instructions) and are used to filter likely benign program paths. Comparing with existing static tools, machine learning model is proven to be more robust, avoiding directly adopting manually-defined rules in specific tools. We compare xFuzz with three state-of-the-art tools on 7,391 contracts. xFuzz detects 18 exploitable cross-contract vulnerabilities, of which 15 vulnerabilities are exposed for the first time. Furthermore, our approach is shown to be efficient in detecting non-cross-contract vulnerabilities as well -- using less than 20% time as that of other fuzzing tools, xFuzz detects twice as many vulnerabilities.

18.5AISep 13, 2020
DualDE: Dually Distilling Knowledge Graph Embedding for Faster and Cheaper Reasoning

Yushan Zhu, Wen Zhang, Mingyang Chen et al.

Knowledge Graph Embedding (KGE) is a popular method for KG reasoning and training KGEs with higher dimension are usually preferred since they have better reasoning capability. However, high-dimensional KGEs pose huge challenges to storage and computing resources and are not suitable for resource-limited or time-constrained applications, for which faster and cheaper reasoning is necessary. To address this problem, we propose DualDE, a knowledge distillation method to build low-dimensional student KGE from pre-trained high-dimensional teacher KGE. DualDE considers the dual-influence between the teacher and the student. In DualDE, we propose a soft label evaluation mechanism to adaptively assign different soft label and hard label weights to different triples, and a two-stage distillation approach to improve the student's acceptance of the teacher. Our DualDE is general enough to be applied to various KGEs. Experimental results show that our method can successfully reduce the embedding parameters of a high-dimensional KGE by 7 times - 15 times and increase the inference speed by 2 times - 6 times while retaining a high performance. We also experimentally prove the effectiveness of our soft label evaluation mechanism and two-stage distillation approach via ablation study.

30.9CLSep 4, 2019Code
Meta Relational Learning for Few-Shot Link Prediction in Knowledge Graphs

Mingyang Chen, Wen Zhang, Wei Zhang et al.

Link prediction is an important way to complete knowledge graphs (KGs), while embedding-based methods, effective for link prediction in KGs, perform poorly on relations that only have a few associative triples. In this work, we propose a Meta Relational Learning (MetaR) framework to do the common but challenging few-shot link prediction in KGs, namely predicting new triples about a relation by only observing a few associative triples. We solve few-shot link prediction by focusing on transferring relation-specific meta information to make model learn the most important knowledge and learn faster, corresponding to relation meta and gradient meta respectively in MetaR. Empirically, our model achieves state-of-the-art results on few-shot link prediction KG benchmarks.

1.7AINov 28, 2018
Solving Pictorial Jigsaw Puzzle by Stigmergy-inspired Internet-based Human Collective Intelligence

Bo Shen, Wei Zhang, Haiyan Zhao et al.

The pictorial jigsaw (PJ) puzzle is a well-known leisure game for humans. Usually, a PJ puzzle game is played by one or several human players face-to-face in the physical space. In this paper, we focus on how to solve PJ puzzles in the cyberspace by a group of physically distributed human players. We propose an approach to solving PJ puzzle by stigmergy-inspired Internet-based human collective intelligence. The core of the approach is a continuously executing loop, named the EIF loop, which consists of three activities: exploration, integration, and feedback. In exploration, each player tries to solve the PJ puzzle alone, without direct interactions with other players. At any time, the result of a player's exploration is a partial solution to the PJ puzzle, and a set of rejected neighboring relation between pieces. The results of all players' exploration are integrated in real time through integration, with the output of a continuously updated collective opinion graph (COG). And through feedback, each player is provided with personalized feedback information based on the current COG and the player's exploration result, in order to accelerate his/her puzzle-solving process. Exploratory experiments show that: (1) supported by this approach, the time to solve PJ puzzle is nearly linear to the reciprocal of the number of players, and shows better scalability to puzzle size than that of face-to-face collaboration for 10-player groups; (2) for groups with 2 to 10 players, the puzzle-solving time decreases 31.36%-64.57% on average, compared with the best single players in the experiments.