CVNov 12, 2022Code
MARLIN: Masked Autoencoder for facial video Representation LearnINgZhixi Cai, Shreya Ghosh, Kalin Stefanov et al.
This paper proposes a self-supervised approach to learn universal facial representations from videos, that can transfer across a variety of facial analysis tasks such as Facial Attribute Recognition (FAR), Facial Expression Recognition (FER), DeepFake Detection (DFD), and Lip Synchronization (LS). Our proposed framework, named MARLIN, is a facial video masked autoencoder, that learns highly robust and generic facial embeddings from abundantly available non-annotated web crawled facial videos. As a challenging auxiliary task, MARLIN reconstructs the spatio-temporal details of the face from the densely masked facial regions which mainly include eyes, nose, mouth, lips, and skin to capture local and global aspects that in turn help in encoding generic and transferable features. Through a variety of experiments on diverse downstream tasks, we demonstrate MARLIN to be an excellent facial video encoder as well as feature extractor, that performs consistently well across a variety of downstream tasks including FAR (1.13% gain over supervised benchmark), FER (2.64% gain over unsupervised benchmark), DFD (1.86% gain over unsupervised benchmark), LS (29.36% gain for Frechet Inception Distance), and even in low data regime. Our code and models are available at https://github.com/ControlNet/MARLIN .
CVFeb 1, 2023Code
Do I Have Your Attention: A Large Scale Engagement Prediction Dataset and BaselinesMonisha Singh, Ximi Hoque, Donghuo Zeng et al.
The degree of concentration, enthusiasm, optimism, and passion displayed by individual(s) while interacting with a machine is referred to as `user engagement'. Engagement comprises of behavioral, cognitive, and affect related cues. To create engagement prediction systems that can work in real-world conditions, it is quintessential to learn from rich, diverse datasets. To this end, a large scale multi-faceted engagement in the wild dataset EngageNet is proposed. 31 hours duration data of 127 participants representing different illumination conditions are recorded. Thorough experiments are performed exploring the applicability of different features, action units, eye gaze, head pose, and MARLIN. Data from user interactions (question-answer) are analyzed to understand the relationship between effective learning and user engagement. To further validate the rich nature of the dataset, evaluation is also performed on the EngageWild dataset. The experiments show the usefulness of the proposed dataset. The code, models, and dataset link are publicly available at https://github.com/engagenet/engagenet_baselines.
CVNov 26, 2023Code
AV-Deepfake1M: A Large-Scale LLM-Driven Audio-Visual Deepfake DatasetZhixi Cai, Shreya Ghosh, Aman Pankaj Adatia et al.
The detection and localization of highly realistic deepfake audio-visual content are challenging even for the most advanced state-of-the-art methods. While most of the research efforts in this domain are focused on detecting high-quality deepfake images and videos, only a few works address the problem of the localization of small segments of audio-visual manipulations embedded in real videos. In this research, we emulate the process of such content generation and propose the AV-Deepfake1M dataset. The dataset contains content-driven (i) video manipulations, (ii) audio manipulations, and (iii) audio-visual manipulations for more than 2K subjects resulting in a total of more than 1M videos. The paper provides a thorough description of the proposed data generation pipeline accompanied by a rigorous analysis of the quality of the generated data. The comprehensive benchmark of the proposed dataset utilizing state-of-the-art deepfake detection and localization methods indicates a significant drop in performance compared to previous datasets. The proposed dataset will play a vital role in building the next-generation deepfake localization methods. The dataset and associated code are available at https://github.com/ControlNet/AV-Deepfake1M .
CVSep 19, 2023Code
MAGIC-TBR: Multiview Attention Fusion for Transformer-based Bodily Behavior Recognition in Group SettingsSurbhi Madan, Rishabh Jain, Gulshan Sharma et al.
Bodily behavioral language is an important social cue, and its automated analysis helps in enhancing the understanding of artificial intelligence systems. Furthermore, behavioral language cues are essential for active engagement in social agent-based user interactions. Despite the progress made in computer vision for tasks like head and body pose estimation, there is still a need to explore the detection of finer behaviors such as gesturing, grooming, or fumbling. This paper proposes a multiview attention fusion method named MAGIC-TBR that combines features extracted from videos and their corresponding Discrete Cosine Transform coefficients via a transformer-based approach. The experiments are conducted on the BBSI dataset and the results demonstrate the effectiveness of the proposed feature fusion with multiview attention. The code is available at: https://github.com/surbhimadan92/MAGIC-TBR
CVJul 4, 2024
7th ABAW Competition: Multi-Task Learning and Compound Expression RecognitionDimitrios Kollias, Stefanos Zafeiriou, Irene Kotsia et al.
This paper describes the 7th Affective Behavior Analysis in-the-wild (ABAW) Competition, which is part of the respective Workshop held in conjunction with ECCV 2024. The 7th ABAW Competition addresses novel challenges in understanding human expressions and behaviors, crucial for the development of human-centered technologies. The Competition comprises of two sub-challenges: i) Multi-Task Learning (the goal is to learn at the same time, in a multi-task learning setting, to estimate two continuous affect dimensions, valence and arousal, to recognise between the mutually exclusive classes of the 7 basic expressions and 'other'), and to detect 12 Action Units); and ii) Compound Expression Recognition (the target is to recognise between the 7 mutually exclusive compound expression classes). s-Aff-Wild2, which is a static version of the A/V Aff-Wild2 database and contains annotations for valence-arousal, expressions and Action Units, is utilized for the purposes of the Multi-Task Learning Challenge; a part of C-EXPR-DB, which is an A/V in-the-wild database with compound expression annotations, is utilized for the purposes of the Compound Expression Recognition Challenge. In this paper, we introduce the two challenges, detailing their datasets and the protocols followed for each. We also outline the evaluation metrics, and highlight the baseline systems and their results. Additional information about the competition can be found at \url{https://affective-behavior-analysis-in-the-wild.github.io/7th}.
CVSep 11, 2024Code
1M-Deepfakes Detection ChallengeZhixi Cai, Abhinav Dhall, Shreya Ghosh et al.
The detection and localization of deepfake content, particularly when small fake segments are seamlessly mixed with real videos, remains a significant challenge in the field of digital media security. Based on the recently released AV-Deepfake1M dataset, which contains more than 1 million manipulated videos across more than 2,000 subjects, we introduce the 1M-Deepfakes Detection Challenge. This challenge is designed to engage the research community in developing advanced methods for detecting and localizing deepfake manipulations within the large-scale high-realistic audio-visual dataset. The participants can access the AV-Deepfake1M dataset and are required to submit their inference results for evaluation across the metrics for detection or localization tasks. The methodologies developed through the challenge will contribute to the development of next-generation deepfake detection and localization systems. Evaluation scripts, baseline models, and accompanying code will be available on https://github.com/ControlNet/AV-Deepfake1M.
CVSep 10, 2024Code
MIP-GAF: A MLLM-annotated Benchmark for Most Important Person Localization and Group Context UnderstandingSurbhi Madan, Shreya Ghosh, Lownish Rai Sookha et al.
Estimating the Most Important Person (MIP) in any social event setup is a challenging problem mainly due to contextual complexity and scarcity of labeled data. Moreover, the causality aspects of MIP estimation are quite subjective and diverse. To this end, we aim to address the problem by annotating a large-scale `in-the-wild' dataset for identifying human perceptions about the `Most Important Person (MIP)' in an image. The paper provides a thorough description of our proposed Multimodal Large Language Model (MLLM) based data annotation strategy, and a thorough data quality analysis. Further, we perform a comprehensive benchmarking of the proposed dataset utilizing state-of-the-art MIP localization methods, indicating a significant drop in performance compared to existing datasets. The performance drop shows that the existing MIP localization algorithms must be more robust with respect to `in-the-wild' situations. We believe the proposed dataset will play a vital role in building the next-generation social situation understanding methods. The code and data is available at https://github.com/surbhimadan92/MIP-GAF.
CVFeb 23Code
Pixels Don't Lie (But Your Detector Might): Bootstrapping MLLM-as-a-Judge for Trustworthy Deepfake Detection and Reasoning SupervisionKartik Kuckreja, Parul Gupta, Muhammad Haris Khan et al.
Deepfake detection models often generate natural-language explanations, yet their reasoning is frequently ungrounded in visual evidence, limiting reliability. Existing evaluations measure classification accuracy but overlook reasoning fidelity. We propose DeepfakeJudge, a framework for scalable reasoning supervision and evaluation, that integrates an out-of-distribution benchmark containing recent generative and editing forgeries, a human-annotated subset with visual reasoning labels, and a suite of evaluation models, that specialize in evaluating reasoning rationales without the need for explicit ground truth reasoning rationales. The Judge is optimized through a bootstrapped generator-evaluator process that scales human feedback into structured reasoning supervision and supports both pointwise and pairwise evaluation. On the proposed meta-evaluation benchmark, our reasoning-bootstrapped model achieves an accuracy of 96.2\%, outperforming \texttt{30x} larger baselines. The reasoning judge attains very high correlation with human ratings and 98.9\% percent pairwise agreement on the human-annotated meta-evaluation subset. These results establish reasoning fidelity as a quantifiable dimension of deepfake detection and demonstrate scalable supervision for interpretable deepfake reasoning. Our user study shows that participants preferred the reasonings generated by our framework 70\% of the time, in terms of faithfulness, groundedness, and usefulness, compared to those produced by other models and datasets. All of our datasets, models, and codebase are \href{https://github.com/KjAeRsTuIsK/DeepfakeJudge}{open-sourced}.
CVApr 13, 2022
Do You Really Mean That? Content Driven Audio-Visual Deepfake Dataset and Multimodal Method for Temporal Forgery LocalizationZhixi Cai, Kalin Stefanov, Abhinav Dhall et al.
Due to its high societal impact, deepfake detection is getting active attention in the computer vision community. Most deepfake detection methods rely on identity, facial attributes, and adversarial perturbation-based spatio-temporal modifications at the whole video or random locations while keeping the meaning of the content intact. However, a sophisticated deepfake may contain only a small segment of video/audio manipulation, through which the meaning of the content can be, for example, completely inverted from a sentiment perspective. We introduce a content-driven audio-visual deepfake dataset, termed Localized Audio Visual DeepFake (LAV-DF), explicitly designed for the task of learning temporal forgery localization. Specifically, the content-driven audio-visual manipulations are performed strategically to change the sentiment polarity of the whole video. Our baseline method for benchmarking the proposed dataset is a 3DCNN model, termed as Boundary Aware Temporal Forgery Detection (BA-TFD), which is guided via contrastive, boundary matching, and frame classification loss functions. Our extensive quantitative and qualitative analysis demonstrates the proposed method's strong performance for temporal forgery localization and deepfake detection tasks.
CVJul 18, 2022
Visual Representations of Physiological Signals for Fake Video DetectionKalin Stefanov, Bhawna Paliwal, Abhinav Dhall
Realistic fake videos are a potential tool for spreading harmful misinformation given our increasing online presence and information intake. This paper presents a multimodal learning-based method for detection of real and fake videos. The method combines information from three modalities - audio, video, and physiology. We investigate two strategies for combining the video and physiology modalities, either by augmenting the video with information from the physiology or by novelly learning the fusion of those two modalities with a proposed Graph Convolutional Network architecture. Both strategies for combining the two modalities rely on a novel method for generation of visual representations of physiological signals. The detection of real and fake videos is then based on the dissimilarity between the audio and modified video modalities. The proposed method is evaluated on two benchmark datasets and the results show significant increase in detection performance compared to previous methods.
CVSep 7, 2023
ArtHDR-Net: Perceptually Realistic and Accurate HDR Content CreationHrishav Bakul Barua, Ganesh Krishnasamy, KokSheik Wong et al.
High Dynamic Range (HDR) content creation has become an important topic for modern media and entertainment sectors, gaming and Augmented/Virtual Reality industries. Many methods have been proposed to recreate the HDR counterparts of input Low Dynamic Range (LDR) images/videos given a single exposure or multi-exposure LDRs. The state-of-the-art methods focus primarily on the preservation of the reconstruction's structural similarity and the pixel-wise accuracy. However, these conventional approaches do not emphasize preserving the artistic intent of the images in terms of human visual perception, which is an essential element in media, entertainment and gaming. In this paper, we attempt to study and fill this gap. We propose an architecture called ArtHDR-Net based on a Convolutional Neural Network that uses multi-exposed LDR features as input. Experimental results show that ArtHDR-Net can achieve state-of-the-art performance in terms of the HDR-VDP-2 score (i.e., mean opinion score index) while reaching competitive performance in terms of PSNR and SSIM.
CVJul 7, 2022
AV-Gaze: A Study on the Effectiveness of Audio Guided Visual Attention Estimation for Non-Profilic FacesShreya Ghosh, Abhinav Dhall, Munawar Hayat et al.
In challenging real-life conditions such as extreme head-pose, occlusions, and low-resolution images where the visual information fails to estimate visual attention/gaze direction, audio signals could provide important and complementary information. In this paper, we explore if audio-guided coarse head-pose can further enhance visual attention estimation performance for non-prolific faces. Since it is difficult to annotate audio signals for estimating the head-pose of the speaker, we use off-the-shelf state-of-the-art models to facilitate cross-modal weak-supervision. During the training phase, the framework learns complementary information from synchronized audio-visual modality. Our model can utilize any of the available modalities i.e. audio, visual or audio-visual for task-specific inference. It is interesting to note that, when AV-Gaze is tested on benchmark datasets with these specific modalities, it achieves competitive results on multiple datasets, while being highly adaptive toward challenging scenarios.
CVAug 4, 2022
RAZE: Region Guided Self-Supervised Gaze Representation LearningNeeru Dubey, Shreya Ghosh, Abhinav Dhall
Automatic eye gaze estimation is an important problem in vision based assistive technology with use cases in different emerging topics such as augmented reality, virtual reality and human-computer interaction. Over the past few years, there has been an increasing interest in unsupervised and self-supervised learning paradigms as it overcomes the requirement of large scale annotated data. In this paper, we propose RAZE, a Region guided self-supervised gAZE representation learning framework which leverage from non-annotated facial image data. RAZE learns gaze representation via auxiliary supervision i.e. pseudo-gaze zone classification where the objective is to classify visual field into different gaze zones (i.e. left, right and center) by leveraging the relative position of pupil-centers. Thus, we automatically annotate pseudo gaze zone labels of 154K web-crawled images and learn feature representations via `Ize-Net' framework. `Ize-Net' is a capsule layer based CNN architecture which can efficiently capture rich eye representation. The discriminative behaviour of the feature representation is evaluated on four benchmark datasets: CAVE, TabletGaze, MPII and RT-GENE. Additionally, we evaluate the generalizability of the proposed network on two other downstream task (i.e. driver gaze estimation and visual attention estimation) which demonstrate the effectiveness of the learnt eye gaze representation.
CVAug 3, 2022
'Labelling the Gaps': A Weakly Supervised Automatic Eye Gaze EstimationShreya Ghosh, Abhinav Dhall, Jarrod Knibbe et al.
Over the past few years, there has been an increasing interest to interpret gaze direction in an unconstrained environment with limited supervision. Owing to data curation and annotation issues, replicating gaze estimation method to other platforms, such as unconstrained outdoor or AR/VR, might lead to significant drop in performance due to insufficient availability of accurately annotated data for model training. In this paper, we explore an interesting yet challenging problem of gaze estimation method with a limited amount of labelled data. The proposed method distills knowledge from the labelled subset with visual features; including identity-specific appearance, gaze trajectory consistency and motion features. Given a gaze trajectory, the method utilizes label information of only the start and the end frames of a gaze sequence. An extension of the proposed method further reduces the requirement of labelled frames to only the start frame with a minor drop in the generated label's quality. We evaluate the proposed method on four benchmark datasets (CAVE, TabletGaze, MPII and Gaze360) as well as web-crawled YouTube videos. Our proposed method reduces the annotation effort to as low as 2.67%, with minimal impact on performance; indicating the potential of our model enabling gaze estimation 'in-the-wild' setup.
CVNov 20, 2022
Audio-visual video face hallucination with frequency supervision and cross modality support by speech based lip reading lossShailza Sharma, Abhinav Dhall, Vinay Kumar et al.
Recently, there has been numerous breakthroughs in face hallucination tasks. However, the task remains rather challenging in videos in comparison to the images due to inherent consistency issues. The presence of extra temporal dimension in video face hallucination makes it non-trivial to learn the facial motion through out the sequence. In order to learn these fine spatio-temporal motion details, we propose a novel cross-modal audio-visual Video Face Hallucination Generative Adversarial Network (VFH-GAN). The architecture exploits the semantic correlation of between the movement of the facial structure and the associated speech signal. Another major issue in present video based approaches is the presence of blurriness around the key facial regions such as mouth and lips - where spatial displacement is much higher in comparison to other areas. The proposed approach explicitly defines a lip reading loss to learn the fine grain motion in these facial areas. During training, GANs have potential to fit frequencies from low to high, which leads to miss the hard to synthesize frequencies. Therefore, to add salient frequency features to the network we add a frequency based loss function. The visual and the quantitative comparison with state-of-the-art shows a significant improvement in performance and efficacy.
CVAug 13, 2024
A Survey of Deep Learning for Group-level Emotion RecognitionXiaohua Huang, Jinke Xu, Wenming Zheng et al.
With the advancement of artificial intelligence (AI) technology, group-level emotion recognition (GER) has emerged as an important area in analyzing human behavior. Early GER methods are primarily relied on handcrafted features. However, with the proliferation of Deep Learning (DL) techniques and their remarkable success in diverse tasks, neural networks have garnered increasing interest in GER. Unlike individual's emotion, group emotions exhibit diversity and dynamics. Presently, several DL approaches have been proposed to effectively leverage the rich information inherent in group-level image and enhance GER performance significantly. In this survey, we present a comprehensive review of DL techniques applied to GER, proposing a new taxonomy for the field cover all aspects of GER based on DL. The survey overviews datasets, the deep GER pipeline, and performance comparisons of the state-of-the-art methods past decade. Moreover, it summarizes and discuss the fundamental approaches and advanced developments for each aspect. Furthermore, we identify outstanding challenges and suggest potential avenues for the design of robust GER systems. To the best of our knowledge, thus survey represents the first comprehensive review of deep GER methods, serving as a pivotal references for future GER research endeavors.
CVSep 11, 2024
MRAC Track 1: 2nd Workshop on Multimodal, Generative and Responsible Affective ComputingShreya Ghosh, Zhixi Cai, Abhinav Dhall et al.
With the rapid advancements in multimodal generative technology, Affective Computing research has provoked discussion about the potential consequences of AI systems equipped with emotional intelligence. Affective Computing involves the design, evaluation, and implementation of Emotion AI and related technologies aimed at improving people's lives. Designing a computational model in affective computing requires vast amounts of multimodal data, including RGB images, video, audio, text, and physiological signals. Moreover, Affective Computing research is deeply engaged with ethical considerations at various stages-from training emotionally intelligent models on large-scale human data to deploying these models in specific applications. Fundamentally, the development of any AI system must prioritize its impact on humans, aiming to augment and enhance human abilities rather than replace them, while drawing inspiration from human intelligence in a safe and responsible manner. The MRAC 2024 Track 1 workshop seeks to extend these principles from controlled, small-scale lab environments to real-world, large-scale contexts, emphasizing responsible development. The workshop also aims to highlight the potential implications of generative technology, along with the ethical consequences of its use, to researchers and industry professionals. To the best of our knowledge, this is the first workshop series to comprehensively address the full spectrum of multimodal, generative affective computing from a responsible AI perspective, and this is the second iteration of this workshop. Webpage: https://react-ws.github.io/2024/
SDJan 2
Investigating the Viability of Employing Multi-modal Large Language Models in the Context of Audio Deepfake DetectionAkanksha Chuchra, Shukesh Reddy, Sudeepta Mishra et al.
While Vision-Language Models (VLMs) and Multimodal Large Language Models (MLLMs) have shown strong generalisation in detecting image and video deepfakes, their use for audio deepfake detection remains largely unexplored. In this work, we aim to explore the potential of MLLMs for audio deepfake detection. Combining audio inputs with a range of text prompts as queries to find out the viability of MLLMs to learn robust representations across modalities for audio deepfake detection. Therefore, we attempt to explore text-aware and context-rich, question-answer based prompts with binary decisions. We hypothesise that such a feature-guided reasoning will help in facilitating deeper multimodal understanding and enable robust feature learning for audio deepfake detection. We evaluate the performance of two MLLMs, Qwen2-Audio-7B-Instruct and SALMONN, in two evaluation modes: (a) zero-shot and (b) fine-tuned. Our experiments demonstrate that combining audio with a multi-prompt approach could be a viable way forward for audio deepfake detection. Our experiments show that the models perform poorly without task-specific training and struggle to generalise to out-of-domain data. However, they achieve good performance on in-domain data with minimal supervision, indicating promising potential for audio deepfake detection.
CVDec 9, 2025
A Survey of Body and Face Motion: Datasets, Performance Evaluation Metrics and Generative TechniquesLownish Rai Sookha, Nikhil Pakhale, Mudasir Ganaie et al.
Body and face motion play an integral role in communication. They convey crucial information on the participants. Advances in generative modeling and multi-modal learning have enabled motion generation from signals such as speech, conversational context and visual cues. However, generating expressive and coherent face and body dynamics remains challenging due to the complex interplay of verbal / non-verbal cues and individual personality traits. This survey reviews body and face motion generation, covering core concepts, representations techniques, generative approaches, datasets and evaluation metrics. We highlight future directions to enhance the realism, coherence and expressiveness of avatars in dyadic settings. To the best of our knowledge, this work is the first comprehensive review to cover both body and face motion. Detailed resources are listed on https://lownish23csz0010.github.io/mogen/.
CVNov 8, 2025
CSGaze: Context-aware Social Gaze PredictionSurbhi Madan, Shreya Ghosh, Ramanathan Subramanian et al.
A person's gaze offers valuable insights into their focus of attention, level of social engagement, and confidence. In this work, we investigate how contextual cues combined with visual scene and facial information can be effectively utilized to predict and interpret social gaze patterns during conversational interactions. We introduce CSGaze, a context aware multimodal approach that leverages facial, scene information as complementary inputs to enhance social gaze pattern prediction from multi-person images. The model also incorporates a fine-grained attention mechanism centered on the principal speaker, which helps in better modeling social gaze dynamics. Experimental results show that CSGaze performs competitively with state-of-the-art methods on GP-Static, UCO-LAEO and AVA-LAEO. Our findings highlight the role of contextual cues in improving social gaze prediction. Additionally, we provide initial explainability through generated attention scores, offering insights into the model's decision-making process. We also demonstrate our model's generalizability by testing our model on open set datasets that demonstrating its robustness across diverse scenarios.
ROOct 30, 2025
A Multi-Modal Neuro-Symbolic Approach for Spatial Reasoning-Based Visual Grounding in RoboticsSimindokht Jahangard, Mehrzad Mohammadi, Abhinav Dhall et al.
Visual reasoning, particularly spatial reasoning, is a challenging cognitive task that requires understanding object relationships and their interactions within complex environments, especially in robotics domain. Existing vision_language models (VLMs) excel at perception tasks but struggle with fine-grained spatial reasoning due to their implicit, correlation-driven reasoning and reliance solely on images. We propose a novel neuro_symbolic framework that integrates both panoramic-image and 3D point cloud information, combining neural perception with symbolic reasoning to explicitly model spatial and logical relationships. Our framework consists of a perception module for detecting entities and extracting attributes, and a reasoning module that constructs a structured scene graph to support precise, interpretable queries. Evaluated on the JRDB-Reasoning dataset, our approach demonstrates superior performance and reliability in crowded, human_built environments while maintaining a lightweight design suitable for robotics and embodied AI applications.
CVMay 28, 2025Code
Tell me Habibi, is it Real or Fake?Kartik Kuckreja, Parul Gupta, Injy Hamed et al.
Deepfake generation methods are evolving fast, making fake media harder to detect and raising serious societal concerns. Most deepfake detection and dataset creation research focuses on monolingual content, often overlooking the challenges of multilingual and code-switched speech, where multiple languages are mixed within the same discourse. Code-switching, especially between Arabic and English, is common in the Arab world and is widely used in digital communication. This linguistic mixing poses extra challenges for deepfake detection, as it can confuse models trained mostly on monolingual data. To address this, we introduce \textbf{ArEnAV}, the first large-scale Arabic-English audio-visual deepfake dataset featuring intra-utterance code-switching, dialectal variation, and monolingual Arabic content. It \textbf{contains 387k videos and over 765 hours of real and fake videos}. Our dataset is generated using a novel pipeline integrating four Text-To-Speech and two lip-sync models, enabling comprehensive analysis of multilingual multimodal deepfake detection. We benchmark our dataset against existing monolingual and multilingual datasets, state-of-the-art deepfake detection models, and a human evaluation, highlighting its potential to advance deepfake research. The dataset can be accessed \href{https://huggingface.co/datasets/kartik060702/ArEnAV-Full}{here}.
MMJun 1, 2025Code
Multiverse Through Deepfakes: The MultiFakeVerse Dataset of Person-Centric Visual and Conceptual ManipulationsParul Gupta, Shreya Ghosh, Tom Gedeon et al.
The rapid advancement of GenAI technology over the past few years has significantly contributed towards highly realistic deepfake content generation. Despite ongoing efforts, the research community still lacks a large-scale and reasoning capability driven deepfake benchmark dataset specifically tailored for person-centric object, context and scene manipulations. In this paper, we address this gap by introducing MultiFakeVerse, a large scale person-centric deepfake dataset, comprising 845,286 images generated through manipulation suggestions and image manipulations both derived from vision-language models (VLM). The VLM instructions were specifically targeted towards modifications to individuals or contextual elements of a scene that influence human perception of importance, intent, or narrative. This VLM-driven approach enables semantic, context-aware alterations such as modifying actions, scenes, and human-object interactions rather than synthetic or low-level identity swaps and region-specific edits that are common in existing datasets. Our experiments reveal that current state-of-the-art deepfake detection models and human observers struggle to detect these subtle yet meaningful manipulations. The code and dataset are available on \href{https://github.com/Parul-Gupta/MultiFakeVerse}{GitHub}.
CVMar 26, 2024Code
GTA-HDR: A Large-Scale Synthetic Dataset for HDR Image ReconstructionHrishav Bakul Barua, Kalin Stefanov, KokSheik Wong et al.
High Dynamic Range (HDR) content (i.e., images and videos) has a broad range of applications. However, capturing HDR content from real-world scenes is expensive and time-consuming. Therefore, the challenging task of reconstructing visually accurate HDR images from their Low Dynamic Range (LDR) counterparts is gaining attention in the vision research community. A major challenge in this research problem is the lack of datasets, which capture diverse scene conditions (e.g., lighting, shadows, weather, locations, landscapes, objects, humans, buildings) and various image features (e.g., color, contrast, saturation, hue, luminance, brightness, radiance). To address this gap, in this paper, we introduce GTA-HDR, a large-scale synthetic dataset of photo-realistic HDR images sampled from the GTA-V video game. We perform thorough evaluation of the proposed dataset, which demonstrates significant qualitative and quantitative improvements of the state-of-the-art HDR image reconstruction methods. Furthermore, we demonstrate the effectiveness of the proposed dataset and its impact on additional computer vision tasks including 3D human pose estimation, human body part segmentation, and holistic scene segmentation. The dataset, data collection pipeline, and evaluation code are available at: https://github.com/HrishavBakulBarua/GTA-HDR.
LGMar 16, 2025Code
MAVEN: Multi-modal Attention for Valence-Arousal Emotion NetworkVrushank Ahire, Kunal Shah, Mudasir Nazir Khan et al.
Dynamic emotion recognition in the wild remains challenging due to the transient nature of emotional expressions and temporal misalignment of multi-modal cues. Traditional approaches predict valence and arousal and often overlook the inherent correlation between these two dimensions. The proposed Multi-modal Attention for Valence-Arousal Emotion Network (MAVEN) integrates visual, audio, and textual modalities through a bi-directional cross-modal attention mechanism. MAVEN uses modality-specific encoders to extract features from synchronized video frames, audio segments, and transcripts, predicting emotions in polar coordinates following Russell's circumplex model. The evaluation of the Aff-Wild2 dataset using MAVEN achieved a concordance correlation coefficient (CCC) of 0.3061, surpassing the ResNet-50 baseline model with a CCC of 0.22. The multistage architecture captures the subtle and transient nature of emotional expressions in conversational videos and improves emotion recognition in real-world situations. The code is available at: https://github.com/Vrushank-Ahire/MAVEN_8th_ABAW
CVJul 30, 2025Code
Gems: Group Emotion Profiling Through Multimodal Situational UnderstandingAnubhav Kataria, Surbhi Madan, Shreya Ghosh et al.
Understanding individual, group and event level emotions along with contextual information is crucial for analyzing a multi-person social situation. To achieve this, we frame emotion comprehension as the task of predicting fine-grained individual emotion to coarse grained group and event level emotion. We introduce GEMS that leverages a multimodal swin-transformer and S3Attention based architecture, which processes an input scene, group members, and context information to generate joint predictions. Existing multi-person emotion related benchmarks mainly focus on atomic interactions primarily based on emotion perception over time and group level. To this end, we extend and propose VGAF-GEMS to provide more fine grained and holistic analysis on top of existing group level annotation of VGAF dataset. GEMS aims to predict basic discrete and continuous emotions (including valence and arousal) as well as individual, group and event level perceived emotions. Our benchmarking effort links individual, group and situational emotional responses holistically. The quantitative and qualitative comparisons with adapted state-of-the-art models demonstrate the effectiveness of GEMS framework on VGAF-GEMS benchmarking. We believe that it will pave the way of further research. The code and data is available at: https://github.com/katariaak579/GEMS
CVOct 19, 2024Code
A Cycle Ride to HDR: Semantics Aware Self-Supervised Framework for Unpaired LDR-to-HDR Image ReconstructionHrishav Bakul Barua, Kalin Stefanov, Lemuel Lai En Che et al.
Reconstruction of High Dynamic Range (HDR) from Low Dynamic Range (LDR) images is an important computer vision task. There is a significant amount of research utilizing both conventional non-learning methods and modern data-driven approaches, focusing on using both single-exposed and multi-exposed LDR for HDR image reconstruction. However, most current state-of-the-art methods require high-quality paired {LDR;HDR} datasets with limited literature use of unpaired datasets, that is, methods that learn the LDR-HDR mapping between domains. This paper proposes CycleHDR, a method that integrates self-supervision into a modified semantic- and cycle-consistent adversarial architecture that utilizes unpaired LDR and HDR datasets for training. Our method introduces novel artifact- and exposure-aware generators to address visual artifact removal. It also puts forward an encoder and loss to address semantic consistency, another under-explored topic. CycleHDR is the first to use semantic and contextual awareness for the LDR-HDR reconstruction task in a self-supervised setup. The method achieves state-of-the-art performance across several benchmark datasets and reconstructs high-quality HDR images. The official website of this work is available at: https://github.com/HrishavBakulBarua/Cycle-HDR
CVMay 10, 2023Code
Pavlok-Nudge: A Feedback Mechanism for Atomic Behaviour Modification with Snoring UsecaseMd Rakibul Hasan, Shreya Ghosh, Pradyumna Agrawal et al.
This paper proposes an atomic behaviour intervention strategy using the Pavlok wearable device. Pavlok utilises beeps, vibration and shocks as a mode of aversion technique to help individuals with behaviour modification. While the device can be useful in certain periodic daily life situations, like alarms and exercise notifications, it relies on manual operations that limit its usage. To automate behaviour modification, we propose a framework that first detects targeted behaviours through a lightweight deep learning model and subsequently nudges the user. Our proposed solution is implemented and verified in the context of snoring, which captures audio from the environment following a prediction of whether the audio content is a snore or not using a lightweight 1D convolutional neural network. Based on the prediction, we use Pavlok to nudge users for preventive measures, such as a change in sleeping posture. We believe that this simple solution can help people change their atomic habits, which may lead to long-term health benefits. Our proposed lightweight model (99.8% fewer parameters over SOTA; 790,273$\rightarrow$1,337) achieves SOTA test accuracy of 0.99 on a public benchmark. The code and model are publicly available at https://github.com/hasan-rakibul/pavlok-nudge-snore.
CVMay 3, 2023Code
Glitch in the Matrix: A Large Scale Benchmark for Content Driven Audio-Visual Forgery Detection and LocalizationZhixi Cai, Shreya Ghosh, Abhinav Dhall et al.
Most deepfake detection methods focus on detecting spatial and/or spatio-temporal changes in facial attributes and are centered around the binary classification task of detecting whether a video is real or fake. This is because available benchmark datasets contain mostly visual-only modifications present in the entirety of the video. However, a sophisticated deepfake may include small segments of audio or audio-visual manipulations that can completely change the meaning of the video content. To addresses this gap, we propose and benchmark a new dataset, Localized Audio Visual DeepFake (LAV-DF), consisting of strategic content-driven audio, visual and audio-visual manipulations. The proposed baseline method, Boundary Aware Temporal Forgery Detection (BA-TFD), is a 3D Convolutional Neural Network-based architecture which effectively captures multimodal manipulations. We further improve (i.e. BA-TFD+) the baseline method by replacing the backbone with a Multiscale Vision Transformer and guide the training process with contrastive, frame classification, boundary matching and multimodal boundary matching loss functions. The quantitative analysis demonstrates the superiority of BA-TFD+ on temporal forgery localization and deepfake detection tasks using several benchmark datasets including our newly proposed dataset. The dataset, models and code are available at https://github.com/ControlNet/LAV-DF.
CVAug 12, 2021Code
Automatic Gaze Analysis: A Survey of Deep Learning based ApproachesShreya Ghosh, Abhinav Dhall, Munawar Hayat et al.
Eye gaze analysis is an important research problem in the field of Computer Vision and Human-Computer Interaction. Even with notable progress in the last 10 years, automatic gaze analysis still remains challenging due to the uniqueness of eye appearance, eye-head interplay, occlusion, image quality, and illumination conditions. There are several open questions, including what are the important cues to interpret gaze direction in an unconstrained environment without prior knowledge and how to encode them in real-time. We review the progress across a range of gaze analysis tasks and applications to elucidate these fundamental questions, identify effective methods in gaze analysis, and provide possible future directions. We analyze recent gaze estimation and segmentation methods, especially in the unsupervised and weakly supervised domain, based on their advantages and reported evaluation metrics. Our analysis shows that the development of a robust and generic gaze analysis method still needs to address real-world challenges such as unconstrained setup and learning with less supervision. We conclude by discussing future research directions for designing a real-world gaze analysis system that can propagate to other domains including Computer Vision, Augmented Reality (AR), Virtual Reality (VR), and Human Computer Interaction (HCI). Project Page: https://github.com/i-am-shreya/EyeGazeSurvey}{https://github.com/i-am-shreya/EyeGazeSurvey
CVJul 28, 2025
AV-Deepfake1M++: A Large-Scale Audio-Visual Deepfake Benchmark with Real-World PerturbationsZhixi Cai, Kartik Kuckreja, Shreya Ghosh et al.
The rapid surge of text-to-speech and face-voice reenactment models makes video fabrication easier and highly realistic. To encounter this problem, we require datasets that rich in type of generation methods and perturbation strategy which is usually common for online videos. To this end, we propose AV-Deepfake1M++, an extension of the AV-Deepfake1M having 2 million video clips with diversified manipulation strategy and audio-visual perturbation. This paper includes the description of data generation strategies along with benchmarking of AV-Deepfake1M++ using state-of-the-art methods. We believe that this dataset will play a pivotal role in facilitating research in Deepfake domain. Based on this dataset, we host the 2025 1M-Deepfakes Detection Challenge. The challenge details, dataset and evaluation scripts are available online under a research-only license at https://deepfakes1m.github.io/2025.
IVFeb 8, 2024
HistoHDR-Net: Histogram Equalization for Single LDR to HDR Image TranslationHrishav Bakul Barua, Ganesh Krishnasamy, KokSheik Wong et al.
High Dynamic Range (HDR) imaging aims to replicate the high visual quality and clarity of real-world scenes. Due to the high costs associated with HDR imaging, the literature offers various data-driven methods for HDR image reconstruction from Low Dynamic Range (LDR) counterparts. A common limitation of these approaches is missing details in regions of the reconstructed HDR images, which are over- or under-exposed in the input LDR images. To this end, we propose a simple and effective method, HistoHDR-Net, to recover the fine details (e.g., color, contrast, saturation, and brightness) of HDR images via a fusion-based approach utilizing histogram-equalized LDR images along with self-attention guidance. Our experiments demonstrate the efficacy of the proposed approach over the state-of-art methods.
MMJul 14, 2025
LayLens: Improving Deepfake Understanding through Simplified ExplanationsAbhijeet Narang, Parul Gupta, Liuyijia Su et al.
This demonstration paper presents $\mathbf{LayLens}$, a tool aimed to make deepfake understanding easier for users of all educational backgrounds. While prior works often rely on outputs containing technical jargon, LayLens bridges the gap between model reasoning and human understanding through a three-stage pipeline: (1) explainable deepfake detection using a state-of-the-art forgery localization model, (2) natural language simplification of technical explanations using a vision-language model, and (3) visual reconstruction of a plausible original image via guided image editing. The interface presents both technical and layperson-friendly explanations in addition to a side-by-side comparison of the uploaded and reconstructed images. A user study with 15 participants shows that simplified explanations significantly improve clarity and reduce cognitive load, with most users expressing increased confidence in identifying deepfakes. LayLens offers a step toward transparent, trustworthy, and user-centric deepfake forensics.
CVApr 25, 2024
Conditional Distribution Modelling for Few-Shot Image Synthesis with Diffusion ModelsParul Gupta, Munawar Hayat, Abhinav Dhall et al.
Few-shot image synthesis entails generating diverse and realistic images of novel categories using only a few example images. While multiple recent efforts in this direction have achieved impressive results, the existing approaches are dependent only upon the few novel samples available at test time in order to generate new images, which restricts the diversity of the generated images. To overcome this limitation, we propose Conditional Distribution Modelling (CDM) -- a framework which effectively utilizes Diffusion models for few-shot image generation. By modelling the distribution of the latent space used to condition a Diffusion process, CDM leverages the learnt statistics of the training data to get a better approximation of the unseen class distribution, thereby removing the bias arising due to limited number of few shot samples. Simultaneously, we devise a novel inversion based optimization strategy that further improves the approximated unseen class distribution, and ensures the fidelity of the generated samples to the unseen class. The experimental results on four benchmark datasets demonstrate the effectiveness of our proposed CDM for few-shot generation.
CVApr 2, 2024
Real, fake and synthetic faces -- does the coin have three sides?Shahzeb Naeem, Ramzi Al-Sharawi, Muhammad Riyyan Khan et al.
With the ever-growing power of generative artificial intelligence, deepfake and artificially generated (synthetic) media have continued to spread online, which creates various ethical and moral concerns regarding their usage. To tackle this, we thus present a novel exploration of the trends and patterns observed in real, deepfake and synthetic facial images. The proposed analysis is done in two parts: firstly, we incorporate eight deep learning models and analyze their performances in distinguishing between the three classes of images. Next, we look to further delve into the similarities and differences between these three sets of images by investigating their image properties both in the context of the entire image as well as in the context of specific regions within the image. ANOVA test was also performed and provided further clarity amongst the patterns associated between the images of the three classes. From our findings, we observe that the investigated deeplearning models found it easier to detect synthetic facial images, with the ViT Patch-16 model performing best on this task with a class-averaged sensitivity, specificity, precision, and accuracy of 97.37%, 98.69%, 97.48%, and 98.25%, respectively. This observation was supported by further analysis of various image properties. We saw noticeable differences across the three category of images. This analysis can help us build better algorithms for facial image generation, and also shows that synthetic, deepfake and real face images are indeed three different classes.
CVApr 1, 2024
Generation and Detection of Sign Language Deepfakes - A Linguistic and Visual AnalysisShahzeb Naeem, Muhammad Riyyan Khan, Usman Tariq et al.
This research explores the positive application of deepfake technology for upper body generation, specifically sign language for the Deaf and Hard of Hearing (DHoH) community. Given the complexity of sign language and the scarcity of experts, the generated videos are vetted by a sign language expert for accuracy. We construct a reliable deepfake dataset, evaluating its technical and visual credibility using computer vision and natural language processing models. The dataset, consisting of over 1200 videos featuring both seen and unseen individuals, is also used to detect deepfake videos targeting vulnerable individuals. Expert annotations confirm that the generated videos are comparable to real sign language content. Linguistic analysis, using textual similarity scores and interpreter evaluations, shows that the interpretation of generated videos is at least 90% similar to authentic sign language. Visual analysis demonstrates that convincingly realistic deepfakes can be produced, even for new subjects. Using a pose/style transfer model, we pay close attention to detail, ensuring hand movements are accurate and align with the driving video. We also apply machine learning algorithms to establish a baseline for deepfake detection on this dataset, contributing to the detection of fraudulent sign language videos.
CVOct 6, 2025
SFANet: Spatial-Frequency Attention Network for Deepfake DetectionVrushank Ahire, Aniruddh Muley, Shivam Zample et al.
Detecting manipulated media has now become a pressing issue with the recent rise of deepfakes. Most existing approaches fail to generalize across diverse datasets and generation techniques. We thus propose a novel ensemble framework, combining the strengths of transformer-based architectures, such as Swin Transformers and ViTs, and texture-based methods, to achieve better detection accuracy and robustness. Our method introduces innovative data-splitting, sequential training, frequency splitting, patch-based attention, and face segmentation techniques to handle dataset imbalances, enhance high-impact regions (e.g., eyes and mouth), and improve generalization. Our model achieves state-of-the-art performance when tested on the DFWild-Cup dataset, a diverse subset of eight deepfake datasets. The ensemble benefits from the complementarity of these approaches, with transformers excelling in global feature extraction and texturebased methods providing interpretability. This work demonstrates that hybrid models can effectively address the evolving challenges of deepfake detection, offering a robust solution for real-world applications.
CVSep 24, 2025
SynchroRaMa : Lip-Synchronized and Emotion-Aware Talking Face Generation via Multi-Modal Emotion EmbeddingPhyo Thet Yee, Dimitrios Kollias, Sudeepta Mishra et al.
Audio-driven talking face generation has received growing interest, particularly for applications requiring expressive and natural human-avatar interaction. However, most existing emotion-aware methods rely on a single modality (either audio or image) for emotion embedding, limiting their ability to capture nuanced affective cues. Additionally, most methods condition on a single reference image, restricting the model's ability to represent dynamic changes in actions or attributes across time. To address these issues, we introduce SynchroRaMa, a novel framework that integrates a multi-modal emotion embedding by combining emotional signals from text (via sentiment analysis) and audio (via speech-based emotion recognition and audio-derived valence-arousal features), enabling the generation of talking face videos with richer and more authentic emotional expressiveness and fidelity. To ensure natural head motion and accurate lip synchronization, SynchroRaMa includes an audio-to-motion (A2M) module that generates motion frames aligned with the input audio. Finally, SynchroRaMa incorporates scene descriptions generated by Large Language Model (LLM) as additional textual input, enabling it to capture dynamic actions and high-level semantic attributes. Conditioning the model on both visual and textual cues enhances temporal consistency and visual realism. Quantitative and qualitative experiments on benchmark datasets demonstrate that SynchroRaMa outperforms the state-of-the-art, achieving improvements in image quality, expression preservation, and motion realism. A user study further confirms that SynchroRaMa achieves higher subjective ratings than competing methods in overall naturalness, motion diversity, and video smoothness. Our project page is available at <https://novicemm.github.io/synchrorama>.
GRSep 21, 2025
PhysHDR: When Lighting Meets Materials and Scene Geometry in HDR ReconstructionHrishav Bakul Barua, Kalin Stefanov, Ganesh Krishnasamy et al.
Low Dynamic Range (LDR) to High Dynamic Range (HDR) image translation is a fundamental task in many computational vision problems. Numerous data-driven methods have been proposed to address this problem; however, they lack explicit modeling of illumination, lighting, and scene geometry in images. This limits the quality of the reconstructed HDR images. Since lighting and shadows interact differently with different materials, (e.g., specular surfaces such as glass and metal, and lambertian or diffuse surfaces such as wood and stone), modeling material-specific properties (e.g., specular and diffuse reflectance) has the potential to improve the quality of HDR image reconstruction. This paper presents PhysHDR, a simple yet powerful latent diffusion-based generative model for HDR image reconstruction. The denoising process is conditioned on lighting and depth information and guided by a novel loss to incorporate material properties of surfaces in the scene. The experimental results establish the efficacy of PhysHDR in comparison to a number of recent state-of-the-art methods.
CVJul 21, 2025
Improving Personalized Image Generation through Social Context FeedbackParul Gupta, Abhinav Dhall, Thanh-Toan Do
Personalized image generation, where reference images of one or more subjects are used to generate their image according to a scene description, has gathered significant interest in the community. However, such generated images suffer from three major limitations -- complex activities, such as $<$man, pushing, motorcycle$>$ are not generated properly with incorrect human poses, reference human identities are not preserved, and generated human gaze patterns are unnatural/inconsistent with the scene description. In this work, we propose to overcome these shortcomings through feedback-based fine-tuning of existing personalized generation methods, wherein, state-of-art detectors of pose, human-object-interaction, human facial recognition and human gaze-point estimation are used to refine the diffusion model. We also propose timestep-based inculcation of different feedback modules, depending upon whether the signal is low-level (such as human pose), or high-level (such as gaze point). The images generated in this manner show an improvement in the generated interactions, facial identities and image quality over three benchmark datasets.
CVJan 1, 2024
DiffAugment: Diffusion based Long-Tailed Visual Relationship RecognitionParul Gupta, Tuan Nguyen, Abhinav Dhall et al.
The task of Visual Relationship Recognition (VRR) aims to identify relationships between two interacting objects in an image and is particularly challenging due to the widely-spread and highly imbalanced distribution of <subject, relation, object> triplets. To overcome the resultant performance bias in existing VRR approaches, we introduce DiffAugment -- a method which first augments the tail classes in the linguistic space by making use of WordNet and then utilizes the generative prowess of Diffusion Models to expand the visual space for minority classes. We propose a novel hardness-aware component in diffusion which is based upon the hardness of each <S,R,O> triplet and demonstrate the effectiveness of hardness-aware diffusion in generating visual embeddings for the tail classes. We also propose a novel subject and object based seeding strategy for diffusion sampling which improves the discriminative capability of the generated visual embeddings. Extensive experimentation on the GQA-LT dataset shows favorable gains in the subject/object and relation average per-class accuracy using Diffusion augmented samples.
CVOct 23, 2021
MTGLS: Multi-Task Gaze Estimation with Limited SupervisionShreya Ghosh, Munawar Hayat, Abhinav Dhall et al.
Robust gaze estimation is a challenging task, even for deep CNNs, due to the non-availability of large-scale labeled data. Moreover, gaze annotation is a time-consuming process and requires specialized hardware setups. We propose MTGLS: a Multi-Task Gaze estimation framework with Limited Supervision, which leverages abundantly available non-annotated facial image data. MTGLS distills knowledge from off-the-shelf facial image analysis models, and learns strong feature representations of human eyes, guided by three complementary auxiliary signals: (a) the line of sight of the pupil (i.e. pseudo-gaze) defined by the localized facial landmarks, (b) the head-pose given by Euler angles, and (c) the orientation of the eye patch (left/right eye). To overcome inherent noise in the supervisory signals, MTGLS further incorporates a noise distribution modelling approach. Our experimental results show that MTGLS learns highly generalized representations which consistently perform well on a range of datasets. Our proposed framework outperforms the unsupervised state-of-the-art on CAVE (by 6.43%) and even supervised state-of-the-art methods on Gaze360 (by 6.59%) datasets.
CVOct 5, 2021
Frequency Aware Face Hallucination Generative Adversarial Network with Semantic Structural ConstraintShailza Sharma, Abhinav Dhall, Vinay Kumar
In this paper, we address the issue of face hallucination. Most current face hallucination methods rely on two-dimensional facial priors to generate high resolution face images from low resolution face images. These methods are only capable of assimilating global information into the generated image. Still there exist some inherent problems in these methods; such as, local features, subtle structural details and missing depth information in final output image. Present work proposes a Generative Adversarial Network (GAN) based novel progressive Face Hallucination (FH) network to address these issues present among current methods. The generator of the proposed model comprises of FH network and two sub-networks, assisting FH network to generate high resolution images. The first sub-network leverages on explicitly adding high frequency components into the model. To explicitly encode the high frequency components, an auto encoder is proposed to generate high resolution coefficients of Discrete Cosine Transform (DCT). To add three dimensional parametric information into the network, second sub-network is proposed. This network uses a shape model of 3D Morphable Models (3DMM) to add structural constraint to the FH network. Extensive experimentation results in the paper shows that the proposed model outperforms the state-of-the-art methods.
CVMay 4, 2021
Self-Supervised Approach for Facial Movement Based Optical FlowMuhannad Alkaddour, Usman Tariq, Abhinav Dhall
Computing optical flow is a fundamental problem in computer vision. However, deep learning-based optical flow techniques do not perform well for non-rigid movements such as those found in faces, primarily due to lack of the training data representing the fine facial motion. We hypothesize that learning optical flow on face motion data will improve the quality of predicted flow on faces. The aim of this work is threefold: (1) exploring self-supervised techniques to generate optical flow ground truth for face images; (2) computing baseline results on the effects of using face data to train Convolutional Neural Networks (CNN) for predicting optical flow; and (3) using the learned optical flow in micro-expression recognition to demonstrate its effectiveness. We generate optical flow ground truth using facial key-points in the BP4D-Spontaneous dataset. The generated optical flow is used to train the FlowNetS architecture to test its performance on the generated dataset. The performance of FlowNetS trained on face images surpassed that of other optical flow CNN architectures, demonstrating its usefulness. Our optical flow features are further compared with other methods using the STSTNet micro-expression classifier, and the results indicate that the optical flow obtained using this work has promising applications in facial expression analysis.
CVJan 9, 2021
FakeBuster: A DeepFakes Detection Tool for Video Conferencing ScenariosVineet Mehta, Parul Gupta, Ramanathan Subramanian et al.
This paper proposes a new DeepFake detector FakeBuster for detecting impostors during video conferencing and manipulated faces on social media. FakeBuster is a standalone deep learning based solution, which enables a user to detect if another person's video is manipulated or spoofed during a video conferencing based meeting. This tool is independent of video conferencing solutions and has been tested with Zoom and Skype applications. It uses a 3D convolutional neural network for predicting video segment-wise fakeness scores. The network is trained on a combination of datasets such as Deeperforensics, DFDC, VoxCeleb, and deepfake videos created using locally captured (for video conferencing scenarios) images. This leads to different environments and perturbations in the dataset, which improves the generalization of the deepfake network.
CVNov 5, 2020
Hyperrealistic Image Inpainting with HypergraphsGourav Wadhwa, Abhinav Dhall, Subrahmanyam Murala et al.
Image inpainting is a non-trivial task in computer vision due to multiple possibilities for filling the missing data, which may be dependent on the global information of the image. Most of the existing approaches use the attention mechanism to learn the global context of the image. This attention mechanism produces semantically plausible but blurry results because of incapability to capture the global context. In this paper, we introduce hypergraph convolution on spatial features to learn the complex relationship among the data. We introduce a trainable mechanism to connect nodes using hyperedges for hypergraph convolution. To the best of our knowledge, hypergraph convolution have never been used on spatial features for any image-to-image tasks in computer vision. Further, we introduce gated convolution in the discriminator to enforce local consistency in the predicted image. The experiments on Places2, CelebA-HQ, Paris Street View, and Facades datasets, show that our approach achieves state-of-the-art results.
CVJun 12, 2020
The eyes know it: FakeET -- An Eye-tracking Database to Understand Deepfake PerceptionParul Gupta, Komal Chugh, Abhinav Dhall et al.
We present \textbf{FakeET}-- an eye-tracking database to understand human visual perception of \emph{deepfake} videos. Given that the principal purpose of deepfakes is to deceive human observers, FakeET is designed to understand and evaluate the ease with which viewers can detect synthetic video artifacts. FakeET contains viewing patterns compiled from 40 users via the \emph{Tobii} desktop eye-tracker for 811 videos from the \textit{Google Deepfake} dataset, with a minimum of two viewings per video. Additionally, EEG responses acquired via the \emph{Emotiv} sensor are also available. The compiled data confirms (a) distinct eye movement characteristics for \emph{real} vs \emph{fake} videos; (b) utility of the eye-track saliency maps for spatial forgery localization and detection, and (c) Error Related Negativity (ERN) triggers in the EEG responses, and the ability of the \emph{raw} EEG signal to distinguish between \emph{real} and \emph{fake} videos.
CVMay 29, 2020
Not made for each other- Audio-Visual Dissonance-based Deepfake Detection and LocalizationKomal Chugh, Parul Gupta, Abhinav Dhall et al.
We propose detection of deepfake videos based on the dissimilarity between the audio and visual modalities, termed as the Modality Dissonance Score (MDS). We hypothesize that manipulation of either modality will lead to dis-harmony between the two modalities, eg, loss of lip-sync, unnatural facial and lip movements, etc. MDS is computed as an aggregate of dissimilarity scores between audio and visual segments in a video. Discriminative features are learnt for the audio and visual channels in a chunk-wise manner, employing the cross-entropy loss for individual modalities, and a contrastive loss that models inter-modality similarity. Extensive experiments on the DFDC and DeepFake-TIMIT Datasets show that our approach outperforms the state-of-the-art by up to 7%. We also demonstrate temporal forgery localization, and show how our technique identifies the manipulated video segments.
CVApr 17, 2020
Motion and Region Aware Adversarial Learning for Fall Detection with Thermal ImagingVineet Mehta, Abhinav Dhall, Sujata Pal et al.
Automatic fall detection is a vital technology for ensuring the health and safety of people. Home-based camera systems for fall detection often put people's privacy at risk. Thermal cameras can partially or fully obfuscate facial features, thus preserving the privacy of a person. Another challenge is the less occurrence of falls in comparison to the normal activities of daily living. As fall occurs rarely, it is non-trivial to learn algorithms due to class imbalance. To handle these problems, we formulate fall detection as an anomaly detection within an adversarial framework using thermal imaging. We present a novel adversarial network that comprises of two-channel 3D convolutional autoencoders which reconstructs the thermal data and the optical flow input sequences respectively. We introduce a technique to track the region of interest, a region-based difference constraint, and a joint discriminator to compute the reconstruction error. A larger reconstruction error indicates the occurrence of a fall. The experiments on a publicly available thermal fall dataset show the superior results obtained compared to the standard baseline.
CVApr 13, 2020
Speak2Label: Using Domain Knowledge for Creating a Large Scale Driver Gaze Zone Estimation DatasetShreya Ghosh, Abhinav Dhall, Garima Sharma et al.
Labelling of human behavior analysis data is a complex and time consuming task. In this paper, a fully automatic technique for labelling an image based gaze behavior dataset for driver gaze zone estimation is proposed. Domain knowledge is added to the data recording paradigm and later labels are generated in an automatic manner using Speech To Text conversion (STT). In order to remove the noise in the STT process due to different illumination and ethnicity of subjects in our data, the speech frequency and energy are analysed. The resultant Driver Gaze in the Wild (DGW) dataset contains 586 recordings, captured during different times of the day including evenings. The large scale dataset contains 338 subjects with an age range of 18-63 years. As the data is recorded in different lighting conditions, an illumination robust layer is proposed in the Convolutional Neural Network (CNN). The extensive experiments show the variance in the dataset resembling real-world conditions and the effectiveness of the proposed CNN pipeline. The proposed network is also fine-tuned for the eye gaze prediction task, which shows the discriminativeness of the representation learnt by our network on the proposed DGW dataset. Project Page: https://sites.google.com/view/drivergazeprediction/home