Fei Meng

h-index11
2papers
451citations

2 Papers

5.3ROOct 31, 2021
Relevant Region Sampling Strategy with Adaptive Heuristic for Asymptotically Optimal Path Planning

Chenming Li, Fei Meng, Han Ma et al.

Sampling-based planning algorithm is a powerful tool for solving planning problems in high-dimensional state spaces. In this article, we present a novel approach to sampling in the most promising regions, which significantly reduces planning time-consumption. The RRT# algorithm defines the Relevant Region based on the cost-to-come provided by the optimal forward-searching tree. However, it uses the cumulative cost of a direct connection between the current state and the goal state as the cost-to-go. To improve the path planning efficiency, we propose a batch sampling method that samples in a refined Relevant Region with a direct sampling strategy, which is defined according to the optimal cost-to-come and the adaptive cost-to-go, taking advantage of various sources of heuristic information. The proposed sampling approach allows the algorithm to build the search tree in the direction of the most promising area, resulting in a superior initial solution quality and reducing the overall computation time compared to related work. To validate the effectiveness of our method, we conducted several simulations in both $SE(2)$ and $SE(3)$ state spaces. And the simulation results demonstrate the superiorities of proposed algorithm.

5.3ROSep 18, 2021Code
Hierarchical Policy for Non-prehensile Multi-object Rearrangement with Deep Reinforcement Learning and Monte Carlo Tree Search

Fan Bai, Fei Meng, Jianbang Liu et al.

Non-prehensile multi-object rearrangement is a robotic task of planning feasible paths and transferring multiple objects to their predefined target poses without grasping. It needs to consider how each object reaches the target and the order of object movement, which significantly deepens the complexity of the problem. To address these challenges, we propose a hierarchical policy to divide and conquer for non-prehensile multi-object rearrangement. In the high-level policy, guided by a designed policy network, the Monte Carlo Tree Search efficiently searches for the optimal rearrangement sequence among multiple objects, which benefits from imitation and reinforcement. In the low-level policy, the robot plans the paths according to the order of path primitives and manipulates the objects to approach the goal poses one by one. We verify through experiments that the proposed method can achieve a higher success rate, fewer steps, and shorter path length compared with the state-of-the-art.