Justin Lubin

2papers

2 Papers

HCJul 24, 2019
Sketch-n-Sketch: Output-Directed Programming for SVG

Brian Hempel, Justin Lubin, Ravi Chugh

For creative tasks, programmers face a choice: Use a GUI and sacrifice flexibility, or write code and sacrifice ergonomics? To obtain both flexibility and ease of use, a number of systems have explored a workflow that we call output-directed programming. In this paradigm, direct manipulation of the program's graphical output corresponds to writing code in a general-purpose programming language, and edits not possible with the mouse can still be enacted through ordinary text edits to the program. Such capabilities provide hope for integrating graphical user interfaces into what are currently text-centric programming environments. To further advance this vision, we present a variety of new output-directed techniques that extend the expressive power of Sketch-n-Sketch, an output-directed programming system for creating programs that generate vector graphics. To enable output-directed interaction at more stages of program construction, we expose intermediate execution products for manipulation and we present a mechanism for contextual drawing. Looking forward to output-directed programming beyond vector graphics, we also offer generic refactorings through the GUI, and our techniques employ a domain-agnostic provenance tracing scheme. To demonstrate the improved expressiveness, we implement a dozen new parametric designs in Sketch-n-Sketch without text-based edits. Among these is the first demonstration of building a recursive function in an output-directed programming setting.

SEJun 30, 2017
Deuce: A Lightweight User Interface for Structured Editing

Brian Hempel, Justin Lubin, Grace Lu et al.

We present a structure-aware code editor, called Deuce, that is equipped with direct manipulation capabilities for invoking automated program transformations. Compared to traditional refactoring environments, Deuce employs a direct manipulation interface that is tightly integrated within a text-based editing workflow. In particular, Deuce draws (i) clickable widgets atop the source code that allow the user to structurally select the unstructured text for subexpressions and other relevant features, and (ii) a lightweight, interactive menu of potential transformations based on the current selections. We implement and evaluate our design with mostly standard transformations in the context of a small functional programming language. A controlled user study with 21 participants demonstrates that structural selection is preferred to a more traditional text-selection interface and may be faster overall once users gain experience with the tool. These results accord with Deuce's aim to provide human-friendly structural interactions on top of familiar text-based editing.