12.2DSMay 26, 2022
More Recent Advances in (Hyper)Graph PartitioningÜmit V. Çatalyürek, Karen D. Devine, Marcelo Fonseca Faraj et al.
In recent years, significant advances have been made in the design and evaluation of balanced (hyper)graph partitioning algorithms. We survey trends of the last decade in practical algorithms for balanced (hyper)graph partitioning together with future research directions. Our work serves as an update to a previous survey on the topic. In particular, the survey extends the previous survey by also covering hypergraph partitioning and streaming algorithms, and has an additional focus on parallel algorithms.
1.2PFMar 4, 2022
Machine Learning for CUDA+MPI Design RulesCarl Pearson, Aurya Javeed, Karen Devine
We present a new strategy for automatically exploring the design space of key CUDA+MPI programs and providing design rules that discriminate slow from fast implementations. In such programs, the order of operations (e.g., GPU kernels, MPI communication) and assignment of operations to resources (e.g., GPU streams) makes the space of possible designs enormous. Systems experts have the task of redesigning and reoptimizing these programs to effectively utilize each new platform. This work provides a prototype tool to reduce that burden. In our approach, a directed acyclic graph of CUDA and MPI operations defines the design space for the program. Monte-Carlo tree search discovers regions of the design space that have large impact on the program's performance. A sequence-to-vector transformation defines features for each explored implementation, and each implementation is assigned a class label according to its relative performance. A decision tree is trained on the features and labels to produce design rules for each class; these rules can be used by systems experts to guide their implementations. We demonstrate our strategy using a key kernel from scientific computing -- sparse-matrix vector multiplication -- on a platform with multiple MPI ranks and GPU streams.
Trilinos: Enabling Scientific Computing Across Diverse Hardware Architectures at ScaleMatthias Mayr, Alexander Heinlein, Christian Glusa et al.
Trilinos is a community-developed, open-source software framework that facilitates building large-scale, complex, multiscale, multiphysics simulation code bases for scientific and engineering problems. Since the Trilinos framework has undergone substantial changes to support new applications and new hardware architectures, this document is an update to ``An Overview of the Trilinos project'' by Heroux et al. (ACM Transactions on Mathematical Software, 31(3):397-423, 2005). It describes the design of Trilinos, introduces its new organization in product areas, and highlights established and new features available in Trilinos. Particular focus is put on the modernized software stack based on the Kokkos ecosystem to deliver performance portability across heterogeneous hardware architectures. This paper also outlines the organization of the Trilinos community and the contribution model to help onboard interested users and contributors.