Mohammad Goudarzi

h-index14
2papers
1,334citations

2 Papers

6.7DCMar 29
A Multi-Armed Bandit-Based Participant Selection Method for Federated Recommendation Systems

Jintao Liu, Mohammad Goudarzi, Adel Nadjaran Toosi

Federated Recommendation Systems (FRS) enable privacy-preserving model training by keeping user data on edge devices. However, the practical deployment of FRS in Edge-Cloud environments faces significant challenges due to system and statistical heterogeneity. Existing FRS participant selection strategies struggle to dynamically balance the trade-off between model convergence speed and recommendation quality in such volatile environments. To address this, we formulate the FRS participant selection problem as a normalized utility cost addressing the model quality and system efficiency. Next, we propose a dynamic participant selection framework incorporating a Multi-Armed Bandit (MAB)-based solver for multimodal FRS. We design a client-utility function that jointly evaluates historical Client Performance Reputation, data quality, and real-time system latency. By leveraging an Upper Confidence Bound strategy, our framework effectively balances the exploration of under-sampled clients with the exploitation of high-performing ones. We validate the proposed approach on a realistic edge-cloud testbed implementation using a multimodal movie-recommendation task. Experimental results demonstrate that our MAB-driven approach outperforms other baselines across eight different data-skew scenarios. Specifically, it improves training efficiency by 32-50% while improving model quality metrics such as Recall@50 by up to around 5%

8.0DCOct 24, 2021
A Distributed Deep Reinforcement Learning Technique for Application Placement in Edge and Fog Computing Environments

Mohammad Goudarzi, Marimuthu Palaniswami, Rajkumar Buyya

Fog/Edge computing is a novel computing paradigm supporting resource-constrained Internet of Things (IoT) devices by the placement of their tasks on the edge and/or cloud servers. Recently, several Deep Reinforcement Learning (DRL)-based placement techniques have been proposed in fog/edge computing environments, which are only suitable for centralized setups. The training of well-performed DRL agents requires manifold training data while obtaining training data is costly. Hence, these centralized DRL-based techniques lack generalizability and quick adaptability, thus failing to efficiently tackle application placement problems. Moreover, many IoT applications are modeled as Directed Acyclic Graphs (DAGs) with diverse topologies. Satisfying dependencies of DAG-based IoT applications incur additional constraints and increase the complexity of placement problems. To overcome these challenges, we propose an actor-critic-based distributed application placement technique, working based on the IMPortance weighted Actor-Learner Architectures (IMPALA). IMPALA is known for efficient distributed experience trajectory generation that significantly reduces the exploration costs of agents. Besides, it uses an adaptive off-policy correction method for faster convergence to optimal solutions. Our technique uses recurrent layers to capture temporal behaviors of input data and a replay buffer to improve the sample efficiency. The performance results, obtained from simulation and testbed experiments, demonstrate that our technique significantly improves the execution cost of IoT applications up to 30\% compared to its counterparts.