SEMar 20, 2018
Generic Library Interception for Improved Performance Measurement and InsightRonny Brendel, Bert Wesarg, Ronny Tschüter et al.
As applications grow in capability, they also grow in complexity. This complexity in turn gets pushed into modules and libraries. In addition, hardware configurations become increasingly elaborate, too. These two trends make understanding, debugging and analyzing the performance of applications more and more difficult. To enable detailed insight into library usage of applications, we present an approach and implementation in Score-P that supports intuitive and robust creation of wrappers for arbitrary C/C++ libraries. Runtime analysis then uses these wrappers to keep track of how applications interact with libraries, how they interact with each other, and record the exact timing of their functions.
SEDec 1, 2017
An LLVM Instrumentation Plug-in for Score-PRonny Tschüter, Johannes Ziegenbalg, Bert Wesarg et al.
Reducing application runtime, scaling parallel applications to higher numbers of processes/threads, and porting applications to new hardware architectures are tasks necessary in the software development process. Therefore, developers have to investigate and understand application runtime behavior. Tools such as monitoring infrastructures that capture performance relevant data during application execution assist in this task. The measured data forms the basis for identifying bottlenecks and optimizing the code. Monitoring infrastructures need mechanisms to record application activities in order to conduct measurements. Automatic instrumentation of the source code is the preferred method in most application scenarios. We introduce a plug-in for the LLVM infrastructure that enables automatic source code instrumentation at compile-time. In contrast to available instrumentation mechanisms in LLVM/Clang, our plug-in can selectively include/exclude individual application functions. This enables developers to fine-tune the measurement to the required level of detail while avoiding large runtime overheads due to excessive instrumentation.
AIAug 21, 2017
Fake News in Social NetworksChristoph Aymanns, Jakob Foerster, Co-Pierre Georg et al.
We propose multi-agent reinforcement learning as a new method for modeling fake news in social networks. This method allows us to model human behavior in social networks both in unaccustomed populations and in populations that have adapted to the presence of fake news. In particular the latter is challenging for existing methods. We find that a fake-news attack is more effective if it targets highly connected people and people with weaker private information. Attacks are more effective when the disinformation is spread across several agents than when the disinformation is concentrated with more intensity on fewer agents. Furthermore, fake news spread less well in balanced networks than in clustered networks. We test a part of our findings in a human-subject experiment. The experimental evidence provides support for the predictions from the model, suggesting that the model is suitable to analyze the spread of fake news in social networks.