Fengyuan Zhu

HC
10papers
81citations
Novelty54%
AI Score48

10 Papers

63.7MAJun 1
RadioMaster: Multi-Agent System for Autonomous Radio Signal Generation

Jiazhen Lei, Tianze Cao, Yuxin Sha et al.

Translating user intents into physical radio signals represents the critical yet notoriously tedious final step in wireless prototyping, as it requires intricate knowledge of physical layer details and presents immense implementation challenges. Large Language Models (LLMs) and multi-agent systems have revolutionized conventional software engineering, raising the compelling question of whether they can resolve these formidable difficulties. However, our investigations reveal that current models experience significant limitations and fail to accomplish this task when applied to radio signal generation. This performance degradation primarily stems from severe domain ignorance and a fundamental insensitivity to physical hardware constraints. To bridge this gap, we introduce RadioMaster, a fully autonomous multi-agent framework designed to seamlessly translate user input into real-world wireless emissions. RadioMaster operates on three synergistic pillars: RadioWiki for domain-specific knowledge retrieval, RadioAgent for collaborative I/Q sample generation alongside hardware configuration, and RadioEmulator for closed-loop physical layer verification. Furthermore, we construct RadioBench, the first comprehensive benchmark tailored specifically for the radio signal generation domain. Extensive real-world evaluations demonstrate that RadioMaster significantly outperforms state-of-the-art (SOTA) baselines regarding configuration viability and signal fidelity.

79.2NIMay 18
Enabling Agile Ambient IoT Networking via a Parameterized Hybrid Radio

Jiazhen Lei, Fengyuan Zhu, Tianze Cao et al.

The emergence of Ambient IoT signals a paradigm shift toward massive batteryless networking. However, the absence of an agile physical layer substrate remains a fundamental barrier to research and standardization. Current testbeds are hindered by decoupled radio paths, high static power, and cumbersome control methods, which stifle rapid protocol prototyping. In this paper, we present Janus, the first hybrid active-passive configurable radio architected for agile Ambient IoT networking. Janus introduces a parameterized architecture that unifies passive and active transmission into a single RF front end, abstracting complex physical layer behaviors into concise parameters. This design enables a system-level control plane for dynamic mode transitions and an energy management plane for fine-grained harvesting across multiple sources. We implement a compact PCB prototype and evaluate its performance across diverse protocol landscapes, including 3GPP A-IoT, IEEE 802.11 AMP, and Bluetooth SIG. Our experimental results demonstrate that Janus achieves communication performance on par with dedicated radios while significantly reducing configuration overhead. Ultimately, Janus serves as a versatile enabler for validating emerging protocols and accelerating the standardization of next-generation low-power networks.

70.4HCMay 1
Prop-Chromeleon: Adaptive Haptic Props in Mixed Reality through Generative Artificial Intelligence

Haoyu Wang, Fengyuan Zhu, Bingjian Huang et al.

Mixed Reality (MR) aims to blend digital and physical worlds, but the absence of haptic feedback often breaks visual-tactile consistency. We introduce Prop-Chromeleon, a MR system based on generative artificial intelligence (AI) that dynamically transforms everyday objects into adaptive passive haptic props through user-provided text prompts. Our AI pipeline performs generation and anchoring of virtual assets that align with the shape of physical props, allowing us to study how virtual content generation behaves under geometric and prompt-based constraints. We evaluate Prop-Chromeleon's effectiveness through a generation study using varied object shapes and user prompts, combining quantitative shape similarity metrics with qualitative prompt fidelity analysis. Our user study further showcases Prop-Chromeleon's improvements in perceived realism, immersion, and enjoyment compared to static baselines. These results show that shape-aware generation can support both believable haptic interaction and creative engagement in MR.

HCFeb 10, 2022
Experimental Augmented Reality User Experience

Josef Spjut, Fengyuan Zhu, Xiaolei Huang et al.

Augmented Reality (AR) is an emerging field ripe for experimentation, especially when it comes to developing the kinds of applications and experiences that will drive mass adoption of the technology. While we aren't aware of any current consumer product that realize a wearable, wide Field of View (FoV), AR Head Mounted Display (HMD), such devices will certainly come. In order for these sophisticated, likely high-cost hardware products to succeed, it is important they provide a high quality user experience. To that end, we prototyped 4 experimental applications for wide FoV displays that will likely exist in the future. Given current AR HMD limitations, we used a AR simulator built on web technology and VR headsets to demonstrate these applications, allowing users and designers to peer into the future.

HCSep 16, 2018
Manifest the Invisible: Design for Situational Awareness of Physical Environments in Virtual Reality

Zhenyi He, Fengyuan Zhu, Ken Perlin et al.

Virtual Reality (VR) provides immersive experiences in the virtual world, but it may reduce users' awareness of physical surroundings and cause safety concerns and psychological discomfort. Hence, there is a need of an ambient information design to increase users' situational awareness (SA) of physical elements when they are immersed in VR environment. This is challenging, since there is a tradeoff between the awareness in reality and the interference with users' experience in virtuality. In this paper, we design five representations (indexical, symbolic, and iconic with three emotions) based on two dimensions (vividness and emotion) to address the problem. We conduct an empirical study to evaluate participants' SA, perceived breaks in presence (BIPs), and perceived engagement through VR tasks that require movement in space. Results show that designs with higher vividness evoke more SA, designs that are more consistent with the virtual environment can mitigate the BIP issue, and emotion-evoking designs are more engaging.

HCAug 10, 2017
PhyShare: Sharing Physical Interaction in Virtual Reality

Zhenyi He, Fengyuan Zhu, Ken Perlin

We present PhyShare, a new haptic user interface based on actuated robots. Virtual reality has recently been gaining wide adoption, and an effective haptic feedback in these scenarios can strongly support user's sensory in bridging virtual and physical world. Since participants do not directly observe these robotic proxies, we investigate the multiple mappings between physical robots and virtual proxies that can utilize the resources needed to provide a well rounded VR experience. PhyShare bots can act either as directly touchable objects or invisible carriers of physical objects, depending on different scenarios. They also support distributed collaboration, allowing remotely located VR collaborators to share the same physical feedback.

HCJan 31, 2017
Robotic Haptic Proxies for Collaborative Virtual Reality

Zhenyi He, Fengyuan Zhu, Aaron Gaudette et al.

We propose a new approach for interaction in Virtual Reality (VR) using mobile robots as proxies for haptic feedback. This approach allows VR users to have the experience of sharing and manipulating tangible physical objects with remote collaborators. Because participants do not directly observe the robotic proxies, the mapping between them and the virtual objects is not required to be direct. In this paper, we describe our implementation, various scenarios for interaction, and a preliminary user study.

LGNov 15, 2016
Robust Matrix Regression

Hang Zhang, Fengyuan Zhu, Shixin Li

Modern technologies are producing datasets with complex intrinsic structures, and they can be naturally represented as matrices instead of vectors. To preserve the latent data structures during processing, modern regression approaches incorporate the low-rank property to the model and achieve satisfactory performance for certain applications. These approaches all assume that both predictors and labels for each pair of data within the training set are accurate. However, in real-world applications, it is common to see the training data contaminated by noises, which can affect the robustness of these matrix regression methods. In this paper, we address this issue by introducing a novel robust matrix regression method. We also derive efficient proximal algorithms for model training. To evaluate the performance of our methods, we apply it to real world applications with comparative studies. Our method achieves the state-of-the-art performance, which shows the effectiveness and the practical value of our method.

LGJan 13, 2016
Online Prediction of Dyadic Data with Heterogeneous Matrix Factorization

Guangyong Chen, Fengyuan Zhu, Pheng Ann Heng

Dyadic Data Prediction (DDP) is an important problem in many research areas. This paper develops a novel fully Bayesian nonparametric framework which integrates two popular and complementary approaches, discrete mixed membership modeling and continuous latent factor modeling into a unified Heterogeneous Matrix Factorization~(HeMF) model, which can predict the unobserved dyadics accurately. The HeMF can determine the number of communities automatically and exploit the latent linear structure for each bicluster efficiently. We propose a Variational Bayesian method to estimate the parameters and missing data. We further develop a novel online learning approach for Variational inference and use it for the online learning of HeMF, which can efficiently cope with the important large-scale DDP problem. We evaluate the performance of our method on the EachMoive, MovieLens and Netflix Prize collaborative filtering datasets. The experiment shows that, our model outperforms state-of-the-art methods on all benchmarks. Compared with Stochastic Gradient Method (SGD), our online learning approach achieves significant improvement on the estimation accuracy and robustness.

CVJan 13, 2016
Blind Image Denoising via Dependent Dirichlet Process Tree

Fengyuan Zhu, Guangyong Chen, Jianye Hao et al.

Most existing image denoising approaches assumed the noise to be homogeneous white Gaussian distributed with known intensity. However, in real noisy images, the noise models are usually unknown beforehand and can be much more complex. This paper addresses this problem and proposes a novel blind image denoising algorithm to recover the clean image from noisy one with the unknown noise model. To model the empirical noise of an image, our method introduces the mixture of Gaussian distribution, which is flexible enough to approximate different continuous distributions. The problem of blind image denoising is reformulated as a learning problem. The procedure is to first build a two-layer structural model for noisy patches and consider the clean ones as latent variable. To control the complexity of the noisy patch model, this work proposes a novel Bayesian nonparametric prior called "Dependent Dirichlet Process Tree" to build the model. Then, this study derives a variational inference algorithm to estimate model parameters and recover clean patches. We apply our method on synthesis and real noisy images with different noise models. Comparing with previous approaches, ours achieves better performance. The experimental results indicate the efficiency of the proposed algorithm to cope with practical image denoising tasks.