4.7CGMar 10
Gap-ETH-Tight Algorithms for Hyperbolic TSP and Steiner TreeSándor Kisfaludi-Bak, Saeed Odak, Satyam Singh et al.
We give an approximation scheme for the TSP in $d$-dimensional hyperbolic space that has optimal dependence on $\varepsilon$ under Gap-ETH. For any fixed dimension $d\geq 2$ and for any $\varepsilon>0$ our randomized algorithm gives a $(1+\varepsilon)$-approximation in time $2^{O(1/\varepsilon^{d-1})}n^{1+o(1)}$. We also provide an algorithm for the hyperbolic Steiner tree problem with the same running time. Our algorithm is an Arora-style dynamic program based on a randomly shifted hierarchical decomposition. However, we introduce a new hierarchical decomposition called the hybrid hyperbolic quadtree to achieve the desired large-scale structure, which deviates significantly from the recently proposed hyperbolic quadtree of Kisfaludi-Bak and Van Wordragen (JoCG'25). Moreover, we have a new non-uniform portal placement, and our structure theorem employs a new weighted crossing analysis. We believe that these techniques could form the basis for further developments in geometric optimization in curved spaces.
97.6CGMay 11
Charting the Diameter Computation Landscape on Intersection Graphs in the PlaneTimothy M. Chan, Hsien-Chih Chang, Jie Gao et al.
Computing the diameter of the intersection graphs of objects is a basic problem in computational geometry. Previous works showed that the complexity of computing the diameter mainly depends on the object types: for unit disks and squares in 2D, the problem is solvable in truly subquadratic time, while for other objects, including unit segments and equilateral triangles in 2D or unit balls and axis-parallel unit cubes in 3D, there is no truly subquadratic time algorithm under the Orthogonal Vector (OV) hypothesis. We undertake a comprehensive study of computing the diameter of geometric intersection graphs for various types of objects. We discover many new irregularities, showing that the landscape is extremely nuanced: the source of hardness is a combination of the object type, the true diameter value, and how the objects intersect with each other. Our highlighted results for the 2D case include: 1. The diameter of non-degenerate, axis-aligned line segments can be computed in truly subquadratic time. Previous hardness result for line segments applies only to degenerate instances. On the other hand, for the degenerate case, we show that a truly subquadratic time algorithm exists when the true diameter is constant. 2. An almost-linear-time algorithm for unit-square graphs of constant diameter. Previous algorithms rely on succinct representation assuming bounded VC-dimension; for such a strategy $Ω(n^{7/4})$ time is an inherent barrier. 3. An $\tilde{O}(n^{4/3})$-time algorithm to decide if the diameter of a unit-disk graph is at most 2. This improves upon the recent algorithm with running time $\tilde{O}(n^{2-1/9})$. 4. Deciding if the diameter of intersection graphs of fat triangles or line segments is at most 2 is truly subquadratic-hard under fine-grained complexity assumptions. Previous lower bounds only hold when deciding if diameter is at most 3.
90.5CGMay 8
Touring a Sequence of Orthogonal PolygonsKatrin Casel, Sándor Kisfaludi-Bak, Linda Kleist et al.
We study the problem of computing a shortest tour that visits a sequence of $k$ polygons $P_1,\dots, P_k$ with a total number of $n$ vertices. A tour is an oriented curve such that there exist points $p_i\in P_i$ for all $i$ where $p_i$ appears not after $p_{i+1}$. In a seminal paper Dror, Efrat, Lubiw, and Mitchell (STOC 2003) considered the problem under $L_2$ distance, and gave $\widetilde O(nk)$ and $\widetilde O(nk^2)$ algorithms for disjoint and intersecting convex polygons, respectively. This paper considers the orthogonal setting, where the input polygons have axis-aligned edges and the distance metric is the Manhattan distance. We obtain the following results: - as our main contribution, a truly subquadratic $\widetilde O(n^{2-\frac{1}{48}})$ algorithm when consecutive polygons in the sequence are disjoint; - an $\widetilde O(n)$ algorithm for ortho-convex polygons when consecutive polygons are disjoint; - an $O(n)$ algorithm for axis-aligned rectangles; - $\widetilde O(n^2)$ and $\widetilde O(n^{1.5}k^2)$ algorithms without restrictions. Our algorithms build on a wide range of techniques, including additively weighted Voronoi diagrams, rectangle decompositions, persistent data structures, and dynamic distance oracles for weighted planar graphs.
CGMar 6
Recognizing Subgraphs of Regular TilingsEliel Ingervo, Sándor Kisfaludi-Bak
For $p,q\ge2$ the $\{p,q\}$-tiling graph is the (finite or infinite) planar graph $T_{p,q}$ where all faces are cycles of length $p$ and all vertices have degree $q$. We give algorithms for the problem of recognizing (induced) subgraphs of these graphs, as follows. - For $1/p+1/q>1/2$, these graphs correspond to regular tilings of the sphere. These graphs are finite, thus recognizing their (induced) subgraphs can be done in constant time. - For $1/p+1/q=1/2$, these graphs correspond to regular tilings of the Euclidean plane. For the Euclidean square grid $T_{4,4}$ Bhatt and Cosmadakis (IPL'87) showed that recognizing subgraphs is NP-hard, even if the input graph is a tree. We show that a simple divide-and conquer algorithm achieves a subexponential running time in all Euclidean tilings, and we observe that there is an almost matching lower bound in $T_{4,4}$ under the Exponential Time Hypothesis via known reductions. - For $1/p+1/q<1/2$, these graphs correspond to regular tilings of the hyperbolic plane. As our main contribution, we show that deciding if an $n$-vertex graph is isomorphic to a subgraph of the tiling $T_{p,q}$ can be done in quasi-polynomial ($n^{O(\log n)}$) time for any fixed $q$. Our results for the hyperbolic case show that it has significantly lower complexity than the Euclidean variant, and it is unlikely to be NP-hard. The Euclidean results also suggest that the problem can be maximally hard even if the graph in question is a tree. Consequently, the known treewidth bounds for subgraphs of hyperbolic tilings do not lead to an efficient algorithm by themselves. Instead, we use convex hulls within the tiling graph, which have several desirable properties in hyperbolic tilings. Our key technical insight is that planar subgraph isomorphism can be computed via a dynamic program that builds a sphere cut decomposition of a solution subgraph's convex hull.