Nicki Holighaus

SD
h-index20
14papers
267citations
Novelty43%
AI Score34

14 Papers

NAApr 11, 2018
Designing Gabor windows using convex optimization

Nathanaël Perraudin, Nicki Holighaus, Peter L. Søndergaard et al.

Redundant Gabor frames admit an infinite number of dual frames, yet only the canonical dual Gabor system, constructed from the minimal l2-norm dual window, is widely used. This window function however, might lack desirable properties, e.g. good time-frequency concentration, small support or smoothness. We employ convex optimization methods to design dual windows satisfying the Wexler-Raz equations and optimizing various constraints. Numerical experiments suggest that alternate dual windows with considerably improved features can be found.

LGJul 8, 2025
Aliasing in Convnets: A Frame-Theoretic Perspective

Daniel Haider, Vincent Lostanlen, Martin Ehler et al.

Using a stride in a convolutional layer inherently introduces aliasing, which has implications for numerical stability and statistical generalization. While techniques such as the parametrizations via paraunitary systems have been used to promote orthogonal convolution and thus ensure Parseval stability, a general analysis of aliasing and its effects on the stability has not been done in this context. In this article, we adapt a frame-theoretic approach to describe aliasing in convolutional layers with 1D kernels, leading to practical estimates for stability bounds and characterizations of Parseval stability, that are tailored to take short kernel sizes into account. From this, we derive two computationally very efficient optimization objectives that promote Parseval stability via systematically suppressing aliasing. Finally, for layers with random kernels, we derive closed-form expressions for the expected value and variance of the terms that describe the aliasing effects, revealing fundamental insights into the aliasing behavior at initialization.

SDMay 12, 2025
ISAC: An Invertible and Stable Auditory Filter Bank with Customizable Kernels for ML Integration

Daniel Haider, Felix Perfler, Peter Balazs et al.

This paper introduces ISAC, an invertible and stable, perceptually-motivated filter bank that is specifically designed to be integrated into machine learning paradigms. More precisely, the center frequencies and bandwidths of the filters are chosen to follow a non-linear, auditory frequency scale, the filter kernels have user-defined maximum temporal support and may serve as learnable convolutional kernels, and there exists a corresponding filter bank such that both form a perfect reconstruction pair. ISAC provides a powerful and user-friendly audio front-end suitable for any application, including analysis-synthesis schemes.

SDFeb 15, 2022
Non-iterative Filter Bank Phase (Re)Construction

Zdeněk Průša, Nicki Holighaus

Signal reconstruction from magnitude-only measurements presents a long-standing problem in signal processing. In this contribution, we propose a phase (re)construction method for filter banks with uniform decimation and controlled frequency variation. The suggested procedure extends the recently introduced phase-gradient heap integration and relies on a phase-magnitude relationship for filter bank coefficients obtained from Gaussian filters. Admissible filter banks are modeled as the discretization of certain generalized translation-invariant systems, for which we derive the phase-magnitude relationship explicitly. The implementation for discrete signals is described and the performance of the algorithm is evaluated on a range of real and synthetic signals.

SDFeb 15, 2022
Phase-Based Signal Representations for Scattering

Daniel Haider, Peter Balazs, Nicki Holighaus

The scattering transform is a non-linear signal representation method based on cascaded wavelet transform magnitudes. In this paper we introduce phase scattering, a novel approach where we use phase derivatives in a scattering procedure. We first revisit phase-related concepts for representing time-frequency information of audio signals, in particular, the partial derivatives of the phase in the time-frequency domain. By putting analytical and numerical results in a new light, we set the basis to extend the phase-based representations to higher orders by means of a scattering transform, which leads to well localized signal representations of large-scale structures. All the ideas are introduced in a general way and then applied using the STFT.

SDFeb 15, 2022
Audio Inpainting via $\ell_1$-Minimization and Dictionary Learning

Shristi Rajbamshi, Georg Tauböck, Peter Balazs et al.

Audio inpainting refers to signal processing techniques that aim at restoring missing or corrupted consecutive samples in audio signals. Prior works have shown that $\ell_1$- minimization with appropriate weighting is capable of solving audio inpainting problems, both for the analysis and the synthesis models. These models assume that audio signals are sparse with respect to some redundant dictionary and exploit that sparsity for inpainting purposes. Remaining within the sparsity framework, we utilize dictionary learning to further increase the sparsity and combine it with weighted $\ell_1$-minimization adapted for audio inpainting to compensate for the loss of energy within the gap after restoration. Our experiments demonstrate that our approach is superior in terms of signal-to-distortion ratio (SDR) and objective difference grade (ODG) compared with its original counterpart.

SDFeb 15, 2022
Phase Vocoder Done Right

Zdenek Prusa, Nicki Holighaus

The phase vocoder (PV) is a widely spread technique for processing audio signals. It employs a short-time Fourier transform (STFT) analysis-modify-synthesis loop and is typically used for time-scaling of signals by means of using different time steps for STFT analysis and synthesis. The main challenge of PV used for that purpose is the correction of the STFT phase. In this paper, we introduce a novel method for phase correction based on phase gradient estimation and its integration. The method does not require explicit peak picking and tracking nor does it require detection of transients and their separate treatment. Yet, the method does not suffer from the typical phase vocoder artifacts even for extreme time stretching factors.

SPJun 9, 2021
Time-Frequency Phase Retrieval for Audio -- The Effect of Transform Parameters

Andrés Marafioti, Nicki Holighaus, Piotr Majdak

In audio processing applications, phase retrieval (PR) is often performed from the magnitude of short-time Fourier transform (STFT) coefficients. Although PR performance has been observed to depend on the considered STFT parameters and audio data, the extent of this dependence has not been systematically evaluated yet. To address this, we studied the performance of three PR algorithms for various types of audio content and various STFT parameters such as redundancy, time-frequency ratio, and the type of window. The quality of PR was studied in terms of objective difference grade and signal-to-noise ratio of the STFT magnitude, to provide auditory- and signal-based quality assessments. Our results show that PR quality improved with increasing redundancy, with a strong relevance of the time-frequency ratio. The effect of the audio content was smaller but still observable. The effect of the window was only significant for one of the PR algorithms. Interestingly, for a good PR quality, each of the three algorithms required a different set of parameters, demonstrating the relevance of individual parameter sets for a fair comparison across PR algorithms. Based on these results, we developed guidelines for optimizing STFT parameters for a given application.

SDMay 11, 2020
GACELA -- A generative adversarial context encoder for long audio inpainting

Andres Marafioti, Piotr Majdak, Nicki Holighaus et al.

We introduce GACELA, a generative adversarial network (GAN) designed to restore missing musical audio data with a duration ranging between hundreds of milliseconds to a few seconds, i.e., to perform long-gap audio inpainting. While previous work either addressed shorter gaps or relied on exemplars by copying available information from other signal parts, GACELA addresses the inpainting of long gaps in two aspects. First, it considers various time scales of audio information by relying on five parallel discriminators with increasing resolution of receptive fields. Second, it is conditioned not only on the available information surrounding the gap, i.e., the context, but also on the latent variable of the conditional GAN. This addresses the inherent multi-modality of audio inpainting at such long gaps and provides the option of user-defined inpainting. GACELA was tested in listening tests on music signals of varying complexity and gap durations ranging from 375~ms to 1500~ms. While our subjects were often able to detect the inpaintings, the severity of the artifacts decreased from unacceptable to mildly disturbing. GACELA represents a framework capable to integrate future improvements such as processing of more auditory-related features or more explicit musical features.

SDFeb 11, 2019
Adversarial Generation of Time-Frequency Features with application in audio synthesis

Andrés Marafioti, Nicki Holighaus, Nathanaël Perraudin et al.

Time-frequency (TF) representations provide powerful and intuitive features for the analysis of time series such as audio. But still, generative modeling of audio in the TF domain is a subtle matter. Consequently, neural audio synthesis widely relies on directly modeling the waveform and previous attempts at unconditionally synthesizing audio from neurally generated invertible TF features still struggle to produce audio at satisfying quality. In this article, focusing on the short-time Fourier transform, we discuss the challenges that arise in audio synthesis based on generated invertible TF features and how to overcome them. We demonstrate the potential of deliberate generative TF modeling by training a generative adversarial network (GAN) on short-time Fourier features. We show that by applying our guidelines, our TF-based network was able to outperform a state-of-the-art GAN generating waveforms directly, despite the similar architecture in the two networks.

SDOct 29, 2018
Audio inpainting of music by means of neural networks

Andrés Marafioti, Nicki Holighaus, Piotr Majdak et al.

We studied the ability of deep neural networks (DNNs) to restore missing audio content based on its context, a process usually referred to as audio inpainting. We focused on gaps in the range of tens of milliseconds. The proposed DNN structure was trained on audio signals containing music and musical instruments, separately, with 64-ms long gaps. The input to the DNN was the context, i.e., the signal surrounding the gap, transformed into time-frequency (TF) coefficients. Our results were compared to those obtained from a reference method based on linear predictive coding (LPC). For music, our DNN significantly outperformed the reference method, demonstrating a generally good usability of the proposed DNN structure for inpainting complex audio signals like music.

SDNov 3, 2016
Frame Theory for Signal Processing in Psychoacoustics

Peter Balazs, Nicki Holighaus, Thibaud Necciari et al.

This review chapter aims to strengthen the link between frame theory and signal processing tasks in psychoacoustics. On the one side, the basic concepts of frame theory are presented and some proofs are provided to explain those concepts in some detail. The goal is to reveal to hearing scientists how this mathematical theory could be relevant for their research. In particular, we focus on frame theory in a filter bank approach, which is probably the most relevant view-point for audio signal processing. On the other side, basic psychoacoustic concepts are presented to stimulate mathematicians to apply their knowledge in this field.

SDJul 22, 2016
Inpainting of long audio segments with similarity graphs

Nathanael Perraudin, Nicki Holighaus, Piotr Majdak et al.

We present a novel method for the compensation of long duration data loss in audio signals, in particular music. The concealment of such signal defects is based on a graph that encodes signal structure in terms of time-persistent spectral similarity. A suitable candidate segment for the substitution of the lost content is proposed by an intuitive optimization scheme and smoothly inserted into the gap, i.e. the lost or distorted signal region. Extensive listening tests show that the proposed algorithm provides highly promising results when applied to a variety of real-world music signals.

SDJan 25, 2016
A Perceptually Motivated Filter Bank with Perfect Reconstruction for Audio Signal Processing

Thibaud Necciari, Nicki Holighaus, Peter Balazs et al.

Many audio applications rely on filter banks (FBs) to analyze, process, and re-synthesize sounds. To approximate the auditory frequency resolution in the signal chain, some applications rely on perceptually motivated FBs, the gammatone FB being a popular example. However, most perceptually motivated FBs only allow partial signal reconstruction at high redundancies and/or do not have good resistance to sub-channel processing. This paper introduces an oversampled perceptually motivated FB enabling perfect reconstruction, efficient FB design, and adaptable redundancy. The filters are directly constructed in the frequency domain and linearly distributed on a perceptual frequency scale (e.g. ERB, Bark, or Mel scale). The proposed design allows for various filter shapes, uniform or non-uniform FB setting, and large down-sampling factors. For redundancies $\geq$ 3 perfect reconstruction is achieved by computing the canonical dual FB analytically. For lower redundancies perfect reconstruction is achieved using an iterative method. Experiments show performance improvements of the proposed approach when compared to the gammatone FB in terms of reconstruction error and resistance to sub-channel processing, especially at low redundancies.