Gentiane Venture

RO
3papers
5citations
Novelty38%
AI Score35

3 Papers

37.3ROMay 5
Driving Style Recognition Like an Expert Using Semantic Privileged Information from Large Language Models

Zhaokun Chen, Chaopeng Zhang, Xiaohan Li et al.

Existing driving style recognition systems largely depend on low-level sensor-derived features for training, neglecting the rich semantic reasoning capability inherent to human experts. This discrepancy results in a fundamental misalignment between algorithmic classifications and expert judgments. To bridge this gap, we propose a novel framework that integrates Semantic Privileged Information (SPI) derived from large language models (LLMs) to align recognition outcomes with human-interpretable reasoning. First, we introduce DriBehavGPT, an interactive LLM-based module that generates natural-language descriptions of driving behaviors. These descriptions are then encoded into machine learning-compatible representations via text embedding and dimensionality reduction. Finally, we incorporate them as privileged information into Support Vector Machine Plus (SVM+) for training, enabling the model to approximate human-like interpretation patterns. Experiments across diverse real-world driving scenarios demonstrate that our SPI-enhanced framework outperforms conventional methods, achieving F1-score improvements of 7.6% (car-following) and 7.9% (lane-changing). Importantly, SPI is exclusively used during training, while inference relies solely on sensor data, ensuring computational efficiency without sacrificing performance. These results highlight the pivotal role of semantic behavioral representations in improving recognition accuracy while advancing interpretable, human-centric driving systems.

ROJan 11, 2021
Aligning Robot's Behaviours and Users' Perceptions Through Participatory Prototyping

Pamela Carreno-Medrano, Leimin Tian, Aimee Allen et al.

Robots are increasingly being deployed in public spaces. However, the general population rarely has the opportunity to nominate what they would prefer or expect a robot to do in these contexts. Since most people have little or no experience interacting with a robot, it is not surprising that robots deployed in the real world may fail to gain acceptance or engage their intended users. To address this issue, we examine users' understanding of robots in public spaces and their expectations of appropriate uses of robots in these spaces. Furthermore, we investigate how these perceptions and expectations change as users engage and interact with a robot. To support this goal, we conducted a participatory design workshop in which participants were actively involved in the prototyping and testing of a robot's behaviours in simulation and on the physical robot. Our work highlights how social and interaction contexts influence users' perception of robots in public spaces and how users' design and understanding of what are appropriate robot behaviors shifts as they observe the enactment of their designs.

ROSep 25, 2017
Node Primitives: an open end-user programming platform for social robots

Enrique Coronado, Fulvio Mastrogiovanni, Gentiane Venture

With the expected adoption of robots able to seamlessly and intuitively interact with people in real-world scenarios, the need arises to provide non-technically-skilled users with easy-to-understand paradigms for customising robot behaviors. In this paper, we present an interaction design robot programming platform for enabling multidisciplinary social robot research and applications. This platform is referred to Node Primitives (NEP) and consists of two main parts. On the one hand, a ZeroMQ and Python-based distributed software framework has been developed to provide inter-process communication and robot behavior specification mechanisms. On the other hand, a web-based end-user programming (EUP) interface has been developed to allow for an easy and intuitive way of programming and executing robot behaviors. In order to evaluate NEP, we discuss the development of a human-robot interaction application using arm gestures to control robot behaviors. A usability test for the proposed EUP interface is also presented.