CVNov 18, 2021Code
Blind VQA on 360° Video via Progressively Learning from Pixels, Frames and VideoLi Yang, Mai Xu, Shengxi Li et al.
Blind visual quality assessment (BVQA) on 360{\textdegree} video plays a key role in optimizing immersive multimedia systems. When assessing the quality of 360{\textdegree} video, human tends to perceive its quality degradation from the viewport-based spatial distortion of each spherical frame to motion artifact across adjacent frames, ending with the video-level quality score, i.e., a progressive quality assessment paradigm. However, the existing BVQA approaches for 360{\textdegree} video neglect this paradigm. In this paper, we take into account the progressive paradigm of human perception towards spherical video quality, and thus propose a novel BVQA approach (namely ProVQA) for 360{\textdegree} video via progressively learning from pixels, frames and video. Corresponding to the progressive learning of pixels, frames and video, three sub-nets are designed in our ProVQA approach, i.e., the spherical perception aware quality prediction (SPAQ), motion perception aware quality prediction (MPAQ) and multi-frame temporal non-local (MFTN) sub-nets. The SPAQ sub-net first models the spatial quality degradation based on spherical perception mechanism of human. Then, by exploiting motion cues across adjacent frames, the MPAQ sub-net properly incorporates motion contextual information for quality assessment on 360{\textdegree} video. Finally, the MFTN sub-net aggregates multi-frame quality degradation to yield the final quality score, via exploring long-term quality correlation from multiple frames. The experiments validate that our approach significantly advances the state-of-the-art BVQA performance on 360{\textdegree} video over two datasets, the code of which has been public in \url{https://github.com/yanglixiaoshen/ProVQA.}
CVFeb 26, 2019Code
MFQE 2.0: A New Approach for Multi-frame Quality Enhancement on Compressed VideoQunliang Xing, Zhenyu Guan, Mai Xu et al.
The past few years have witnessed great success in applying deep learning to enhance the quality of compressed image/video. The existing approaches mainly focus on enhancing the quality of a single frame, not considering the similarity between consecutive frames. Since heavy fluctuation exists across compressed video frames as investigated in this paper, frame similarity can be utilized for quality enhancement of low-quality frames given their neighboring high-quality frames. This task is Multi-Frame Quality Enhancement (MFQE). Accordingly, this paper proposes an MFQE approach for compressed video, as the first attempt in this direction. In our approach, we firstly develop a Bidirectional Long Short-Term Memory (BiLSTM) based detector to locate Peak Quality Frames (PQFs) in compressed video. Then, a novel Multi-Frame Convolutional Neural Network (MF-CNN) is designed to enhance the quality of compressed video, in which the non-PQF and its nearest two PQFs are the input. In MF-CNN, motion between the non-PQF and PQFs is compensated by a motion compensation subnet. Subsequently, a quality enhancement subnet fuses the non-PQF and compensated PQFs, and then reduces the compression artifacts of the non-PQF. Also, PQF quality is enhanced in the same way. Finally, experiments validate the effectiveness and generalization ability of our MFQE approach in advancing the state-of-the-art quality enhancement of compressed video. The code is available at https://github.com/RyanXingQL/MFQEv2.0.git.
CVOct 9, 2018Code
Understanding and Predicting the Memorability of Outdoor Natural ScenesJiaxin Lu, Mai Xu, Ren Yang et al.
Memorability measures how easily an image is to be memorized after glancing, which may contribute to designing magazine covers, tourism publicity materials, and so forth. Recent works have shed light on the visual features that make generic images, object images or face photographs memorable. However, these methods are not able to effectively predict the memorability of outdoor natural scene images. To overcome this shortcoming of previous works, in this paper, we provide an attempt to answer: "what exactly makes outdoor natural scenes memorable". To this end, we first establish a large-scale outdoor natural scene image memorability (LNSIM) database, containing 2,632 outdoor natural scene images with their ground truth memorability scores and the multi-label scene category annotations. Then, similar to previous works, we mine our database to investigate how low-, middle- and high-level handcrafted features affect the memorability of outdoor natural scenes. In particular, we find that the high-level feature of scene category is rather correlated with outdoor natural scene memorability, and the deep features learnt by deep neural network (DNN) are also effective in predicting the memorability scores. Moreover, combining the deep features with the category feature can further boost the performance of memorability prediction. Therefore, we propose an end-to-end DNN based outdoor natural scene memorability (DeepNSM) predictor, which takes advantage of the learned category-related features. Then, the experimental results validate the effectiveness of our DeepNSM model, exceeding the state-of-the-art methods. Finally, we try to understand the reason of the good performance for our DeepNSM model, and also study the cases that our DeepNSM model succeeds or fails to accurately predict the memorability of outdoor natural scenes. Code: github.com/JiaxinLu-home/Natural-Scene-Memorability-Dataset.
CVMar 13, 2018Code
Multi-Frame Quality Enhancement for Compressed VideoRen Yang, Mai Xu, Zulin Wang et al.
The past few years have witnessed great success in applying deep learning to enhance the quality of compressed image/video. The existing approaches mainly focus on enhancing the quality of a single frame, ignoring the similarity between consecutive frames. In this paper, we investigate that heavy quality fluctuation exists across compressed video frames, and thus low quality frames can be enhanced using the neighboring high quality frames, seen as Multi-Frame Quality Enhancement (MFQE). Accordingly, this paper proposes an MFQE approach for compressed video, as a first attempt in this direction. In our approach, we firstly develop a Support Vector Machine (SVM) based detector to locate Peak Quality Frames (PQFs) in compressed video. Then, a novel Multi-Frame Convolutional Neural Network (MF-CNN) is designed to enhance the quality of compressed video, in which the non-PQF and its nearest two PQFs are as the input. The MF-CNN compensates motion between the non-PQF and PQFs through the Motion Compensation subnet (MC-subnet). Subsequently, the Quality Enhancement subnet (QE-subnet) reduces compression artifacts of the non-PQF with the help of its nearest PQFs. Finally, the experiments validate the effectiveness and generality of our MFQE approach in advancing the state-of-the-art quality enhancement of compressed video. The code of our MFQE approach is available at https://github.com/ryangBUAA/MFQE.git
CVJun 6, 2019
Removing Rain in Videos: A Large-scale Database and A Two-stream ConvLSTM ApproachTie Liu, Mai Xu, Zulin Wang
Rain removal has recently attracted increasing research attention, as it is able to enhance the visibility of rain videos. However, the existing learning based rain removal approaches for videos suffer from insufficient training data, especially when applying deep learning to remove rain. In this paper, we establish a large-scale video database for rain removal (LasVR), which consists of 316 rain videos. Then, we observe from our database that there exist the temporal correlation of clean content and similar patterns of rain across video frames. According to these two observations, we propose a two-stream convolutional long- and short- term memory (ConvLSTM) approach for rain removal in videos. The first stream is composed of the subnet for rain detection, while the second stream is the subnet of rain removal that leverages the features from the rain detection subnet. Finally, the experimental results on both synthetic and real rain videos show the proposed approach performs better than other state-of-the-art approaches.
CVApr 15, 2019
Saliency Prediction on Omnidirectional Images with Generative Adversarial Imitation LearningMai Xu, Li Yang, Xiaoming Tao et al.
When watching omnidirectional images (ODIs), subjects can access different viewports by moving their heads. Therefore, it is necessary to predict subjects' head fixations on ODIs. Inspired by generative adversarial imitation learning (GAIL), this paper proposes a novel approach to predict saliency of head fixations on ODIs, named SalGAIL. First, we establish a dataset for attention on ODIs (AOI). In contrast to traditional datasets, our AOI dataset is large-scale, which contains the head fixations of 30 subjects viewing 600 ODIs. Next, we mine our AOI dataset and determine three findings: (1) The consistency of head fixations are consistent among subjects, and it grows alongside the increased subject number; (2) The head fixations exist with a front center bias (FCB); and (3) The magnitude of head movement is similar across subjects. According to these findings, our SalGAIL approach applies deep reinforcement learning (DRL) to predict the head fixations of one subject, in which GAIL learns the reward of DRL, rather than the traditional human-designed reward. Then, multi-stream DRL is developed to yield the head fixations of different subjects, and the saliency map of an ODI is generated via convoluting predicted head fixations. Finally, experiments validate the effectiveness of our approach in predicting saliency maps of ODIs, significantly better than 10 state-of-the-art approaches.
CVAug 27, 2018
What Makes Natural Scene Memorable?Jiaxin Lu, Mai Xu, Ren Yang et al.
Recent studies on image memorability have shed light on the visual features that make generic images, object images or face photographs memorable. However, a clear understanding and reliable estimation of natural scene memorability remain elusive. In this paper, we provide an attempt to answer: "what exactly makes natural scene memorable". Specifically, we first build LNSIM, a large-scale natural scene image memorability database (containing 2,632 images and memorability annotations). Then, we mine our database to investigate how low-, middle- and high-level handcrafted features affect the memorability of natural scene. In particular, we find that high-level feature of scene category is rather correlated with natural scene memorability. Thus, we propose a deep neural network based natural scene memorability (DeepNSM) predictor, which takes advantage of scene category. Finally, the experimental results validate the effectiveness of DeepNSM.
CVJul 29, 2018
Bridge the Gap Between VQA and Human Behavior on Omnidirectional Video: A Large-Scale Dataset and a Deep Learning ModelChen Li, Mai Xu, Xinzhe Du et al.
Omnidirectional video enables spherical stimuli with the $360 \times 180^ \circ$ viewing range. Meanwhile, only the viewport region of omnidirectional video can be seen by the observer through head movement (HM), and an even smaller region within the viewport can be clearly perceived through eye movement (EM). Thus, the subjective quality of omnidirectional video may be correlated with HM and EM of human behavior. To fill in the gap between subjective quality and human behavior, this paper proposes a large-scale visual quality assessment (VQA) dataset of omnidirectional video, called VQA-OV, which collects 60 reference sequences and 540 impaired sequences. Our VQA-OV dataset provides not only the subjective quality scores of sequences but also the HM and EM data of subjects. By mining our dataset, we find that the subjective quality of omnidirectional video is indeed related to HM and EM. Hence, we develop a deep learning model, which embeds HM and EM, for objective VQA on omnidirectional video. Experimental results show that our model significantly improves the state-of-the-art performance of VQA on omnidirectional video.
CVOct 30, 2017
Predicting Head Movement in Panoramic Video: A Deep Reinforcement Learning ApproachYuhang Song, Mai Xu, Jianyi Wang et al.
Panoramic video provides immersive and interactive experience by enabling humans to control the field of view (FoV) through head movement (HM). Thus, HM plays a key role in modeling human attention on panoramic video. This paper establishes a database collecting subjects' HM in panoramic video sequences. From this database, we find that the HM data are highly consistent across subjects. Furthermore, we find that deep reinforcement learning (DRL) can be applied to predict HM positions, via maximizing the reward of imitating human HM scanpaths through the agent's actions. Based on our findings, we propose a DRL-based HM prediction (DHP) approach with offline and online versions, called offline-DHP and online-DHP. In offline-DHP, multiple DRL workflows are run to determine potential HM positions at each panoramic frame. Then, a heat map of the potential HM positions, named the HM map, is generated as the output of offline-DHP. In online-DHP, the next HM position of one subject is estimated given the currently observed HM position, which is achieved by developing a DRL algorithm upon the learned offline-DHP model. Finally, the experiments validate that our approach is effective in both offline and online prediction of HM positions for panoramic video, and that the learned offline-DHP model can improve the performance of online-DHP.
MMSep 20, 2017
Enhancing Quality for HEVC Compressed VideosRen Yang, Mai Xu, Tie Liu et al.
The latest High Efficiency Video Coding (HEVC) standard has been increasingly applied to generate video streams over the Internet. However, HEVC compressed videos may incur severe quality degradation, particularly at low bit-rates. Thus, it is necessary to enhance the visual quality of HEVC videos at the decoder side. To this end, this paper proposes a Quality Enhancement Convolutional Neural Network (QE-CNN) method that does not require any modification of the encoder to achieve quality enhancement for HEVC. In particular, our QE-CNN method learns QE-CNN-I and QE-CNN-P models to reduce the distortion of HEVC I and P frames, respectively. The proposed method differs from the existing CNN-based quality enhancement approaches, which only handle intra-coding distortion and are thus not suitable for P frames. Our experimental results validate that our QE-CNN method is effective in enhancing quality for both I and P frames of HEVC videos. To apply our QE-CNN method in time-constrained scenarios, we further propose a Time-constrained Quality Enhancement Optimization (TQEO) scheme. Our TQEO scheme controls the computational time of QE-CNN to meet a target, meanwhile maximizing the quality enhancement. Next, the experimental results demonstrate the effectiveness of our TQEO scheme from the aspects of time control accuracy and quality enhancement under different time constraints. Finally, we design a prototype to implement our TQEO scheme in a real-time scenario.
CVSep 19, 2017
Predicting Video Saliency with Object-to-Motion CNN and Two-layer Convolutional LSTMLai Jiang, Mai Xu, Zulin Wang
Over the past few years, deep neural networks (DNNs) have exhibited great success in predicting the saliency of images. However, there are few works that apply DNNs to predict the saliency of generic videos. In this paper, we propose a novel DNN-based video saliency prediction method. Specifically, we establish a large-scale eye-tracking database of videos (LEDOV), which provides sufficient data to train the DNN models for predicting video saliency. Through the statistical analysis of our LEDOV database, we find that human attention is normally attracted by objects, particularly moving objects or the moving parts of objects. Accordingly, we propose an object-to-motion convolutional neural network (OM-CNN) to learn spatio-temporal features for predicting the intra-frame saliency via exploring the information of both objectness and object motion. We further find from our database that there exists a temporal correlation of human attention with a smooth saliency transition across video frames. Therefore, we develop a two-layer convolutional long short-term memory (2C-LSTM) network in our DNN-based method, using the extracted features of OM-CNN as the input. Consequently, the inter-frame saliency maps of videos can be generated, which consider the transition of attention across video frames. Finally, the experimental results show that our method advances the state-of-the-art in video saliency prediction.
CVSep 19, 2017
Reducing Complexity of HEVC: A Deep Learning ApproachMai Xu, Tianyi Li, Zulin Wang et al.
High Efficiency Video Coding (HEVC) significantly reduces bit-rates over the proceeding H.264 standard but at the expense of extremely high encoding complexity. In HEVC, the quad-tree partition of coding unit (CU) consumes a large proportion of the HEVC encoding complexity, due to the bruteforce search for rate-distortion optimization (RDO). Therefore, this paper proposes a deep learning approach to predict the CU partition for reducing the HEVC complexity at both intra- and inter-modes, which is based on convolutional neural network (CNN) and long- and short-term memory (LSTM) network. First, we establish a large-scale database including substantial CU partition data for HEVC intra- and inter-modes. This enables deep learning on the CU partition. Second, we represent the CU partition of an entire coding tree unit (CTU) in the form of a hierarchical CU partition map (HCPM). Then, we propose an early-terminated hierarchical CNN (ETH-CNN) for learning to predict the HCPM. Consequently, the encoding complexity of intra-mode HEVC can be drastically reduced by replacing the brute-force search with ETH-CNN to decide the CU partition. Third, an early-terminated hierarchical LSTM (ETH-LSTM) is proposed to learn the temporal correlation of the CU partition. Then, we combine ETH-LSTM and ETH-CNN to predict the CU partition for reducing the HEVC complexity for inter-mode. Finally, experimental results show that our approach outperforms other state-of-the-art approaches in reducing the HEVC complexity at both intra- and inter-modes.
MMOct 8, 2016
Saliency-Guided Complexity Control for HEVC DecodingRen Yang, Mai Xu, Zulin Wang et al.
The latest High Efficiency Video Coding (HEVC) standard significantly improves coding efficiency over its previous video coding standards. The expense of such improvement is enormous computational complexity, from both encoding and decoding sides. Since computational capability and power capacity are diverse across portable devices, it is necessary to reduce decoding complexity to a target with tolerable quality loss, so called complexity control. This paper proposes a Saliency-Guided Complexity Control (SGCC) approach for HEVC decoding, which reduces the decoding complexity to the target with minimal perceptual quality loss. First, we establish the SGCC formulation to minimize perceptual quality loss at the constraint on reduced decoding complexity, which is achieved via disabling Deblocking Filter (DF) and simplifying Motion Compensation (MC) of some non-salient Coding Tree Units (CTUs). One important component in this formulation is the modelled relationship between decoding complexity reduction and DF disabling/MC simplification, which determines the control accuracy of our approach. Another component is the modelled relationship between quality loss and DF disabling/MC simplification, responsible for optimizing perceptual quality. By solving the SGCC formulation for a given target complexity, we can obtain the DF and MC settings of each CTU, and then decoding complexity can be reduced to the target. Finally, the experimental results validate the effectiveness of our SGCC approach, from the aspects of control performance, complexity-distortion performance, fluctuation of quality loss and subjective quality.