Aditya Gulati

AI
h-index6
3papers
23citations
Novelty25%
AI Score24

3 Papers

11.3HCOct 1, 2022
BIASeD: Bringing Irrationality into Automated System Design

Aditya Gulati, Miguel Angel Lozano, Bruno Lepri et al.

Human perception, memory and decision-making are impacted by tens of cognitive biases and heuristics that influence our actions and decisions. Despite the pervasiveness of such biases, they are generally not leveraged by today's Artificial Intelligence (AI) systems that model human behavior and interact with humans. In this theoretical paper, we claim that the future of human-machine collaboration will entail the development of AI systems that model, understand and possibly replicate human cognitive biases. We propose the need for a research agenda on the interplay between human cognitive biases and Artificial Intelligence. We categorize existing cognitive biases from the perspective of AI systems, identify three broad areas of interest and outline research directions for the design of AI systems that have a better understanding of our own biases.

6.5CVAug 21, 2024
Lookism: The overlooked bias in computer vision

Aditya Gulati, Bruno Lepri, Nuria Oliver

In recent years, there have been significant advancements in computer vision which have led to the widespread deployment of image recognition and generation systems in socially relevant applications, from hiring to security screening. However, the prevalence of biases within these systems has raised significant ethical and social concerns. The most extensively studied biases in this context are related to gender, race and age. Yet, other biases are equally pervasive and harmful, such as lookism, i.e., the preferential treatment of individuals based on their physical appearance. Lookism remains under-explored in computer vision but can have profound implications not only by perpetuating harmful societal stereotypes but also by undermining the fairness and inclusivity of AI technologies. Thus, this paper advocates for the systematic study of lookism as a critical bias in computer vision models. Through a comprehensive review of existing literature, we identify three areas of intersection between lookism and computer vision. We illustrate them by means of examples and a user study. We call for an interdisciplinary approach to address lookism, urging researchers, developers, and policymakers to prioritize the development of equitable computer vision systems that respect and reflect the diversity of human appearances.

7.1AIOct 30, 2020Code
Interleaving Fast and Slow Decision Making

Aditya Gulati, Sarthak Soni, Shrisha Rao

The "Thinking, Fast and Slow" paradigm of Kahneman proposes that we use two different styles of thinking -- a fast and intuitive System 1 for certain tasks, along with a slower but more analytical System 2 for others. While the idea of using this two-system style of thinking is gaining popularity in AI and robotics, our work considers how to interleave the two styles of decision-making, i.e., how System 1 and System 2 should be used together. For this, we propose a novel and general framework which includes a new System 0 to oversee Systems 1 and 2. At every point when a decision needs to be made, System 0 evaluates the situation and quickly hands over the decision-making process to either System 1 or System 2. We evaluate such a framework on a modified version of the classic Pac-Man game, with an already-trained RL algorithm for System 1, a Monte-Carlo tree search for System 2, and several different possible strategies for System 0. As expected, arbitrary switches between Systems 1 and 2 do not work, but certain strategies do well. With System 0, an agent is able to perform better than one that uses only System 1 or System 2.