Carlos Garcia Jurado Suarez

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2papers

2 Papers

CVJul 7, 2025Code
Structured Captions Improve Prompt Adherence in Text-to-Image Models (Re-LAION-Caption 19M)

Nicholas Merchant, Haitz Sáez de Ocáriz Borde, Andrei Cristian Popescu et al.

We argue that generative text-to-image models often struggle with prompt adherence due to the noisy and unstructured nature of large-scale datasets like LAION-5B. This forces users to rely heavily on prompt engineering to elicit desirable outputs. In this work, we propose that enforcing a consistent caption structure during training can significantly improve model controllability and alignment. We introduce Re-LAION-Caption 19M, a high-quality subset of Re-LAION-5B, comprising 19 million 1024x1024 images with captions generated by a Mistral 7B Instruct-based LLaVA-Next model. Each caption follows a four-part template: subject, setting, aesthetics, and camera details. We fine-tune PixArt-$Σ$ and Stable Diffusion 2 using both structured and randomly shuffled captions, and show that structured versions consistently yield higher text-image alignment scores using visual question answering (VQA) models. The dataset is publicly available at https://huggingface.co/datasets/supermodelresearch/Re-LAION-Caption19M.

AISep 16, 2014
ICE: Enabling Non-Experts to Build Models Interactively for Large-Scale Lopsided Problems

Patrice Simard, David Chickering, Aparna Lakshmiratan et al.

Quick interaction between a human teacher and a learning machine presents numerous benefits and challenges when working with web-scale data. The human teacher guides the machine towards accomplishing the task of interest. The learning machine leverages big data to find examples that maximize the training value of its interaction with the teacher. When the teacher is restricted to labeling examples selected by the machine, this problem is an instance of active learning. When the teacher can provide additional information to the machine (e.g., suggestions on what examples or predictive features should be used) as the learning task progresses, then the problem becomes one of interactive learning. To accommodate the two-way communication channel needed for efficient interactive learning, the teacher and the machine need an environment that supports an interaction language. The machine can access, process, and summarize more examples than the teacher can see in a lifetime. Based on the machine's output, the teacher can revise the definition of the task or make it more precise. Both the teacher and the machine continuously learn and benefit from the interaction. We have built a platform to (1) produce valuable and deployable models and (2) support research on both the machine learning and user interface challenges of the interactive learning problem. The platform relies on a dedicated, low-latency, distributed, in-memory architecture that allows us to construct web-scale learning machines with quick interaction speed. The purpose of this paper is to describe this architecture and demonstrate how it supports our research efforts. Preliminary results are presented as illustrations of the architecture but are not the primary focus of the paper.