10.1CVJun 8, 2022
Narrowing the Coordinate-frame Gap in Behavior Prediction Models: Distillation for Efficient and Accurate Scene-centric Motion ForecastingDiJia Su, Bertrand Douillard, Rami Al-Rfou et al.
Behavior prediction models have proliferated in recent years, especially in the popular real-world robotics application of autonomous driving, where representing the distribution over possible futures of moving agents is essential for safe and comfortable motion planning. In these models, the choice of coordinate frames to represent inputs and outputs has crucial trade offs which broadly fall into one of two categories. Agent-centric models transform inputs and perform inference in agent-centric coordinates. These models are intrinsically invariant to translation and rotation between scene elements, are best-performing on public leaderboards, but scale quadratically with the number of agents and scene elements. Scene-centric models use a fixed coordinate system to process all agents. This gives them the advantage of sharing representations among all agents, offering efficient amortized inference computation which scales linearly with the number of agents. However, these models have to learn invariance to translation and rotation between scene elements, and typically underperform agent-centric models. In this work, we develop knowledge distillation techniques between probabilistic motion forecasting models, and apply these techniques to close the gap in performance between agent-centric and scene-centric models. This improves scene-centric model performance by 13.2% on the public Argoverse benchmark, 7.8% on Waymo Open Dataset and up to 9.4% on a large In-House dataset. These improved scene-centric models rank highly in public leaderboards and are up to 15 times more efficient than their agent-centric teacher counterparts in busy scenes.
A Deep Reinforcement Learning Approach for Finding Non-Exploitable Strategies in Two-Player Atari GamesZihan Ding, Dijia Su, Qinghua Liu et al.
This paper proposes new, end-to-end deep reinforcement learning algorithms for learning two-player zero-sum Markov games. Different from prior efforts on training agents to beat a fixed set of opponents, our objective is to find the Nash equilibrium policies that are free from exploitation by even the adversarial opponents. We propose (a) Nash-DQN algorithm, which integrates the deep learning techniques from single DQN into the classic Nash Q-learning algorithm for solving tabular Markov games; (b) Nash-DQN-Exploiter algorithm, which additionally adopts an exploiter to guide the exploration of the main agent. We conduct experimental evaluation on tabular examples as well as various two-player Atari games. Our empirical results demonstrate that (i) the policies found by many existing methods including Neural Fictitious Self Play and Policy Space Response Oracle can be prone to exploitation by adversarial opponents; (ii) the output policies of our algorithms are robust to exploitation, and thus outperform existing methods.
30.3LGNov 11, 2025
The Path Not Taken: RLVR Provably Learns Off the PrincipalsHanqing Zhu, Zhenyu Zhang, Hanxian Huang et al.
Reinforcement Learning with Verifiable Rewards (RLVR) reliably improves the reasoning performance of large language models, yet it appears to modify only a small fraction of parameters. We revisit this paradox and show that sparsity is a surface artifact of a model-conditioned optimization bias: for a fixed pretrained model, updates consistently localize to preferred parameter regions, highly consistent across runs and largely invariant to datasets and RL recipes. We mechanistically explain these dynamics with a Three-Gate Theory: Gate I (KL Anchor) imposes a KL-constrained update; Gate II (Model Geometry) steers the step off principal directions into low-curvature, spectrum-preserving subspaces; and Gate III (Precision) hides micro-updates in non-preferred regions, making the off-principal bias appear as sparsity. We then validate this theory and, for the first time, provide a parameter-level characterization of RLVR's learning dynamics: RLVR learns off principal directions in weight space, achieving gains via minimal spectral drift, reduced principal-subspace rotation, and off-principal update alignment. In contrast, SFT targets principal weights, distorts the spectrum, and even lags RLVR. Together, these results provide the first parameter-space account of RLVR's training dynamics, revealing clear regularities in how parameters evolve. Crucially, we show that RL operates in a distinct optimization regime from SFT, so directly adapting SFT-era parameter-efficient fine-tuning (PEFT) methods can be flawed, as evidenced by our case studies on advanced sparse fine-tuning and LoRA variants. We hope this work charts a path toward a white-box understanding of RLVR and the design of geometry-aware, RLVR-native learning algorithms, rather than repurposed SFT-era heuristics.
35.6CLFeb 5, 2025
Token Assorted: Mixing Latent and Text Tokens for Improved Language Model ReasoningDiJia Su, Hanlin Zhu, Yingchen Xu et al.
Large Language Models (LLMs) excel at reasoning and planning when trained on chainof-thought (CoT) data, where the step-by-step thought process is explicitly outlined by text tokens. However, this results in lengthy inputs where many words support textual coherence rather than core reasoning information, and processing these inputs consumes substantial computation resources. In this work, we propose a hybrid representation of the reasoning process, where we partially abstract away the initial reasoning steps using latent discrete tokens generated by VQ-VAE, significantly reducing the length of reasoning traces. We explore the use of latent trace abstractions in two scenarios: 1) training the model from scratch for the Keys-Finding Maze problem, 2) fine-tuning LLMs on this hybrid data with an extended vocabulary including unseen latent tokens, for both logical and mathematical reasoning problems. To facilitate effective learning, we introduce a simple training procedure that randomly mixes latent and text tokens, which enables fast adaptation to new latent tokens. Our approach consistently outperforms the baselines methods in various benchmarks.
21.3LGApr 29, 2025
GaLore 2: Large-Scale LLM Pre-Training by Gradient Low-Rank ProjectionDiJia Su, Andrew Gu, Jane Xu et al.
Large language models (LLMs) have revolutionized natural language understanding and generation but face significant memory bottlenecks during training. GaLore, Gradient Low-Rank Projection, addresses this issue by leveraging the inherent low-rank structure of weight gradients, enabling substantial memory savings without sacrificing performance. Recent works further extend GaLore from various aspects, including low-bit quantization and higher-order tensor structures. However, there are several remaining challenges for GaLore, such as the computational overhead of SVD for subspace updates and the integration with state-of-the-art training parallelization strategies (e.g., FSDP). In this paper, we present GaLore 2, an efficient and scalable GaLore framework that addresses these challenges and incorporates recent advancements. In addition, we demonstrate the scalability of GaLore 2 by pre-training Llama 7B from scratch using up to 500 billion training tokens, highlighting its potential impact on real LLM pre-training scenarios.
5.5LGFeb 23, 2021
MUSBO: Model-based Uncertainty Regularized and Sample Efficient Batch Optimization for Deployment Constrained Reinforcement LearningDiJia Su, Jason D. Lee, John M. Mulvey et al.
In many contemporary applications such as healthcare, finance, robotics, and recommendation systems, continuous deployment of new policies for data collection and online learning is either cost ineffective or impractical. We consider a setting that lies between pure offline reinforcement learning (RL) and pure online RL called deployment constrained RL in which the number of policy deployments for data sampling is limited. To solve this challenging task, we propose a new algorithmic learning framework called Model-based Uncertainty regularized and Sample Efficient Batch Optimization (MUSBO). Our framework discovers novel and high quality samples for each deployment to enable efficient data collection. During each offline training session, we bootstrap the policy update by quantifying the amount of uncertainty within our collected data. In the high support region (low uncertainty), we encourage our policy by taking an aggressive update. In the low support region (high uncertainty) when the policy bootstraps into the out-of-distribution region, we downweight it by our estimated uncertainty quantification. Experimental results show that MUSBO achieves state-of-the-art performance in the deployment constrained RL setting.