SDMay 19, 2020
Sparsity-based audio declipping methods: selected overview, new algorithms, and large-scale evaluationClément Gaultier, Srđan Kitić, Rémi Gribonval et al.
Recent advances in audio declipping have substantially improved the state of the art.% in certain saturation regimes. Yet, practitioners need guidelines to choose a method, and while existing benchmarks have been instrumental in advancing the field, larger-scale experiments are needed to guide such choices. First, we show that the clipping levels in existing small-scale benchmarks are moderate and call for benchmarks with more perceptually significant clipping levels. We then propose a general algorithmic framework for declipping that covers existing and new combinations of variants of state-of-the-art techniques exploiting time-frequency sparsity: synthesis vs. analysis sparsity, with plain or structured sparsity. Finally, we systematically compare these combinations and a selection of state-of-the-art methods. Using a large-scale numerical benchmark and a smaller scale formal listening test, we provide guidelines for various clipping levels, both for speech and various musical genres. The code is made publicly available for the purpose of reproducible research and benchmarking.
SDOct 23, 2019
A Comparative Study of Multilateration Methods for Single-Source Localization in Distributed AudioSrđan Kitić, Clément Gaultier, Grégory Pallone
In this article we analyze the state-of-the-art in multilateration - the family of localization methods enabled by the range difference observations. These methods are computationally efficient, signal-independent, and flexible with regards to the number of sensing nodes and their spatial arrangement. However, the multilateration problem does not admit a closed-form solution in the general case, and the localization performance is conditioned on the accuracy of range difference estimates. For that reason, we consider a simplified use case where multiple distributed microphones capture the signal coming from a near field sound source, and discuss their robustness to the estimation errors. In addition to surveying the relevant bibliography, we present the results of a small-scale benchmark of few "mainstream" multilateration algorithms, based on an in-house Room Impulse Response dataset.
SDDec 14, 2018
Evaluation of an open-source implementation of the SRP-PHAT algorithm within the 2018 LOCATA challengeRomain Lebarbenchon, Ewen Camberlein, Diego di Carlo et al.
This short paper presents an efficient, flexible implementation of the SRP-PHAT multichannel sound source localization method. The method is evaluated on the single-source tasks of the LOCATA 2018 development dataset, and an associated Matlab toolbox is made available online.
SDNov 30, 2017
A modeling and algorithmic framework for (non)social (co)sparse audio restorationClément Gaultier, Nancy Bertin, Srđan Kitić et al.
We propose a unified modeling and algorithmic framework for audio restoration problem. It encompasses analysis sparse priors as well as more classical synthesis sparse priors, and regular sparsity as well as various forms of structured sparsity embodied by shrinkage operators (such as social shrinkage). The versatility of the framework is illustrated on two restoration scenarios: denoising, and declipping. Extensive experimental results on these scenarios highlight both the speedups of 20% or even more offered by the analysis sparse prior, and the substantial declipping quality that is achievable with both the social and the plain flavor. While both flavors overall exhibit similar performance, their detailed comparison displays distinct trends depending whether declipping or denoising is considered.
SDDec 14, 2016
VAST : The Virtual Acoustic Space Traveler DatasetClément Gaultier, Saurabh Kataria, Antoine Deleforge
This paper introduces a new paradigm for sound source lo-calization referred to as virtual acoustic space traveling (VAST) and presents a first dataset designed for this purpose. Existing sound source localization methods are either based on an approximate physical model (physics-driven) or on a specific-purpose calibration set (data-driven). With VAST, the idea is to learn a mapping from audio features to desired audio properties using a massive dataset of simulated room impulse responses. This virtual dataset is designed to be maximally representative of the potential audio scenes that the considered system may be evolving in, while remaining reasonably compact. We show that virtually-learned mappings on this dataset generalize to real data, overcoming some intrinsic limitations of traditional binaural sound localization methods based on time differences of arrival.
SDSep 30, 2016
Hearing in a shoe-box : binaural source position and wall absorption estimation using virtually supervised learningSaurabh Kataria, Clément Gaultier, Antoine Deleforge
This paper introduces a new framework for supervised sound source localization referred to as virtually-supervised learning. An acoustic shoe-box room simulator is used to generate a large number of binaural single-source audio scenes. These scenes are used to build a dataset of spatial binaural features annotated with acoustic properties such as the 3D source position and the walls' absorption coefficients. A probabilistic high- to low-dimensional regression framework is used to learn a mapping from these features to the acoustic properties. Results indicate that this mapping successfully estimates the azimuth and elevation of new sources, but also their range and even the walls' absorption coefficients solely based on binaural signals. Results also reveal that incorporating random-diffusion effects in the data significantly improves the estimation of all parameters.