Roma Patel

CL
h-index12
9papers
4,599citations
Novelty45%
AI Score42

9 Papers

5.7ROOct 18, 2024
Skill Generalization with Verbs

Rachel Ma, Lyndon Lam, Benjamin A. Spiegel et al.

It is imperative that robots can understand natural language commands issued by humans. Such commands typically contain verbs that signify what action should be performed on a given object and that are applicable to many objects. We propose a method for generalizing manipulation skills to novel objects using verbs. Our method learns a probabilistic classifier that determines whether a given object trajectory can be described by a specific verb. We show that this classifier accurately generalizes to novel object categories with an average accuracy of 76.69% across 13 object categories and 14 verbs. We then perform policy search over the object kinematics to find an object trajectory that maximizes classifier prediction for a given verb. Our method allows a robot to generate a trajectory for a novel object based on a verb, which can then be used as input to a motion planner. We show that our model can generate trajectories that are usable for executing five verb commands applied to novel instances of two different object categories on a real robot.

2.7CLJul 16, 2025
Is This Just Fantasy? Language Model Representations Reflect Human Judgments of Event Plausibility

Michael A. Lepori, Jennifer Hu, Ishita Dasgupta et al.

Language models (LMs) are used for a diverse range of tasks, from question answering to writing fantastical stories. In order to reliably accomplish these tasks, LMs must be able to discern the modal category of a sentence (i.e., whether it describes something that is possible, impossible, completely nonsensical, etc.). However, recent studies have called into question the ability of LMs to categorize sentences according to modality (Michaelov et al., 2025; Kauf et al., 2023). In this work, we identify linear representations that discriminate between modal categories within a variety of LMs, or modal difference vectors. Analysis of modal difference vectors reveals that LMs have access to more reliable modal categorization judgments than previously reported. Furthermore, we find that modal difference vectors emerge in a consistent order as models become more competent (i.e., through training steps, layers, and parameter count). Notably, we find that modal difference vectors identified within LM activations can be used to model fine-grained human categorization behavior. This potentially provides a novel view into how human participants distinguish between modal categories, which we explore by correlating projections along modal difference vectors with human participants' ratings of interpretable features. In summary, we derive new insights into LM modal categorization using techniques from mechanistic interpretability, with the potential to inform our understanding of modal categorization in humans.

13.8CLJan 24, 2024Code
Steering Language Models with Game-Theoretic Solvers

Ian Gemp, Roma Patel, Yoram Bachrach et al.

Mathematical models of interactions among rational agents have long been studied in game theory. However these interactions are often over a small set of discrete game actions which is very different from how humans communicate in natural language. To bridge this gap, we introduce a framework that allows equilibrium solvers to work over the space of natural language dialogue generated by large language models (LLMs). Specifically, by modelling the players, strategies and payoffs in a "game" of dialogue, we create a binding from natural language interactions to the conventional symbolic logic of game theory. Given this binding, we can ask existing game-theoretic algorithms to provide us with strategic solutions (e.g., what string an LLM should generate to maximize payoff in the face of strategic partners or opponents), giving us predictors of stable, rational conversational strategies. We focus on three domains that require different negotiation strategies: scheduling meetings, trading fruit and debate, and evaluate an LLM's generated language when guided by solvers. We see that LLMs that follow game-theory solvers result in dialogue generations that are less exploitable than the control (no guidance from solvers), and the language generated results in higher rewards, in all negotiation domains. We discuss future implications of this work, and how game-theoretic solvers that can leverage the expressivity of natural language can open up a new avenue of guiding language research.

55.5CVOct 15, 2020Code
Room-Across-Room: Multilingual Vision-and-Language Navigation with Dense Spatiotemporal Grounding

Alexander Ku, Peter Anderson, Roma Patel et al.

We introduce Room-Across-Room (RxR), a new Vision-and-Language Navigation (VLN) dataset. RxR is multilingual (English, Hindi, and Telugu) and larger (more paths and instructions) than other VLN datasets. It emphasizes the role of language in VLN by addressing known biases in paths and eliciting more references to visible entities. Furthermore, each word in an instruction is time-aligned to the virtual poses of instruction creators and validators. We establish baseline scores for monolingual and multilingual settings and multitask learning when including Room-to-Room annotations. We also provide results for a model that learns from synchronized pose traces by focusing only on portions of the panorama attended to in human demonstrations. The size, scope and detail of RxR dramatically expands the frontier for research on embodied language agents in simulated, photo-realistic environments.

21.2ROJun 23, 2020Code
Robot Object Retrieval with Contextual Natural Language Queries

Thao Nguyen, Nakul Gopalan, Roma Patel et al.

Natural language object retrieval is a highly useful yet challenging task for robots in human-centric environments. Previous work has primarily focused on commands specifying the desired object's type such as "scissors" and/or visual attributes such as "red," thus limiting the robot to only known object classes. We develop a model to retrieve objects based on descriptions of their usage. The model takes in a language command containing a verb, for example "Hand me something to cut," and RGB images of candidate objects and selects the object that best satisfies the task specified by the verb. Our model directly predicts an object's appearance from the object's use specified by a verb phrase. We do not need to explicitly specify an object's class label. Our approach allows us to predict high level concepts like an object's utility based on the language query. Based on contextual information present in the language commands, our model can generalize to unseen object classes and unknown nouns in the commands. Our model correctly selects objects out of sets of five candidates to fulfill natural language commands, and achieves an average accuracy of 62.3% on a held-out test set of unseen ImageNet object classes and 53.0% on unseen object classes and unknown nouns. Our model also achieves an average accuracy of 54.7% on unseen YCB object classes, which have a different image distribution from ImageNet objects. We demonstrate our model on a KUKA LBR iiwa robot arm, enabling the robot to retrieve objects based on natural language descriptions of their usage. We also present a new dataset of 655 verb-object pairs denoting object usage over 50 verbs and 216 object classes.

14.8ROMay 28, 2019Code
Planning with State Abstractions for Non-Markovian Task Specifications

Yoonseon Oh, Roma Patel, Thao Nguyen et al.

Often times, we specify tasks for a robot using temporal language that can also span different levels of abstraction. The example command ``go to the kitchen before going to the second floor'' contains spatial abstraction, given that ``floor'' consists of individual rooms that can also be referred to in isolation ("kitchen", for example). There is also a temporal ordering of events, defined by the word "before". Previous works have used Linear Temporal Logic (LTL) to interpret temporal language (such as "before"), and Abstract Markov Decision Processes (AMDPs) to interpret hierarchical abstractions (such as "kitchen" and "second floor"), separately. To handle both types of commands at once, we introduce the Abstract Product Markov Decision Process (AP-MDP), a novel approach capable of representing non-Markovian reward functions at different levels of abstractions. The AP-MDP framework translates LTL into its corresponding automata, creates a product Markov Decision Process (MDP) of the LTL specification and the environment MDP, and decomposes the problem into subproblems to enable efficient planning with abstractions. AP-MDP performs faster than a non-hierarchical method of solving LTL problems in over 95% of tasks, and this number only increases as the size of the environment domain increases. We also present a neural sequence-to-sequence model trained to translate language commands into LTL expression, and a new corpus of non-Markovian language commands spanning different levels of abstraction. We test our framework with the collected language commands on a drone, demonstrating that our approach enables a robot to efficiently solve temporal commands at different levels of abstraction.

31.5CLApr 25, 2019
Probing What Different NLP Tasks Teach Machines about Function Word Comprehension

Najoung Kim, Roma Patel, Adam Poliak et al.

We introduce a set of nine challenge tasks that test for the understanding of function words. These tasks are created by structurally mutating sentences from existing datasets to target the comprehension of specific types of function words (e.g., prepositions, wh-words). Using these probing tasks, we explore the effects of various pretraining objectives for sentence encoders (e.g., language modeling, CCG supertagging and natural language inference (NLI)) on the learned representations. Our results show that pretraining on language modeling performs the best on average across our probing tasks, supporting its widespread use for pretraining state-of-the-art NLP models, and CCG supertagging and NLI pretraining perform comparably. Overall, no pretraining objective dominates across the board, and our function word probing tasks highlight several intuitive differences between pretraining objectives, e.g., that NLI helps the comprehension of negation.

32.7CLDec 28, 2018
Can You Tell Me How to Get Past Sesame Street? Sentence-Level Pretraining Beyond Language Modeling

Alex Wang, Jan Hula, Patrick Xia et al.

Natural language understanding has recently seen a surge of progress with the use of sentence encoders like ELMo (Peters et al., 2018a) and BERT (Devlin et al., 2019) which are pretrained on variants of language modeling. We conduct the first large-scale systematic study of candidate pretraining tasks, comparing 19 different tasks both as alternatives and complements to language modeling. Our primary results support the use language modeling, especially when combined with pretraining on additional labeled-data tasks. However, our results are mixed across pretraining tasks and show some concerning trends: In ELMo's pretrain-then-freeze paradigm, random baselines are worryingly strong and results vary strikingly across target tasks. In addition, fine-tuning BERT on an intermediate task often negatively impacts downstream transfer. In a more positive trend, we see modest gains from multitask training, suggesting the development of more sophisticated multitask and transfer learning techniques as an avenue for further research.

32.0CLApr 30, 2018
Syntactic Patterns Improve Information Extraction for Medical Search

Roma Patel, Yinfei Yang, Iain Marshall et al.

Medical professionals search the published literature by specifying the type of patients, the medical intervention(s) and the outcome measure(s) of interest. In this paper we demonstrate how features encoding syntactic patterns improve the performance of state-of-the-art sequence tagging models (both linear and neural) for information extraction of these medically relevant categories. We present an analysis of the type of patterns exploited, and the semantic space induced for these, i.e., the distributed representations learned for identified multi-token patterns. We show that these learned representations differ substantially from those of the constituent unigrams, suggesting that the patterns capture contextual information that is otherwise lost.