CRMay 18
Prompt2Fingerprint: Plug-and-Play LLM Fingerprinting via Text-to-Weight GenerationSixu Chen, Xiang Chen, Hongyao Yu et al.
The widespread deployment and redistribution of large language models (LLMs) have made model provenance tracking a critical challenge. While existing LLM fingerprinting methods, particularly active approaches that embed identity signals via fine-tuning, achieve high accuracy and robustness, they suffer from significant scalability bottlenecks. These methods typically treat fingerprint injection as an independent, one-off optimization task rather than a reusable capability, necessitating separate, resource-intensive training for every new identity. This incurs prohibitive computational costs and deployment delays. To address this, we propose Prompt2Fingerprint (P2F), the first framework that reformulates fingerprinting as a conditional parameter generation task. By leveraging a specialized generator, P2F maps textual descriptions directly to low-rank parameter increments in a single forward pass, enabling plug-and-play LLM fingerprint injection without further model retraining. Our experiments demonstrate that P2F maintains high fingerprint accuracy, harmlessness, and robustness while significantly reducing computational overhead, offering a scalable and instant solution for LLM ownership management.
CVJul 7, 2025Code
ICAS: Detecting Training Data from Autoregressive Image Generative ModelsHongyao Yu, Yixiang Qiu, Yiheng Yang et al.
Autoregressive image generation has witnessed rapid advancements, with prominent models such as scale-wise visual auto-regression pushing the boundaries of visual synthesis. However, these developments also raise significant concerns regarding data privacy and copyright. In response, training data detection has emerged as a critical task for identifying unauthorized data usage in model training. To better understand the vulnerability of autoregressive image generative models to such detection, we conduct the first study applying membership inference to this domain. Our approach comprises two key components: implicit classification and an adaptive score aggregation strategy. First, we compute the implicit token-wise classification score within the query image. Then we propose an adaptive score aggregation strategy to acquire a final score, which places greater emphasis on the tokens with lower scores. A higher final score indicates that the sample is more likely to be involved in the training set. To validate the effectiveness of our method, we adapt existing detection algorithms originally designed for LLMs to visual autoregressive models. Extensive experiments demonstrate the superiority of our method in both class-conditional and text-to-image scenarios. Moreover, our approach exhibits strong robustness and generalization under various data transformations. Furthermore, sufficient experiments suggest two novel key findings: (1) A linear scaling law on membership inference, exposing the vulnerability of large foundation models. (2) Training data from scale-wise visual autoregressive models is easier to detect than other autoregressive paradigms.Our code is available at https://github.com/Chrisqcwx/ImageAR-MIA.
CVApr 29, 2025
GaussTrap: Stealthy Poisoning Attacks on 3D Gaussian Splatting for Targeted Scene ConfusionJiaxin Hong, Sixu Chen, Shuoyang Sun et al.
As 3D Gaussian Splatting (3DGS) emerges as a breakthrough in scene representation and novel view synthesis, its rapid adoption in safety-critical domains (e.g., autonomous systems, AR/VR) urgently demands scrutiny of potential security vulnerabilities. This paper presents the first systematic study of backdoor threats in 3DGS pipelines. We identify that adversaries may implant backdoor views to induce malicious scene confusion during inference, potentially leading to environmental misperception in autonomous navigation or spatial distortion in immersive environments. To uncover this risk, we propose GuassTrap, a novel poisoning attack method targeting 3DGS models. GuassTrap injects malicious views at specific attack viewpoints while preserving high-quality rendering in non-target views, ensuring minimal detectability and maximizing potential harm. Specifically, the proposed method consists of a three-stage pipeline (attack, stabilization, and normal training) to implant stealthy, viewpoint-consistent poisoned renderings in 3DGS, jointly optimizing attack efficacy and perceptual realism to expose security risks in 3D rendering. Extensive experiments on both synthetic and real-world datasets demonstrate that GuassTrap can effectively embed imperceptible yet harmful backdoor views while maintaining high-quality rendering in normal views, validating its robustness, adaptability, and practical applicability.