Mihai Nadin

HC
3papers
56citations
Novelty10%
AI Score14

3 Papers

HCOct 15, 2021
Anticipation-driven Adaptive Architecture for Assisted Living

Mihai Nadin, Asma Naz

Anticipatory expression underlies human performance. Medical conditions and, especially, aging result in diminished anticipatory action. In order to mitigate the loss, means for engaging still available resources (capabilities) can be provided. In particular, anticipation-driven adaptive environments could be beneficial in medical care, as well as in assisted living for those seeking such assistance. These adaptive environments are conceived to be individualized and individualizable, in order to stimulate independent action instead of creating dependencies.

AIDec 3, 2017
In folly ripe. In reason rotten. Putting machine theology to rest

Mihai Nadin

Computation has changed the world more than any previous expressions of knowledge. In its particular algorithmic embodiment, it offers a perspective, within which the digital computer (one of many possible) exercises a role reminiscent of theology. Since it is closed to meaning, algorithmic digital computation can at most mimic the creative aspects of life. AI, in the perspective of time, proved to be less an acronym for artificial intelligence and more of automating tasks associated with intelligence. The entire development led to the hypostatized role of the machine: outputting nothing else but reality, including that of the humanity that made the machine happen. The convergence machine called deep learning is only the latest form through which the deterministic theology of the machine claims more than what extremely effective data processing actually is. A new understanding of complexity, as well as the need to distinguish between the reactive nature of the artificial and the anticipatory nature of the living are suggested as practical responses to the challenges posed by machine theology.

HCJan 18, 2017
Emotional Qualities of VR Space

Asma Naz, Regis Kopper, Ryan P. McMahan et al.

The emotional response a person has to a living space is predominantly affected by light, color and texture as space-making elements. In order to verify whether this phenomenon could be replicated in a simulated environment, we conducted a user study in a six-sided projected immersive display that utilized equivalent design attributes of brightness, color and texture in order to assess to which extent the emotional response in a simulated environment is affected by the same parameters affecting real environments. Since emotional response depends upon the context, we evaluated the emotional responses of two groups of users: inactive (passive) and active (performing a typical daily activity). The results from the perceptual study generated data from which design principles for a virtual living space are articulated. Such a space, as an alternative to expensive built dwellings, could potentially support new, minimalist lifestyles of occupants, defined as the neo-nomads, aligned with their work experience in the digital domain through the generation of emotional experiences of spaces. Data from the experiments confirmed the hypothesis that perceivable emotional aspects of real-world spaces could be successfully generated through simulation of design attributes in the virtual space. The subjective response to the virtual space was consistent with corresponding responses from real-world color and brightness emotional perception. Our data could serve the virtual reality (VR) community in its attempt to conceive of further applications of virtual spaces for well-defined activities.