CVDec 9, 2020
One-Vote Veto: Semi-Supervised Learning for Low-Shot Glaucoma DiagnosisRui Fan, Christopher Bowd, Nicole Brye et al.
Convolutional neural networks (CNNs) are a promising technique for automated glaucoma diagnosis from images of the fundus, and these images are routinely acquired as part of an ophthalmic exam. Nevertheless, CNNs typically require a large amount of well-labeled data for training, which may not be available in many biomedical image classification applications, especially when diseases are rare and where labeling by experts is costly. This article makes two contributions to address this issue: (1) It extends the conventional Siamese network and introduces a training method for low-shot learning when labeled data are limited and imbalanced, and (2) it introduces a novel semi-supervised learning strategy that uses additional unlabeled training data to achieve greater accuracy. Our proposed multi-task Siamese network (MTSN) can employ any backbone CNN, and we demonstrate with four backbone CNNs that its accuracy with limited training data approaches the accuracy of backbone CNNs trained with a dataset that is 50 times larger. We also introduce One-Vote Veto (OVV) self-training, a semi-supervised learning strategy that is designed specifically for MTSNs. By taking both self-predictions and contrastive predictions of the unlabeled training data into account, OVV self-training provides additional pseudo labels for fine-tuning a pre-trained MTSN. Using a large (imbalanced) dataset with 66,715 fundus photographs acquired over 15 years, extensive experimental results demonstrate the effectiveness of low-shot learning with MTSN and semi-supervised learning with OVV self-training. Three additional, smaller clinical datasets of fundus images acquired under different conditions (cameras, instruments, locations, populations) are used to demonstrate the generalizability of the proposed methods.
CVAug 9, 2020
Neural Reflectance Fields for Appearance AcquisitionSai Bi, Zexiang Xu, Pratul Srinivasan et al.
We present Neural Reflectance Fields, a novel deep scene representation that encodes volume density, normal and reflectance properties at any 3D point in a scene using a fully-connected neural network. We combine this representation with a physically-based differentiable ray marching framework that can render images from a neural reflectance field under any viewpoint and light. We demonstrate that neural reflectance fields can be estimated from images captured with a simple collocated camera-light setup, and accurately model the appearance of real-world scenes with complex geometry and reflectance. Once estimated, they can be used to render photo-realistic images under novel viewpoint and (non-collocated) lighting conditions and accurately reproduce challenging effects like specularities, shadows and occlusions. This allows us to perform high-quality view synthesis and relighting that is significantly better than previous methods. We also demonstrate that we can compose the estimated neural reflectance field of a real scene with traditional scene models and render them using standard Monte Carlo rendering engines. Our work thus enables a complete pipeline from high-quality and practical appearance acquisition to 3D scene composition and rendering.
CVJul 20, 2020
Deep Reflectance Volumes: Relightable Reconstructions from Multi-View Photometric ImagesSai Bi, Zexiang Xu, Kalyan Sunkavalli et al.
We present a deep learning approach to reconstruct scene appearance from unstructured images captured under collocated point lighting. At the heart of Deep Reflectance Volumes is a novel volumetric scene representation consisting of opacity, surface normal and reflectance voxel grids. We present a novel physically-based differentiable volume ray marching framework to render these scene volumes under arbitrary viewpoint and lighting. This allows us to optimize the scene volumes to minimize the error between their rendered images and the captured images. Our method is able to reconstruct real scenes with challenging non-Lambertian reflectance and complex geometry with occlusions and shadowing. Moreover, it accurately generalizes to novel viewpoints and lighting, including non-collocated lighting, rendering photorealistic images that are significantly better than state-of-the-art mesh-based methods. We also show that our learned reflectance volumes are editable, allowing for modifying the materials of the captured scenes.
CVMar 27, 2020
Deep 3D Capture: Geometry and Reflectance from Sparse Multi-View ImagesSai Bi, Zexiang Xu, Kalyan Sunkavalli et al.
We introduce a novel learning-based method to reconstruct the high-quality geometry and complex, spatially-varying BRDF of an arbitrary object from a sparse set of only six images captured by wide-baseline cameras under collocated point lighting. We first estimate per-view depth maps using a deep multi-view stereo network; these depth maps are used to coarsely align the different views. We propose a novel multi-view reflectance estimation network architecture that is trained to pool features from these coarsely aligned images and predict per-view spatially-varying diffuse albedo, surface normals, specular roughness and specular albedo. We do this by jointly optimizing the latent space of our multi-view reflectance network to minimize the photometric error between images rendered with our predictions and the input images. While previous state-of-the-art methods fail on such sparse acquisition setups, we demonstrate, via extensive experiments on synthetic and real data, that our method produces high-quality reconstructions that can be used to render photorealistic images.
CVJun 7, 2019
Detecting the Starting Frame of Actions in VideoIljung S. Kwak, Jian-Zhong Guo, Adam Hantman et al.
In this work, we address the problem of precisely localizing key frames of an action, for example, the precise time that a pitcher releases a baseball, or the precise time that a crowd begins to applaud. Key frame localization is a largely overlooked and important action-recognition problem, for example in the field of neuroscience, in which we would like to understand the neural activity that produces the start of a bout of an action. To address this problem, we introduce a novel structured loss function that properly weights the types of errors that matter in such applications: it more heavily penalizes extra and missed action start detections over small misalignments. Our structured loss is based on the best matching between predicted and labeled action starts. We train recurrent neural networks (RNNs) to minimize differentiable approximations of this loss. To evaluate these methods, we introduce the Mouse Reach Dataset, a large, annotated video dataset of mice performing a sequence of actions. The dataset was collected and labeled by experts for the purpose of neuroscience research. On this dataset, we demonstrate that our method outperforms related approaches and baseline methods using an unstructured loss.
CVDec 1, 2017
Image to Image Translation for Domain AdaptationZak Murez, Soheil Kolouri, David Kriegman et al.
We propose a general framework for unsupervised domain adaptation, which allows deep neural networks trained on a source domain to be tested on a different target domain without requiring any training annotations in the target domain. This is achieved by adding extra networks and losses that help regularize the features extracted by the backbone encoder network. To this end we propose the novel use of the recently proposed unpaired image-toimage translation framework to constrain the features extracted by the encoder network. Specifically, we require that the features extracted are able to reconstruct the images in both domains. In addition we require that the distribution of features extracted from images in the two domains are indistinguishable. Many recent works can be seen as specific cases of our general framework. We apply our method for domain adaptation between MNIST, USPS, and SVHN datasets, and Amazon, Webcam and DSLR Office datasets in classification tasks, and also between GTA5 and Cityscapes datasets for a segmentation task. We demonstrate state of the art performance on each of these datasets.
CVMay 26, 2016
Dense Volume-to-Volume Vascular Boundary DetectionJameson Merkow, David Kriegman, Alison Marsden et al.
In this work, we present a novel 3D-Convolutional Neural Network (CNN) architecture called I2I-3D that predicts boundary location in volumetric data. Our fine-to-fine, deeply supervised framework addresses three critical issues to 3D boundary detection: (1) efficient, holistic, end-to-end volumetric label training and prediction (2) precise voxel-level prediction to capture fine scale structures prevalent in medical data and (3) directed multi-scale, multi-level feature learning. We evaluate our approach on a dataset consisting of 93 medical image volumes with a wide variety of anatomical regions and vascular structures. In the process, we also introduce HED-3D, a 3D extension of the state-of-the-art 2D edge detector (HED). We show that our deep learning approach out-performs, the current state-of-the-art in 3D vascular boundary detection (structured forests 3D), by a large margin, as well as HED applied to slices, and HED-3D while successfully localizing fine structures. With our approach, boundary detection takes about one minute on a typical 512x512x512 volume.
CVSep 24, 2015
Learning Concept Embeddings with Combined Human-Machine ExpertiseMichael J. Wilber, Iljung S. Kwak, David Kriegman et al.
This paper presents our work on "SNaCK," a low-dimensional concept embedding algorithm that combines human expertise with automatic machine similarity kernels. Both parts are complimentary: human insight can capture relationships that are not apparent from the object's visual similarity and the machine can help relieve the human from having to exhaustively specify many constraints. We show that our SNaCK embeddings are useful in several tasks: distinguishing prime and nonprime numbers on MNIST, discovering labeling mistakes in the Caltech UCSD Birds (CUB) dataset with the help of deep-learned features, creating training datasets for bird classifiers, capturing subjective human taste on a new dataset of 10,000 foods, and qualitatively exploring an unstructured set of pictographic characters. Comparisons with the state-of-the-art in these tasks show that SNaCK produces better concept embeddings that require less human supervision than the leading methods.