John Alasdair Warwicker

2papers

2 Papers

22.4NEMay 28
Selection Hyper-heuristics Can Automatically Adjust the Learning Period to Optimally Solve Pseudo-Boolean Problems

Benjamin Doerr, Pietro S. Oliveto, John Alasdair Warwicker

The Random Gradient hyper-heuristic was recently shown to be able to learn the optimal neighbourhood size when optimizing the LeadingOnes benchmark via the Randomised Local Search (RLS) meta-heuristic. However, for this to happen, a learning period of a certain length $τ$ had to be used, differently from classic hyper-heuristics, which change their behaviour based on the success of only the previous iteration. In this paper, we show how to automatically set this new parameter value, relieving the user from the non-trivial task of controlling this novel algorithm parameter. We prove that the resulting hyper-heuristic selects the optimal neighbourhood size in a $1-o(1)$ fraction of the iterations and, consequently, optimises the LeadingOnes benchmark in the best possible time (apart from lower-order terms) achievable with these neighborhood sizes.

NEJan 23, 2018
Simple Hyper-heuristics Control the Neighbourhood Size of Randomised Local Search Optimally for LeadingOnes

Andrei Lissovoi, Pietro S. Oliveto, John Alasdair Warwicker

Selection HHs are randomised search methodologies which choose and execute heuristics during the optimisation process from a set of low-level heuristics. A machine learning mechanism is generally used to decide which low-level heuristic should be applied in each decision step. In this paper we analyse whether sophisticated learning mechanisms are always necessary for HHs to perform well. To this end we consider the most simple HHs from the literature and rigorously analyse their performance for the LeadingOnes function. Our analysis shows that the standard Simple Random, Permutation, Greedy and Random Gradient HHs show no signs of learning. While the former HHs do not attempt to learn from the past performance of low-level heuristics, the idea behind the Random Gradient HH is to continue to exploit the currently selected heuristic as long as it is successful. Hence, it is embedded with a reinforcement learning mechanism with the shortest possible memory. However, the probability that a promising heuristic is successful in the next step is relatively low when perturbing a reasonable solution to a combinatorial optimisation problem. We generalise the simple Random Gradient HH so success can be measured over a fixed period of time tau, instead of a single iteration. For LO we prove that the Generalised Random Gradient HH can learn to adapt the neighbourhood size of RLS to optimality during the run. We prove it has the best possible performance achievable with the low-level heuristics. We also prove that the performance of the HH improves as the number of low-level local search heuristics to choose from increases. Finally, we show that the advantages of GRG over RLS and EAs using standard bit mutation increase if the anytime performance is considered. Experimental analyses confirm these results for different problem sizes.