LGFeb 1, 2023
Off-the-Grid MARL: Datasets with Baselines for Offline Multi-Agent Reinforcement LearningClaude Formanek, Asad Jeewa, Jonathan Shock et al.
Being able to harness the power of large datasets for developing cooperative multi-agent controllers promises to unlock enormous value for real-world applications. Many important industrial systems are multi-agent in nature and are difficult to model using bespoke simulators. However, in industry, distributed processes can often be recorded during operation, and large quantities of demonstrative data stored. Offline multi-agent reinforcement learning (MARL) provides a promising paradigm for building effective decentralised controllers from such datasets. However, offline MARL is still in its infancy and therefore lacks standardised benchmark datasets and baselines typically found in more mature subfields of reinforcement learning (RL). These deficiencies make it difficult for the community to sensibly measure progress. In this work, we aim to fill this gap by releasing off-the-grid MARL (OG-MARL): a growing repository of high-quality datasets with baselines for cooperative offline MARL research. Our datasets provide settings that are characteristic of real-world systems, including complex environment dynamics, heterogeneous agents, non-stationarity, many agents, partial observability, suboptimality, sparse rewards and demonstrated coordination. For each setting, we provide a range of different dataset types (e.g. Good, Medium, Poor, and Replay) and profile the composition of experiences for each dataset. We hope that OG-MARL will serve the community as a reliable source of datasets and help drive progress, while also providing an accessible entry point for researchers new to the field.
LGNov 20, 2025
Limitations of Scalarisation in MORL: A Comparative Study in Discrete EnvironmentsMuhammad Sa'ood Shah, Asad Jeewa
Scalarisation functions are widely employed in MORL algorithms to enable intelligent decision-making. However, these functions often struggle to approximate the Pareto front accurately, rendering them unideal in complex, uncertain environments. This study examines selected Multi-Objective Reinforcement Learning (MORL) algorithms across MORL environments with discrete action and observation spaces. We aim to investigate further the limitations associated with scalarisation approaches for decision-making in multi-objective settings. Specifically, we use an outer-loop multi-policy methodology to assess the performance of a seminal single-policy MORL algorithm, MO Q-Learning implemented with linear scalarisation and Chebyshev scalarisation functions. In addition, we explore a pioneering inner-loop multi-policy algorithm, Pareto Q-Learning, which offers a more robust alternative. Our findings reveal that the performance of the scalarisation functions is highly dependent on the environment and the shape of the Pareto front. These functions often fail to retain the solutions uncovered during learning and favour finding solutions in certain regions of the solution space. Moreover, finding the appropriate weight configurations to sample the entire Pareto front is complex, limiting their applicability in uncertain settings. In contrast, inner-loop multi-policy algorithms may provide a more sustainable and generalizable approach and potentially facilitate intelligent decision-making in dynamic and uncertain environments.
LGNov 20, 2025
A Comparison Between Decision Transformers and Traditional Offline Reinforcement Learning AlgorithmsAli Murtaza Caunhye, Asad Jeewa
The field of Offline Reinforcement Learning (RL) aims to derive effective policies from pre-collected datasets without active environment interaction. While traditional offline RL algorithms like Conservative Q-Learning (CQL) and Implicit Q-Learning (IQL) have shown promise, they often face challenges in balancing exploration and exploitation, especially in environments with varying reward densities. The recently proposed Decision Transformer (DT) approach, which reframes offline RL as a sequence modelling problem, has demonstrated impressive results across various benchmarks. This paper presents a comparative study evaluating the performance of DT against traditional offline RL algorithms in dense and sparse reward settings for the ANT continous control environment. Our research investigates how these algorithms perform when faced with different reward structures, examining their ability to learn effective policies and generalize across varying levels of feedback. Through empirical analysis in the ANT environment, we found that DTs showed less sensitivity to varying reward density compared to other methods and particularly excelled with medium-expert datasets in sparse reward scenarios. In contrast, traditional value-based methods like IQL showed improved performance in dense reward settings with high-quality data, while CQL offered balanced performance across different data qualities. Additionally, DTs exhibited lower variance in performance but required significantly more computational resources compared to traditional approaches. These findings suggest that sequence modelling approaches may be more suitable for scenarios with uncertain reward structures or mixed-quality data, while value-based methods remain competitive in settings with dense rewards and high-quality demonstrations.