CVJan 28, 2022Code
Mobile Robot Manipulation using Pure Object DetectionBrent Griffin
This paper addresses the problem of mobile robot manipulation using object detection. Our approach uses detection and control as complimentary functions that learn from real-world interactions. We develop an end-to-end manipulation method based solely on detection and introduce Task-focused Few-shot Object Detection (TFOD) to learn new objects and settings. Our robot collects its own training data and automatically determines when to retrain detection to improve performance across various subtasks (e.g., grasping). Notably, detection training is low-cost, and our robot learns to manipulate new objects using as few as four clicks of annotation. In physical experiments, our robot learns visual control from a single click of annotation and a novel update formulation, manipulates new objects in clutter and other mobile settings, and achieves state-of-the-art results on an existing visual servo control and depth estimation benchmark. Finally, we develop a TFOD Benchmark to support future object detection research for robotics: https://github.com/griffbr/tfod.
CVMar 29, 2018Code
Learning Kinematic Descriptions using SPARE: Simulated and Physical ARticulated Extendable datasetAbhishek Venkataraman, Brent Griffin, Jason J. Corso
Next generation robots will need to understand intricate and articulated objects as they cooperate in human environments. To do so, these robots will need to move beyond their current abilities--- working with relatively simple objects in a task-indifferent manner--- toward more sophisticated abilities that dynamically estimate the properties of complex, articulated objects. To that end, we make two compelling contributions toward general articulated (physical) object understanding in this paper. First, we introduce a new dataset, SPARE: Simulated and Physical ARticulated Extendable dataset. SPARE is an extendable open-source dataset providing equivalent simulated and physical instances of articulated objects (kinematic chains), providing the greater research community with a training and evaluation tool for methods generating kinematic descriptions of articulated objects. To the best of our knowledge, this is the first joint visual and physical (3D-printable) dataset for the Vision community. Second, we present a deep neural network that can predit the number of links and the length of the links of an articulated object. These new ideas outperform classical approaches to understanding kinematic chains, such tracking-based methods, which fail in the case of occlusion and do not leverage multiple views when available.
ROFeb 7, 2018Code
A Critical Investigation of Deep Reinforcement Learning for NavigationVikas Dhiman, Shurjo Banerjee, Brent Griffin et al.
The navigation problem is classically approached in two steps: an exploration step, where map-information about the environment is gathered; and an exploitation step, where this information is used to navigate efficiently. Deep reinforcement learning (DRL) algorithms, alternatively, approach the problem of navigation in an end-to-end fashion. Inspired by the classical approach, we ask whether DRL algorithms are able to inherently explore, gather and exploit map-information over the course of navigation. We build upon Mirowski et al. [2017] work and introduce a systematic suite of experiments that vary three parameters: the agent's starting location, the agent's target location, and the maze structure. We choose evaluation metrics that explicitly measure the algorithm's ability to gather and exploit map-information. Our experiments show that when trained and tested on the same maps, the algorithm successfully gathers and exploits map-information. However, when trained and tested on different sets of maps, the algorithm fails to transfer the ability to gather and exploit map-information to unseen maps. Furthermore, we find that when the goal location is randomized and the map is kept static, the algorithm is able to gather and exploit map-information but the exploitation is far from optimal. We open-source our experimental suite in the hopes that it serves as a framework for the comparison of future algorithms and leads to the discovery of robust alternatives to classical navigation methods.
ROApr 1, 2019
Robot-Supervised Learning for Object SegmentationVictoria Florence, Jason J. Corso, Brent Griffin
To be effective in unstructured and changing environments, robots must learn to recognize new objects. Deep learning has enabled rapid progress for object detection and segmentation in computer vision; however, this progress comes at the price of human annotators labeling many training examples. This paper addresses the problem of extending learning-based segmentation methods to robotics applications where annotated training data is not available. Our method enables pixelwise segmentation of grasped objects. We factor the problem of segmenting the object from the background into two sub-problems: (1) segmenting the robot manipulator and object from the background and (2) segmenting the object from the manipulator. We propose a kinematics-based foreground segmentation technique to solve (1). To solve (2), we train a self-recognition network that segments the robot manipulator. We train this network without human supervision, leveraging our foreground segmentation technique from (1) to label a training set of images containing the robot manipulator without a grasped object. We demonstrate experimentally that our method outperforms state-of-the-art adaptable in-hand object segmentation. We also show that a training set composed of automatically labelled images of grasped objects improves segmentation performance on a test set of images of the same objects in the environment.
ROJan 17, 2019
Kinematically-Informed Interactive Perception: Robot-Generated 3D Models for ClassificationAbhishek Venkataraman, Brent Griffin, Jason J. Corso
To be useful in everyday environments, robots must be able to observe and learn about objects. Recent datasets enable progress for classifying data into known object categories; however, it is unclear how to collect reliable object data when operating in cluttered, partially-observable environments. In this paper, we address the problem of building complete 3D models for real-world objects using a robot platform, which can remove objects from clutter for better classification. Furthermore, we are able to learn entirely new object categories as they are encountered, enabling the robot to classify previously unidentifiable objects during future interactions. We build models of grasped objects using simultaneous manipulation and observation, and we guide the processing of visual data using a kinematic description of the robot to combine observations from different view-points and remove background noise. To test our framework, we use a mobile manipulation robot equipped with an RGBD camera to build voxelized representations of unknown objects and then classify them into new categories. We then have the robot remove objects from clutter to manipulate, observe, and classify them in real-time.
ROJan 12, 2018
Predicting Future Lane Changes of Other Highway Vehicles using RNN-based Deep ModelsSajan Patel, Brent Griffin, Kristofer Kusano et al.
In the event of sensor failure, autonomous vehicles need to safely execute emergency maneuvers while avoiding other vehicles on the road. To accomplish this, the sensor-failed vehicle must predict the future semantic behaviors of other drivers, such as lane changes, as well as their future trajectories given a recent window of past sensor observations. We address the first issue of semantic behavior prediction in this paper, which is a precursor to trajectory prediction, by introducing a framework that leverages the power of recurrent neural networks (RNNs) and graphical models. Our goal is to predict the future categorical driving intent, for lane changes, of neighboring vehicles up to three seconds into the future given as little as a one-second window of past LIDAR, GPS, inertial, and map data. We collect real-world data containing over 20 hours of highway driving using an autonomous Toyota vehicle. We propose a composite RNN model by adopting the methodology of Structural Recurrent Neural Networks (RNNs) to learn factor functions and take advantage of both the high-level structure of graphical models and the sequence modeling power of RNNs, which we expect to afford more transparent modeling and activity than opaque, single RNN models. To demonstrate our approach, we validate our model using authentic interstate highway driving to predict the future lane change maneuvers of other vehicles neighboring our autonomous vehicle. We find that our composite Structural RNN outperforms baselines by as much as 12% in balanced accuracy metrics.