LGOct 22, 2022
Probing Transfer in Deep Reinforcement Learning without Task EngineeringAndrei A. Rusu, Sebastian Flennerhag, Dushyant Rao et al. · deepmind
We evaluate the use of original game curricula supported by the Atari 2600 console as a heterogeneous transfer benchmark for deep reinforcement learning agents. Game designers created curricula using combinations of several discrete modifications to the basic versions of games such as Space Invaders, Breakout and Freeway, making them progressively more challenging for human players. By formally organising these modifications into several factors of variation, we are able to show that Analyses of Variance (ANOVA) are a potent tool for studying the effects of human-relevant domain changes on the learning and transfer performance of a deep reinforcement learning agent. Since no manual task engineering is needed on our part, leveraging the original multi-factorial design avoids the pitfalls of unintentionally biasing the experimental setup. We find that game design factors have a large and statistically significant impact on an agent's ability to learn, and so do their combinatorial interactions. Furthermore, we show that zero-shot transfer from the basic games to their respective variations is possible, but the variance in performance is also largely explained by interactions between factors. As such, we argue that Atari game curricula offer a challenging benchmark for transfer learning in RL, that can help the community better understand the generalisation capabilities of RL agents along dimensions which meaningfully impact human generalisation performance. As a start, we report that value-function finetuning of regularly trained agents achieves positive transfer in a majority of cases, but significant headroom for algorithmic innovation remains. We conclude with the observation that selective transfer from multiple variants could further improve performance.
LGSep 13, 2022
Meta-Gradients in Non-Stationary EnvironmentsJelena Luketina, Sebastian Flennerhag, Yannick Schroecker et al. · deepmind
Meta-gradient methods (Xu et al., 2018; Zahavy et al., 2020) offer a promising solution to the problem of hyperparameter selection and adaptation in non-stationary reinforcement learning problems. However, the properties of meta-gradients in such environments have not been systematically studied. In this work, we bring new clarity to meta-gradients in non-stationary environments. Concretely, we ask: (i) how much information should be given to the learned optimizers, so as to enable faster adaptation and generalization over a lifetime, (ii) what meta-optimizer functions are learned in this process, and (iii) whether meta-gradient methods provide a bigger advantage in highly non-stationary environments. To study the effect of information provided to the meta-optimizer, as in recent works (Flennerhag et al., 2021; Almeida et al., 2021), we replace the tuned meta-parameters of fixed update rules with learned meta-parameter functions of selected context features. The context features carry information about agent performance and changes in the environment and hence can inform learned meta-parameter schedules. We find that adding more contextual information is generally beneficial, leading to faster adaptation of meta-parameter values and increased performance over a lifetime. We support these results with a qualitative analysis of resulting meta-parameter schedules and learned functions of context features. Lastly, we find that without context, meta-gradients do not provide a consistent advantage over the baseline in highly non-stationary environments. Our findings suggest that contextualizing meta-gradients can play a pivotal role in extracting high performance from meta-gradients in non-stationary settings.
NENov 21, 2022
Discovering Evolution Strategies via Meta-Black-Box OptimizationRobert Tjarko Lange, Tom Schaul, Yutian Chen et al.
Optimizing functions without access to gradients is the remit of black-box methods such as evolution strategies. While highly general, their learning dynamics are often times heuristic and inflexible - exactly the limitations that meta-learning can address. Hence, we propose to discover effective update rules for evolution strategies via meta-learning. Concretely, our approach employs a search strategy parametrized by a self-attention-based architecture, which guarantees the update rule is invariant to the ordering of the candidate solutions. We show that meta-evolving this system on a small set of representative low-dimensional analytic optimization problems is sufficient to discover new evolution strategies capable of generalizing to unseen optimization problems, population sizes and optimization horizons. Furthermore, the same learned evolution strategy can outperform established neuroevolution baselines on supervised and continuous control tasks. As additional contributions, we ablate the individual neural network components of our method; reverse engineer the learned strategy into an explicit heuristic form, which remains highly competitive; and show that it is possible to self-referentially train an evolution strategy from scratch, with the learned update rule used to drive the outer meta-learning loop.
NEApr 8, 2023
Discovering Attention-Based Genetic Algorithms via Meta-Black-Box OptimizationRobert Tjarko Lange, Tom Schaul, Yutian Chen et al.
Genetic algorithms constitute a family of black-box optimization algorithms, which take inspiration from the principles of biological evolution. While they provide a general-purpose tool for optimization, their particular instantiations can be heuristic and motivated by loose biological intuition. In this work we explore a fundamentally different approach: Given a sufficiently flexible parametrization of the genetic operators, we discover entirely new genetic algorithms in a data-driven fashion. More specifically, we parametrize selection and mutation rate adaptation as cross- and self-attention modules and use Meta-Black-Box-Optimization to evolve their parameters on a set of diverse optimization tasks. The resulting Learned Genetic Algorithm outperforms state-of-the-art adaptive baseline genetic algorithms and generalizes far beyond its meta-training settings. The learned algorithm can be applied to previously unseen optimization problems, search dimensions & evaluation budgets. We conduct extensive analysis of the discovered operators and provide ablation experiments, which highlight the benefits of flexible module parametrization and the ability to transfer (`plug-in') the learned operators to conventional genetic algorithms.
AIMay 26, 2022
Discovering Policies with DOMiNO: Diversity Optimization Maintaining Near OptimalityTom Zahavy, Yannick Schroecker, Feryal Behbahani et al.
Finding different solutions to the same problem is a key aspect of intelligence associated with creativity and adaptation to novel situations. In reinforcement learning, a set of diverse policies can be useful for exploration, transfer, hierarchy, and robustness. We propose DOMiNO, a method for Diversity Optimization Maintaining Near Optimality. We formalize the problem as a Constrained Markov Decision Process where the objective is to find diverse policies, measured by the distance between the state occupancies of the policies in the set, while remaining near-optimal with respect to the extrinsic reward. We demonstrate that the method can discover diverse and meaningful behaviors in various domains, such as different locomotion patterns in the DeepMind Control Suite. We perform extensive analysis of our approach, compare it with other multi-objective baselines, demonstrate that we can control both the quality and the diversity of the set via interpretable hyperparameters, and show that the discovered set is robust to perturbations.
LGFeb 2, 2023
ReLOAD: Reinforcement Learning with Optimistic Ascent-Descent for Last-Iterate Convergence in Constrained MDPsTed Moskovitz, Brendan O'Donoghue, Vivek Veeriah et al.
In recent years, Reinforcement Learning (RL) has been applied to real-world problems with increasing success. Such applications often require to put constraints on the agent's behavior. Existing algorithms for constrained RL (CRL) rely on gradient descent-ascent, but this approach comes with a caveat. While these algorithms are guaranteed to converge on average, they do not guarantee last-iterate convergence, i.e., the current policy of the agent may never converge to the optimal solution. In practice, it is often observed that the policy alternates between satisfying the constraints and maximizing the reward, rarely accomplishing both objectives simultaneously. Here, we address this problem by introducing Reinforcement Learning with Optimistic Ascent-Descent (ReLOAD), a principled CRL method with guaranteed last-iterate convergence. We demonstrate its empirical effectiveness on a wide variety of CRL problems including discrete MDPs and continuous control. In the process we establish a benchmark of challenging CRL problems.
LGJun 18, 2023
Acceleration in Policy OptimizationVeronica Chelu, Tom Zahavy, Arthur Guez et al.
We work towards a unifying paradigm for accelerating policy optimization methods in reinforcement learning (RL) by integrating foresight in the policy improvement step via optimistic and adaptive updates. Leveraging the connection between policy iteration and policy gradient methods, we view policy optimization algorithms as iteratively solving a sequence of surrogate objectives, local lower bounds on the original objective. We define optimism as predictive modelling of the future behavior of a policy, and adaptivity as taking immediate and anticipatory corrective actions to mitigate accumulating errors from overshooting predictions or delayed responses to change. We use this shared lens to jointly express other well-known algorithms, including model-based policy improvement based on forward search, and optimistic meta-learning algorithms. We analyze properties of this formulation, and show connections to other accelerated optimization algorithms. Then, we design an optimistic policy gradient algorithm, adaptive via meta-gradient learning, and empirically highlight several design choices pertaining to acceleration, in an illustrative task.
LGJan 9, 2023
Optimistic Meta-GradientsSebastian Flennerhag, Tom Zahavy, Brendan O'Donoghue et al.
We study the connection between gradient-based meta-learning and convex op-timisation. We observe that gradient descent with momentum is a special case of meta-gradients, and building on recent results in optimisation, we prove convergence rates for meta-learning in the single task setting. While a meta-learned update rule can yield faster convergence up to constant factor, it is not sufficient for acceleration. Instead, some form of optimism is required. We show that optimism in meta-learning can be captured through Bootstrapped Meta-Gradients (Flennerhag et al., 2022), providing deeper insight into its underlying mechanics.
CLJul 7, 2025
Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic CapabilitiesGheorghe Comanici, Eric Bieber, Mike Schaekermann et al. · amazon-science, baidu
In this report, we introduce the Gemini 2.X model family: Gemini 2.5 Pro and Gemini 2.5 Flash, as well as our earlier Gemini 2.0 Flash and Flash-Lite models. Gemini 2.5 Pro is our most capable model yet, achieving SoTA performance on frontier coding and reasoning benchmarks. In addition to its incredible coding and reasoning skills, Gemini 2.5 Pro is a thinking model that excels at multimodal understanding and it is now able to process up to 3 hours of video content. Its unique combination of long context, multimodal and reasoning capabilities can be combined to unlock new agentic workflows. Gemini 2.5 Flash provides excellent reasoning abilities at a fraction of the compute and latency requirements and Gemini 2.0 Flash and Flash-Lite provide high performance at low latency and cost. Taken together, the Gemini 2.X model generation spans the full Pareto frontier of model capability vs cost, allowing users to explore the boundaries of what is possible with complex agentic problem solving.
LGApr 7, 2020Code
QuantNet: Transferring Learning Across Systematic Trading StrategiesAdriano Koshiyama, Sebastian Flennerhag, Stefano B. Blumberg et al.
Systematic financial trading strategies account for over 80% of trade volume in equities and a large chunk of the foreign exchange market. In spite of the availability of data from multiple markets, current approaches in trading rely mainly on learning trading strategies per individual market. In this paper, we take a step towards developing fully end-to-end global trading strategies that leverage systematic trends to produce superior market-specific trading strategies. We introduce QuantNet: an architecture that learns market-agnostic trends and use these to learn superior market-specific trading strategies. Each market-specific model is composed of an encoder-decoder pair. The encoder transforms market-specific data into an abstract latent representation that is processed by a global model shared by all markets, while the decoder learns a market-specific trading strategy based on both local and global information from the market-specific encoder and the global model. QuantNet uses recent advances in transfer and meta-learning, where market-specific parameters are free to specialize on the problem at hand, whilst market-agnostic parameters are driven to capture signals from all markets. By integrating over idiosyncratic market data we can learn general transferable dynamics, avoiding the problem of overfitting to produce strategies with superior returns. We evaluate QuantNet on historical data across 3103 assets in 58 global equity markets. Against the top performing baseline, QuantNet yielded 51% higher Sharpe and 69% Calmar ratios. In addition we show the benefits of our approach over the non-transfer learning variant, with improvements of 15% and 41% in Sharpe and Calmar ratios. Code available in appendix.
LGDec 14, 2023
Vision-Language Models as a Source of RewardsKate Baumli, Satinder Baveja, Feryal Behbahani et al. · oxford
Building generalist agents that can accomplish many goals in rich open-ended environments is one of the research frontiers for reinforcement learning. A key limiting factor for building generalist agents with RL has been the need for a large number of reward functions for achieving different goals. We investigate the feasibility of using off-the-shelf vision-language models, or VLMs, as sources of rewards for reinforcement learning agents. We show how rewards for visual achievement of a variety of language goals can be derived from the CLIP family of models, and used to train RL agents that can achieve a variety of language goals. We showcase this approach in two distinct visual domains and present a scaling trend showing how larger VLMs lead to more accurate rewards for visual goal achievement, which in turn produces more capable RL agents.
LGSep 22, 2021
Introducing Symmetries to Black Box Meta Reinforcement LearningLouis Kirsch, Sebastian Flennerhag, Hado van Hasselt et al.
Meta reinforcement learning (RL) attempts to discover new RL algorithms automatically from environment interaction. In so-called black-box approaches, the policy and the learning algorithm are jointly represented by a single neural network. These methods are very flexible, but they tend to underperform in terms of generalisation to new, unseen environments. In this paper, we explore the role of symmetries in meta-generalisation. We show that a recent successful meta RL approach that meta-learns an objective for backpropagation-based learning exhibits certain symmetries (specifically the reuse of the learning rule, and invariance to input and output permutations) that are not present in typical black-box meta RL systems. We hypothesise that these symmetries can play an important role in meta-generalisation. Building off recent work in black-box supervised meta learning, we develop a black-box meta RL system that exhibits these same symmetries. We show through careful experimentation that incorporating these symmetries can lead to algorithms with a greater ability to generalise to unseen action & observation spaces, tasks, and environments.
LGSep 9, 2021
Bootstrapped Meta-LearningSebastian Flennerhag, Yannick Schroecker, Tom Zahavy et al.
Meta-learning empowers artificial intelligence to increase its efficiency by learning how to learn. Unlocking this potential involves overcoming a challenging meta-optimisation problem. We propose an algorithm that tackles this problem by letting the meta-learner teach itself. The algorithm first bootstraps a target from the meta-learner, then optimises the meta-learner by minimising the distance to that target under a chosen (pseudo-)metric. Focusing on meta-learning with gradients, we establish conditions that guarantee performance improvements and show that the metric can control meta-optimisation. Meanwhile, the bootstrapping mechanism can extend the effective meta-learning horizon without requiring backpropagation through all updates. We achieve a new state-of-the art for model-free agents on the Atari ALE benchmark and demonstrate that it yields both performance and efficiency gains in multi-task meta-learning. Finally, we explore how bootstrapping opens up new possibilities and find that it can meta-learn efficient exploration in an epsilon-greedy Q-learning agent, without backpropagating through the update rule.
AIJun 1, 2021
Discovering Diverse Nearly Optimal Policies with Successor FeaturesTom Zahavy, Brendan O'Donoghue, Andre Barreto et al.
Finding different solutions to the same problem is a key aspect of intelligence associated with creativity and adaptation to novel situations. In reinforcement learning, a set of diverse policies can be useful for exploration, transfer, hierarchy, and robustness. We propose Diverse Successive Policies, a method for discovering policies that are diverse in the space of Successor Features, while assuring that they are near optimal. We formalize the problem as a Constrained Markov Decision Process (CMDP) where the goal is to find policies that maximize diversity, characterized by an intrinsic diversity reward, while remaining near-optimal with respect to the extrinsic reward of the MDP. We also analyze how recently proposed robustness and discrimination rewards perform and find that they are sensitive to the initialization of the procedure and may converge to sub-optimal solutions. To alleviate this, we propose new explicit diversity rewards that aim to minimize the correlation between the Successor Features of the policies in the set. We compare the different diversity mechanisms in the DeepMind Control Suite and find that the type of explicit diversity we are proposing is important to discover distinct behavior, like for example different locomotion patterns.
AIOct 5, 2020
Temporal Difference Uncertainties as a Signal for ExplorationSebastian Flennerhag, Jane X. Wang, Pablo Sprechmann et al.
An effective approach to exploration in reinforcement learning is to rely on an agent's uncertainty over the optimal policy, which can yield near-optimal exploration strategies in tabular settings. However, in non-tabular settings that involve function approximators, obtaining accurate uncertainty estimates is almost as challenging a problem. In this paper, we highlight that value estimates are easily biased and temporally inconsistent. In light of this, we propose a novel method for estimating uncertainty over the value function that relies on inducing a distribution over temporal difference errors. This exploration signal controls for state-action transitions so as to isolate uncertainty in value that is due to uncertainty over the agent's parameters. Because our measure of uncertainty conditions on state-action transitions, we cannot act on this measure directly. Instead, we incorporate it as an intrinsic reward and treat exploration as a separate learning problem, induced by the agent's temporal difference uncertainties. We introduce a distinct exploration policy that learns to collect data with high estimated uncertainty, which gives rise to a curriculum that smoothly changes throughout learning and vanishes in the limit of perfect value estimates. We evaluate our method on hard exploration tasks, including Deep Sea and Atari 2600 environments and find that our proposed form of exploration facilitates both diverse and deep exploration.
LGAug 30, 2019
Meta-Learning with Warped Gradient DescentSebastian Flennerhag, Andrei A. Rusu, Razvan Pascanu et al.
Learning an efficient update rule from data that promotes rapid learning of new tasks from the same distribution remains an open problem in meta-learning. Typically, previous works have approached this issue either by attempting to train a neural network that directly produces updates or by attempting to learn better initialisations or scaling factors for a gradient-based update rule. Both of these approaches pose challenges. On one hand, directly producing an update forgoes a useful inductive bias and can easily lead to non-converging behaviour. On the other hand, approaches that try to control a gradient-based update rule typically resort to computing gradients through the learning process to obtain their meta-gradients, leading to methods that can not scale beyond few-shot task adaptation. In this work, we propose Warped Gradient Descent (WarpGrad), a method that intersects these approaches to mitigate their limitations. WarpGrad meta-learns an efficiently parameterised preconditioning matrix that facilitates gradient descent across the task distribution. Preconditioning arises by interleaving non-linear layers, referred to as warp-layers, between the layers of a task-learner. Warp-layers are meta-learned without backpropagating through the task training process in a manner similar to methods that learn to directly produce updates. WarpGrad is computationally efficient, easy to implement, and can scale to arbitrarily large meta-learning problems. We provide a geometrical interpretation of the approach and evaluate its effectiveness in a variety of settings, including few-shot, standard supervised, continual and reinforcement learning.
LGMay 23, 2019
Augmenting correlation structures in spatial data using deep generative modelsKonstantin Klemmer, Adriano Koshiyama, Sebastian Flennerhag
State-of-the-art deep learning methods have shown a remarkable capacity to model complex data domains, but struggle with geospatial data. In this paper, we introduce SpaceGAN, a novel generative model for geospatial domains that learns neighbourhood structures through spatial conditioning. We propose to enhance spatial representation beyond mere spatial coordinates, by conditioning each data point on feature vectors of its spatial neighbours, thus allowing for a more flexible representation of the spatial structure. To overcome issues of training convergence, we employ a metric capturing the loss in local spatial autocorrelation between real and generated data as stopping criterion for SpaceGAN parametrization. This way, we ensure that the generator produces synthetic samples faithful to the spatial patterns observed in the input. SpaceGAN is successfully applied for data augmentation and outperforms compared to other methods of synthetic spatial data generation. Finally, we propose an ensemble learning framework for the geospatial domain, taking augmented SpaceGAN samples as training data for a set of ensemble learners. We empirically show the superiority of this approach over conventional ensemble learning approaches and rivaling spatial data augmentation methods, using synthetic and real-world prediction tasks. Our findings suggest that SpaceGAN can be used as a tool for (1) artificially inflating sparse geospatial data and (2) improving generalization of geospatial models.
LGDec 3, 2018
Transferring Knowledge across Learning ProcessesSebastian Flennerhag, Pablo G. Moreno, Neil D. Lawrence et al.
In complex transfer learning scenarios new tasks might not be tightly linked to previous tasks. Approaches that transfer information contained only in the final parameters of a source model will therefore struggle. Instead, transfer learning at a higher level of abstraction is needed. We propose Leap, a framework that achieves this by transferring knowledge across learning processes. We associate each task with a manifold on which the training process travels from initialization to final parameters and construct a meta-learning objective that minimizes the expected length of this path. Our framework leverages only information obtained during training and can be computed on the fly at negligible cost. We demonstrate that our framework outperforms competing methods, both in meta-learning and transfer learning, on a set of computer vision tasks. Finally, we demonstrate that Leap can transfer knowledge across learning processes in demanding reinforcement learning environments (Atari) that involve millions of gradient steps.
LGMay 22, 2018
Breaking the Activation Function Bottleneck through Adaptive ParameterizationSebastian Flennerhag, Hujun Yin, John Keane et al.
Standard neural network architectures are non-linear only by virtue of a simple element-wise activation function, making them both brittle and excessively large. In this paper, we consider methods for making the feed-forward layer more flexible while preserving its basic structure. We develop simple drop-in replacements that learn to adapt their parameterization conditional on the input, thereby increasing statistical efficiency significantly. We present an adaptive LSTM that advances the state of the art for the Penn Treebank and WikiText-2 word-modeling tasks while using fewer parameters and converging in less than half as many iterations.