IRJan 27, 2023
Talk the Walk: Synthetic Data Generation for Conversational Music RecommendationMegan Leszczynski, Shu Zhang, Ravi Ganti et al.
Recommender systems are ubiquitous yet often difficult for users to control, and adjust if recommendation quality is poor. This has motivated conversational recommender systems (CRSs), with control provided through natural language feedback. However, as with most application domains, building robust CRSs requires training data that reflects system usage$\unicode{x2014}$here conversations with user utterances paired with items that cover a wide range of preferences. This has proved challenging to collect scalably using conventional methods. We address the question of whether it can be generated synthetically, building on recent advances in natural language. We evaluate in the setting of item set recommendation, noting the increasing attention to this task motivated by use cases like music, news, and recipe recommendation. We present TalkTheWalk, which synthesizes realistic high-quality conversational data by leveraging domain expertise encoded in widely available curated item collections, generating a sequence of hypothetical yet plausible item sets, then using a language model to produce corresponding user utterances. We generate over one million diverse playlist curation conversations in the music domain, and show these contain consistent utterances with relevant item sets nearly matching the quality of an existing but small human-collected dataset for this task. We demonstrate the utility of the generated synthetic dataset on a conversational item retrieval task and show that it improves over both unsupervised baselines and systems trained on a real dataset.
IVAug 4, 2022
IT/IST/IPLeiria Response to the Call for Proposals on JPEG Pleno Point Cloud CodingAndré F. R. Guarda, Nuno M. M. Rodrigues, Manuel Ruivo et al.
This document describes a deep learning-based point cloud geometry codec and a deep learning-based point cloud joint geometry and colour codec, submitted to the Call for Proposals on JPEG Pleno Point Cloud Coding issued in January 2022. The proposed codecs are based on recent developments in deep learning-based PC geometry coding and offer some of the key functionalities targeted by the Call for Proposals. The proposed geometry codec offers a compression efficiency that outperforms the MPEG G-PCC standard and outperforms or is competitive with the V-PCC Intra standard for the JPEG Call for Proposals test set; however, the same does not happen for the joint geometry and colour codec due to a quality saturation effect that needs to be overcome.
CLDec 11, 2025
The FACTS Leaderboard: A Comprehensive Benchmark for Large Language Model FactualityAileen Cheng, Alon Jacovi, Amir Globerson et al.
We introduce The FACTS Leaderboard, an online leaderboard suite and associated set of benchmarks that comprehensively evaluates the ability of language models to generate factually accurate text across diverse scenarios. The suite provides a holistic measure of factuality by aggregating the performance of models on four distinct sub-leaderboards: (1) FACTS Multimodal, which measures the factuality of responses to image-based questions; (2) FACTS Parametric, which assesses models' world knowledge by answering closed-book factoid questions from internal parameters; (3) FACTS Search, which evaluates factuality in information-seeking scenarios, where the model must use a search API; and (4) FACTS Grounding (v2), which evaluates whether long-form responses are grounded in provided documents, featuring significantly improved judge models. Each sub-leaderboard employs automated judge models to score model responses, and the final suite score is an average of the four components, designed to provide a robust and balanced assessment of a model's overall factuality. The FACTS Leaderboard Suite will be actively maintained, containing both public and private splits to allow for external participation while guarding its integrity. It can be found at https://www.kaggle.com/benchmarks/google/facts .
NEJan 15
PACEvolve: Enabling Long-Horizon Progress-Aware Consistent EvolutionMinghao Yan, Bo Peng, Benjamin Coleman et al.
Large Language Models (LLMs) have emerged as powerful operators for evolutionary search, yet the design of efficient search scaffolds remains ad hoc. While promising, current LLM-in-the-loop systems lack a systematic approach to managing the evolutionary process. We identify three distinct failure modes: Context Pollution, where experiment history biases future candidate generation; Mode Collapse, where agents stagnate in local minima due to poor exploration-exploitation balance; and Weak Collaboration, where rigid crossover strategies fail to leverage parallel search trajectories effectively. We introduce Progress-Aware Consistent Evolution (PACEvolve), a framework designed to robustly govern the agent's context and search dynamics, to address these challenges. PACEvolve combines hierarchical context management (HCM) with pruning to address context pollution; momentum-based backtracking (MBB) to escape local minima; and a self-adaptive sampling policy that unifies backtracking and crossover for dynamic search coordination (CE), allowing agents to balance internal refinement with cross-trajectory collaboration. We demonstrate that PACEvolve provides a systematic path to consistent, long-horizon self-improvement, achieving state-of-the-art results on LLM-SR and KernelBench, while discovering solutions surpassing the record on Modded NanoGPT.
IVSep 12, 2024
The JPEG Pleno Learning-based Point Cloud Coding Standard: Serving Man and MachineAndré F. R. Guarda, Nuno M. M. Rodrigues, Fernando Pereira
Efficient point cloud coding has become increasingly critical for multiple applications such as virtual reality, autonomous driving, and digital twin systems, where rich and interactive 3D data representations may functionally make the difference. Deep learning has emerged as a powerful tool in this domain, offering advanced techniques for compressing point clouds more efficiently than conventional coding methods while also allowing effective computer vision tasks performed in the compressed domain thus, for the first time, making available a common compressed visual representation effective for both man and machine. Taking advantage of this potential, JPEG has recently finalized the JPEG Pleno Learning-based Point Cloud Coding (PCC) standard offering efficient lossy coding of static point clouds, targeting both human visualization and machine processing by leveraging deep learning models for geometry and color coding. The geometry is processed directly in its original 3D form using sparse convolutional neural networks, while the color data is projected onto 2D images and encoded using the also learning-based JPEG AI standard. The goal of this paper is to provide a complete technical description of the JPEG PCC standard, along with a thorough benchmarking of its performance against the state-of-the-art, while highlighting its main strengths and weaknesses. In terms of compression performance, JPEG PCC outperforms the conventional MPEG PCC standards, especially in geometry coding, achieving significant rate reductions. Color compression performance is less competitive but this is overcome by the power of a full learning-based coding framework for both geometry and color and the associated effective compressed domain processing.
CVOct 28, 2023
Deep Learning-based Compressed Domain Multimedia for Man and Machine: A Taxonomy and Application to Point Cloud ClassificationAbdelrahman Seleem, André F. R. Guarda, Nuno M. M. Rodrigues et al.
In the current golden age of multimedia, human visualization is no longer the single main target, with the final consumer often being a machine which performs some processing or computer vision tasks. In both cases, deep learning plays a undamental role in extracting features from the multimedia representation data, usually producing a compressed representation referred to as latent representation. The increasing development and adoption of deep learning-based solutions in a wide area of multimedia applications have opened an exciting new vision where a common compressed multimedia representation is used for both man and machine. The main benefits of this vision are two-fold: i) improved performance for the computer vision tasks, since the effects of coding artifacts are mitigated; and ii) reduced computational complexity, since prior decoding is not required. This paper proposes the first taxonomy for designing compressed domain computer vision solutions driven by the architecture and weights compatibility with an available spatio-temporal computer vision processor. The potential of the proposed taxonomy is demonstrated for the specific case of point cloud classification by designing novel compressed domain processors using the JPEG Pleno Point Cloud Coding standard under development and adaptations of the PointGrid classifier. Experimental results show that the designed compressed domain point cloud classification solutions can significantly outperform the spatial-temporal domain classification benchmarks when applied to the decompressed data, containing coding artifacts, and even surpass their performance when applied to the original uncompressed data.
CVJul 22, 2024
A Double Deep Learning-based Solution for Efficient Event Data Coding and ClassificationAbdelrahman Seleem, André F. R. Guarda, Nuno M. M. Rodrigues et al.
Event cameras have the ability to capture asynchronous per-pixel brightness changes, called "events", offering advantages over traditional frame-based cameras for computer vision applications. Efficiently coding event data is critical for transmission and storage, given the significant volume of events. This paper proposes a novel double deep learning-based architecture for both event data coding and classification, using a point cloud-based representation for events. In this context, the conversions from events to point clouds and back to events are key steps in the proposed solution, and therefore its impact is evaluated in terms of compression and classification performance. Experimental results show that it is possible to achieve a classification performance of compressed events which is similar to one of the original events, even after applying a lossy point cloud codec, notably the recent learning-based JPEG Pleno Point Cloud Coding standard, with a clear rate reduction. Experimental results also demonstrate that events coded using JPEG PCC achieve better classification performance than those coded using the conventional lossy MPEG Geometry-based Point Cloud Coding standard. Furthermore, the adoption of learning-based coding offers high potential for performing computer vision tasks in the compressed domain, which allows skipping the decoding stage while mitigating the impact of coding artifacts.
CLJul 7, 2025
Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic CapabilitiesGheorghe Comanici, Eric Bieber, Mike Schaekermann et al. · amazon-science, baidu
In this report, we introduce the Gemini 2.X model family: Gemini 2.5 Pro and Gemini 2.5 Flash, as well as our earlier Gemini 2.0 Flash and Flash-Lite models. Gemini 2.5 Pro is our most capable model yet, achieving SoTA performance on frontier coding and reasoning benchmarks. In addition to its incredible coding and reasoning skills, Gemini 2.5 Pro is a thinking model that excels at multimodal understanding and it is now able to process up to 3 hours of video content. Its unique combination of long context, multimodal and reasoning capabilities can be combined to unlock new agentic workflows. Gemini 2.5 Flash provides excellent reasoning abilities at a fraction of the compute and latency requirements and Gemini 2.0 Flash and Flash-Lite provide high performance at low latency and cost. Taken together, the Gemini 2.X model generation spans the full Pareto frontier of model capability vs cost, allowing users to explore the boundaries of what is possible with complex agentic problem solving.
CLMar 13, 2024
Gemma: Open Models Based on Gemini Research and TechnologyGemma Team, Thomas Mesnard, Cassidy Hardin et al. · deepmind
This work introduces Gemma, a family of lightweight, state-of-the art open models built from the research and technology used to create Gemini models. Gemma models demonstrate strong performance across academic benchmarks for language understanding, reasoning, and safety. We release two sizes of models (2 billion and 7 billion parameters), and provide both pretrained and fine-tuned checkpoints. Gemma outperforms similarly sized open models on 11 out of 18 text-based tasks, and we present comprehensive evaluations of safety and responsibility aspects of the models, alongside a detailed description of model development. We believe the responsible release of LLMs is critical for improving the safety of frontier models, and for enabling the next wave of LLM innovations.
93.0LGMay 13
The Efficiency Gap in Byte ModelingCeline Lee, Jing Nathan Yan, Chen Liang et al.
Modern language models have historically relied on two dominant design choices: subword tokenization and autoregressive (AR) ordering. These design decisions bake in priors that dictate a model's learning. Recently, two alternative paradigms have challenged this: byte-level modeling, which bypasses static statistically-derived token vocabularies, and masked diffusion modeling (MDM), which conducts parallel, non-sequential generation. Their intersection represents a fully end-to-end modality-agnostic generative prototype; however, removing these structural priors incurs a significant computational cost. In this work, we investigate this cost through a compute-matched scaling study. Our results reveal that the performance penalty of byte modeling is not uniform; across scale, the scaling overhead of byte modeling is worse for MDM than for AR. We hypothesize that this disparity stems from context fragility: while AR's stable causal history allows models to naturally rediscover subword patterns, the MDM objective destroys the local contiguity required to efficiently resolve semantics from raw bytes. Our findings from controlled permutation experiments suggest that future modality-agnostic designs must incorporate alternative structural biases to maintain viable scaling trajectories in the byte regime.
CVMay 6, 2021Code
Multi-Perspective LSTM for Joint Visual Representation LearningAlireza Sepas-Moghaddam, Fernando Pereira, Paulo Lobato Correia et al.
We present a novel LSTM cell architecture capable of learning both intra- and inter-perspective relationships available in visual sequences captured from multiple perspectives. Our architecture adopts a novel recurrent joint learning strategy that uses additional gates and memories at the cell level. We demonstrate that by using the proposed cell to create a network, more effective and richer visual representations are learned for recognition tasks. We validate the performance of our proposed architecture in the context of two multi-perspective visual recognition tasks namely lip reading and face recognition. Three relevant datasets are considered and the results are compared against fusion strategies, other existing multi-input LSTM architectures, and alternative recognition solutions. The experiments show the superior performance of our solution over the considered benchmarks, both in terms of recognition accuracy and complexity. We make our code publicly available at https://github.com/arsm/MPLSTM.
CLJan 16, 2014Code
Controlling Complexity in Part-of-Speech InductionJoão V. Graça, Kuzman Ganchev, Luisa Coheur et al.
We consider the problem of fully unsupervised learning of grammatical (part-of-speech) categories from unlabeled text. The standard maximum-likelihood hidden Markov model for this task performs poorly, because of its weak inductive bias and large model capacity. We address this problem by refining the model and modifying the learning objective to control its capacity via para- metric and non-parametric constraints. Our approach enforces word-category association sparsity, adds morphological and orthographic features, and eliminates hard-to-estimate parameters for rare words. We develop an efficient learning algorithm that is not much more computationally intensive than standard training. We also provide an open-source implementation of the algorithm. Our experiments on five diverse languages (Bulgarian, Danish, English, Portuguese, Spanish) achieve significant improvements compared with previous methods for the same task.
LGApr 11, 2024
Point Cloud Geometry Scalable Coding with a Quality-Conditioned Latents Probability EstimatorDaniele Mari, André F. R. Guarda, Nuno M. M. Rodrigues et al.
The widespread usage of point clouds (PC) for immersive visual applications has resulted in the use of very heterogeneous receiving conditions and devices, notably in terms of network, hardware, and display capabilities. In this scenario, quality scalability, i.e., the ability to reconstruct a signal at different qualities by progressively decoding a single bitstream, is a major requirement that has yet to be conveniently addressed, notably in most learning-based PC coding solutions. This paper proposes a quality scalability scheme, named Scalable Quality Hyperprior (SQH), adaptable to learning-based static point cloud geometry codecs, which uses a Quality-conditioned Latents Probability Estimator (QuLPE) to decode a high-quality version of a PC learning-based representation, based on an available lower quality base layer. SQH is integrated in the future JPEG PC coding standard, allowing to create a layered bitstream that can be used to progressively decode the PC geometry with increasing quality and fidelity. Experimental results show that SQH offers the quality scalability feature with very limited or no compression performance penalty at all when compared with the corresponding non-scalable solution, thus preserving the significant compression gains over other state-of-the-art PC codecs.
CLNov 25, 2025
Evo-Memory: Benchmarking LLM Agent Test-time Learning with Self-Evolving MemoryTianxin Wei, Noveen Sachdeva, Benjamin Coleman et al.
Statefulness is essential for large language model (LLM) agents to perform long-term planning and problem-solving. This makes memory a critical component, yet its management and evolution remain largely underexplored. Existing evaluations mostly focus on static conversational settings, where memory is passively retrieved from dialogue to answer queries, overlooking the dynamic ability to accumulate and reuse experience across evolving task streams. In real-world environments such as interactive problem assistants or embodied agents, LLMs are required to handle continuous task streams, yet often fail to learn from accumulated interactions, losing valuable contextual insights, a limitation that calls for test-time evolution, where LLMs retrieve, integrate, and update memory continuously during deployment. To bridge this gap, we introduce Evo-Memory, a comprehensive streaming benchmark and framework for evaluating self-evolving memory in LLM agents. Evo-Memory structures datasets into sequential task streams, requiring LLMs to search, adapt, and evolve memory after each interaction. We unify and implement over ten representative memory modules and evaluate them across 10 diverse multi-turn goal-oriented and single-turn reasoning and QA datasets. To better benchmark experience reuse, we provide a baseline method, ExpRAG, for retrieving and utilizing prior experience, and further propose ReMem, an action-think-memory refine pipeline that tightly integrates reasoning, task actions, and memory updates to achieve continual improvement.
CVFeb 19, 2025
Point Cloud Geometry Scalable Coding Using a Resolution and Quality-conditioned Latents Probability EstimatorDaniele Mari, André F. R. Guarda, Nuno M. M. Rodrigues et al.
In the current age, users consume multimedia content in very heterogeneous scenarios in terms of network, hardware, and display capabilities. A naive solution to this problem is to encode multiple independent streams, each covering a different possible requirement for the clients, with an obvious negative impact in both storage and computational requirements. These drawbacks can be avoided by using codecs that enable scalability, i.e., the ability to generate a progressive bitstream, containing a base layer followed by multiple enhancement layers, that allow decoding the same bitstream serving multiple reconstructions and visualization specifications. While scalable coding is a well-known and addressed feature in conventional image and video codecs, this paper focuses on a new and very different problem, notably the development of scalable coding solutions for deep learning-based Point Cloud (PC) coding. The peculiarities of this 3D representation make it hard to implement flexible solutions that do not compromise the other functionalities of the codec. This paper proposes a joint quality and resolution scalability scheme, named Scalable Resolution and Quality Hyperprior (SRQH), that, contrary to previous solutions, can model the relationship between latents obtained with models trained for different RD tradeoffs and/or at different resolutions. Experimental results obtained by integrating SRQH in the emerging JPEG Pleno learning-based PC coding standard show that SRQH allows decoding the PC at different qualities and resolutions with a single bitstream while incurring only in a limited RD penalty and increment in complexity w.r.t. non-scalable JPEG PCC that would require one bitstream per coding configuration.
CVFeb 5, 2025
Deep Learning-based Event Data Coding: A Joint Spatiotemporal and Polarity SolutionAbdelrahman Seleem, André F. R. Guarda, Nuno M. M. Rodrigues et al.
Neuromorphic vision sensors, commonly referred to as event cameras, have recently gained relevance for applications requiring high-speed, high dynamic range and low-latency data acquisition. Unlike traditional frame-based cameras that capture 2D images, event cameras generate a massive number of pixel-level events, composed by spatiotemporal and polarity information, with very high temporal resolution, thus demanding highly efficient coding solutions. Existing solutions focus on lossless coding of event data, assuming that no distortion is acceptable for the target use cases, mostly including computer vision tasks. One promising coding approach exploits the similarity between event data and point clouds, thus allowing to use current point cloud coding solutions to code event data, typically adopting a two-point clouds representation, one for each event polarity. This paper proposes a novel lossy Deep Learning-based Joint Event data Coding (DL-JEC) solution adopting a single-point cloud representation, thus enabling to exploit the correlation between the spatiotemporal and polarity event information. DL-JEC can achieve significant compression performance gains when compared with relevant conventional and DL-based state-of-the-art event data coding solutions. Moreover, it is shown that it is possible to use lossy event data coding with its reduced rate regarding lossless coding without compromising the target computer vision task performance, notably for event classification. The use of novel adaptive voxel binarization strategies, adapted to the target task, further enables DL-JEC to reach a superior performance.
IVAug 5, 2021
Joint Geometry and Color Projection-based Point Cloud Quality MetricAlireza Javaheri, Catarina Brites, Fernando Pereira et al.
Point cloud coding solutions have been recently standardized to address the needs of multiple application scenarios. The design and assessment of point cloud coding methods require reliable objective quality metrics to evaluate the level of degradation introduced by compression or any other type of processing. Several point cloud objective quality metrics has been recently proposed to reliable estimate human perceived quality, including the so-called projection-based metrics. In this context, this paper proposes a joint geometry and color projection-based point cloud objective quality metric which solves the critical weakness of this type of quality metrics, i.e., the misalignment between the reference and degraded projected images. Moreover, the proposed point cloud quality metric exploits the best performing 2D quality metrics in the literature to assess the quality of the projected images. The experimental results show that the proposed projection-based quality metric offers the best subjective-objective correlation performance in comparison with other metrics in the literature. The Pearson correlation gains regarding D1-PSNR and D2-PSNR metrics are 17% and 14.2 when data with all coding degradations is considered.
MMJul 30, 2021
A Point-to-Distribution Joint Geometry and Color Metric for Point Cloud Quality AssessmentAlireza Javaheri, Catarina Brites, Fernando Pereira et al.
Point clouds (PCs) are a powerful 3D visual representation paradigm for many emerging application domains, especially virtual and augmented reality, and autonomous vehicles. However, the large amount of PC data required for highly immersive and realistic experiences requires the availability of efficient, lossy PC coding solutions are critical. Recently, two MPEG PC coding standards have been developed to address the relevant application requirements and further developments are expected in the future. In this context, the assessment of PC quality, notably for decoded PCs, is critical and asks for the design of efficient objective PC quality metrics. In this paper, a novel point-to-distribution metric is proposed for PC quality assessment considering both the geometry and texture. This new quality metric exploits the scale-invariance property of the Mahalanobis distance to assess first the geometry and color point-to-distribution distortions, which are after fused to obtain a joint geometry and color quality metric. The proposed quality metric significantly outperforms the best PC quality assessment metrics in the literature.
CVJan 10, 2021
CapsField: Light Field-based Face and Expression Recognition in the Wild using Capsule RoutingAlireza Sepas-Moghaddam, Ali Etemad, Fernando Pereira et al.
Light field (LF) cameras provide rich spatio-angular visual representations by sensing the visual scene from multiple perspectives and have recently emerged as a promising technology to boost the performance of human-machine systems such as biometrics and affective computing. Despite the significant success of LF representation for constrained facial image analysis, this technology has never been used for face and expression recognition in the wild. In this context, this paper proposes a new deep face and expression recognition solution, called CapsField, based on a convolutional neural network and an additional capsule network that utilizes dynamic routing to learn hierarchical relations between capsules. CapsField extracts the spatial features from facial images and learns the angular part-whole relations for a selected set of 2D sub-aperture images rendered from each LF image. To analyze the performance of the proposed solution in the wild, the first in the wild LF face dataset, along with a new complementary constrained face dataset captured from the same subjects recorded earlier have been captured and are made available. A subset of the in the wild dataset contains facial images with different expressions, annotated for usage in the context of face expression recognition tests. An extensive performance assessment study using the new datasets has been conducted for the proposed and relevant prior solutions, showing that the CapsField proposed solution achieves superior performance for both face and expression recognition tasks when compared to the state-of-the-art.
IVJun 5, 2020
Improving PSNR-based Quality Metrics Performance For Point Cloud GeometryAlireza Javaheri, Catarina Brites, Fernando Pereira et al.
An increased interest in immersive applications has drawn attention to emerging 3D imaging representation formats, notably light fields and point clouds (PCs). Nowadays, PCs are one of the most popular 3D media formats, due to recent developments in PC acquisition, namely with new depth sensors and signal processing algorithms. To obtain high fidelity 3D representations of visual scenes a huge amount of PC data is typically acquired, which demands efficient compression solutions. As in 2D media formats, the final perceived PC quality plays an important role in the overall user experience and, thus, objective metrics capable to measure the PC quality in a reliable way are essential. In this context, this paper proposes and evaluates a set of objective quality metrics for the geometry component of PC data, which plays a very important role in the final perceived quality. Based on the popular PSNR PC geometry quality metric, the novel improved PSNR-based metrics are proposed by exploiting the intrinsic PC characteristics and the rendering process that must occur before visualization. The experimental results show the superiority of the best-proposed metrics over the state-of-the-art, obtaining an improvement of up to 32% in the Pearson correlation coefficient.
LGApr 7, 2020
Faithful Embeddings for Knowledge Base QueriesHaitian Sun, Andrew O. Arnold, Tania Bedrax-Weiss et al.
The deductive closure of an ideal knowledge base (KB) contains exactly the logical queries that the KB can answer. However, in practice KBs are both incomplete and over-specified, failing to answer some queries that have real-world answers. \emph{Query embedding} (QE) techniques have been recently proposed where KB entities and KB queries are represented jointly in an embedding space, supporting relaxation and generalization in KB inference. However, experiments in this paper show that QE systems may disagree with deductive reasoning on answers that do not require generalization or relaxation. We address this problem with a novel QE method that is more faithful to deductive reasoning, and show that this leads to better performance on complex queries to incomplete KBs. Finally we show that inserting this new QE module into a neural question-answering system leads to substantial improvements over the state-of-the-art.
IVMar 30, 2020
A generalized Hausdorff distance based quality metric for point cloud geometryAlireza Javaheri, Catarina Brites, Fernando Pereira et al.
Reliable quality assessment of decoded point cloud geometry is essential to evaluate the compression performance of emerging point cloud coding solutions and guarantee some target quality of experience. This paper proposes a novel point cloud geometry quality assessment metric based on a generalization of the Hausdorff distance. To achieve this goal, the so-called generalized Hausdorff distance for multiple rankings is exploited to identify the best performing quality metric in terms of correlation with the MOS scores obtained from a subjective test campaign. The experimental results show that the quality metric derived from the classical Hausdorff distance leads to low objective-subjective correlation and, thus, fails to accurately evaluate the quality of decoded point clouds for emerging codecs. However, the quality metric derived from the generalized Hausdorff distance with an appropriately selected ranking, outperforms the MPEG adopted geometry quality metrics when decoded point clouds with different types of coding distortions are considered.
IVDec 19, 2019
Point Cloud Rendering after Coding: Impacts on Subjective and Objective QualityAlireza Javaheri, Catarina Brites, Fernando Pereira et al.
Recently, point clouds have shown to be a promising way to represent 3D visual data for a wide range of immersive applications, from augmented reality to autonomous cars. Emerging imaging sensors have made easier to perform richer and denser point cloud acquisition, notably with millions of points, thus raising the need for efficient point cloud coding solutions. In such a scenario, it is important to evaluate the impact and performance of several processing steps in a point cloud communication system, notably the quality degradations associated to point cloud coding solutions. Moreover, since point clouds are not directly visualized but rather processed with a rendering algorithm before shown on any display, the perceived quality of point cloud data highly depends on the rendering solution. In this context, the main objective of this paper is to study the impact of several coding and rendering solutions on the perceived user quality and in the performance of available objective quality assessment metrics. Another contribution regards the assessment of recent MPEG point cloud coding solutions for several popular rendering methods which were never presented before. The conclusions regard the visibility of three types of coding artifacts for the three considered rendering approaches as well as the strengths and weakness of objective quality metrics when point clouds are rendered after coding.
CVMay 11, 2019
Long Short-Term Memory with Gate and State Level Fusion for Light Field-Based Face RecognitionAlireza Sepas-Moghaddam, Ali Etemad, Fernando Pereira et al.
Long Short-Term Memory (LSTM) is a prominent recurrent neural network for extracting dependencies from sequential data such as time-series and multi-view data, having achieved impressive results for different visual recognition tasks. A conventional LSTM network can learn a model to posteriorly extract information from one input sequence. However, if two or more dependent sequences of data are simultaneously acquired, the conventional LSTM networks may only process those sequences consecutively, not taking benefit of the information carried out by their mutual dependencies. In this context, this paper proposes two novel LSTM cell architectures that are able to jointly learn from multiple sequences simultaneously acquired, targeting to create richer and more effective models for recognition tasks. The efficacy of the novel LSTM cell architectures is assessed by integrating them into deep learning-based methods for face recognition with multi-view, light field images. The new cell architectures jointly learn the scene horizontal and vertical parallaxes available in a light field image, to capture richer spatio-angular information from both directions. A comprehensive evaluation, with the IST-EURECOM LFFD dataset using three challenging evaluation protocols, shows the advantage of using the novel LSTM cell architectures for face recognition over the state-of-the-art light field-based methods. These results highlight the added value of the novel cell architectures when learning from correlated input sequences.
CVJan 3, 2019
Face Recognition: A Novel Multi-Level Taxonomy based SurveyAlireza Sepas-Moghaddam, Fernando Pereira, Paulo Lobato Correia
In a world where security issues have been gaining growing importance, face recognition systems have attracted increasing attention in multiple application areas, ranging from forensics and surveillance to commerce and entertainment. To help understanding the landscape and abstraction levels relevant for face recognition systems, face recognition taxonomies allow a deeper dissection and comparison of the existing solutions. This paper proposes a new, more encompassing and richer multi-level face recognition taxonomy, facilitating the organization and categorization of available and emerging face recognition solutions; this taxonomy may also guide researchers in the development of more efficient face recognition solutions. The proposed multi-level taxonomy considers levels related to the face structure, feature support and feature extraction approach. Following the proposed taxonomy, a comprehensive survey of representative face recognition solutions is presented. The paper concludes with a discussion on current algorithmic and application related challenges which may define future research directions for face recognition.
CVMay 25, 2018
A Double-Deep Spatio-Angular Learning Framework for Light Field based Face RecognitionAlireza Sepas-Moghaddam, Mohammad A. Haque, Paulo Lobato Correia et al.
Face recognition has attracted increasing attention due to its wide range of applications, but it is still challenging when facing large variations in the biometric data characteristics. Lenslet light field cameras have recently come into prominence to capture rich spatio-angular information, thus offering new possibilities for advanced biometric recognition systems. This paper proposes a double-deep spatio-angular learning framework for light field based face recognition, which is able to learn both texture and angular dynamics in sequence using convolutional representations; this is a novel recognition framework that has never been proposed before for either face recognition or any other visual recognition task. The proposed double-deep learning framework includes a long short-term memory (LSTM) recurrent network whose inputs are VGG-Face descriptions that are computed using a VGG-Very-Deep-16 convolutional neural network (CNN). The VGG-16 network uses different face viewpoints rendered from a full light field image, which are organised as a pseudo-video sequence. A comprehensive set of experiments has been conducted with the IST-EURECOM light field face database, for varied and challenging recognition tasks. Results show that the proposed framework achieves superior face recognition performance when compared to the state-of-the-art.
MMMar 19, 2016
Optimal Lagrange Multipliers for Dependent Rate Allocation in Video CodingAna De Abreu, Gene Cheung, Pascal Frossard et al.
In a typical video rate allocation problem, the objective is to optimally distribute a source rate budget among a set of (in)dependently coded data units to minimize the total distortion of all units. Conventional Lagrangian approaches convert the lone rate constraint to a linear rate penalty scaled by a multiplier in the objective, resulting in a simpler unconstrained formulation. However, the search for the "optimal" multiplier, one that results in a distortion-minimizing solution among all Lagrangian solutions that satisfy the original rate constraint, remains an elusive open problem in the general setting. To address this problem, we propose a computation-efficient search strategy to identify this optimal multiplier numerically. Specifically, we first formulate a general rate allocation problem where each data unit can be dependently coded at different quantization parameters (QP) using a previous unit as predictor, or left uncoded at the encoder and subsequently interpolated at the decoder using neighboring coded units. After converting the original rate constrained problem to the unconstrained Lagrangian counterpart, we design an efficient dynamic programming (DP) algorithm that finds the optimal Lagrangian solution for a fixed multiplier. Finally, within the DP framework, we iteratively compute neighboring singular multiplier values, each resulting in multiple simultaneously optimal Lagrangian solutions, to drive the rates of the computed Lagrangian solutions towards the bit budget. We terminate when a singular multiplier value results in two Lagrangian solutions with rates below and above the bit budget. In extensive monoview and multiview video coding experiments, we show that our DP algorithm and selection of optimal multipliers on average outperform comparable rate control solutions used in video compression standards such as HEVC that do not skip frames in Y-PSNR.
CLNov 5, 2015
Multinomial Loss on Held-out Data for the Sparse Non-negative Matrix Language ModelCiprian Chelba, Fernando Pereira
We describe Sparse Non-negative Matrix (SNM) language model estimation using multinomial loss on held-out data. Being able to train on held-out data is important in practical situations where the training data is usually mismatched from the held-out/test data. It is also less constrained than the previous training algorithm using leave-one-out on training data: it allows the use of richer meta-features in the adjustment model, e.g. the diversity counts used by Kneser-Ney smoothing which would be difficult to deal with correctly in leave-one-out training. In experiments on the one billion words language modeling benchmark, we are able to slightly improve on our previous results which use a different loss function, and employ leave-one-out training on a subset of the main training set. Surprisingly, an adjustment model with meta-features that discard all lexical information can perform as well as lexicalized meta-features. We find that fairly small amounts of held-out data (on the order of 30-70 thousand words) are sufficient for training the adjustment model. In a real-life scenario where the training data is a mix of data sources that are imbalanced in size, and of different degrees of relevance to the held-out and test data, taking into account the data source for a given skip-/n-gram feature and combining them for best performance on held-out/test data improves over skip-/n-gram SNM models trained on pooled data by about 8% in the SMT setup, or as much as 15% in the ASR/IME setup. The ability to mix various data sources based on how relevant they are to a mismatched held-out set is probably the most attractive feature of the new estimation method for SNM LM.
MMJun 25, 2015
Optimal Layered Representation for Adaptive Interactive Multiview Video StreamingAna De Abreu, Laura Toni, Nikolaos Thomos et al.
We consider an interactive multiview video streaming (IMVS) system where clients select their preferred viewpoint in a given navigation window. To provide high quality IMVS, many high quality views should be transmitted to the clients. However, this is not always possible due to the limited and heterogeneous capabilities of the clients. In this paper, we propose a novel adaptive IMVS solution based on a layered multiview representation where camera views are organized into layered subsets to match the different clients constraints. We formulate an optimization problem for the joint selection of the views subsets and their encoding rates. Then, we propose an optimal and a reduced computational complexity greedy algorithms, both based on dynamic-programming. Simulation results show the good performance of our novel algorithms compared to a baseline algorithm, proving that an effective IMVS adaptive solution should consider the scene content and the client capabilities and their preferences in navigation.
CLFeb 5, 2013
Large Scale Distributed Acoustic Modeling With Back-off N-gramsCiprian Chelba, Peng Xu, Fernando Pereira et al.
The paper revives an older approach to acoustic modeling that borrows from n-gram language modeling in an attempt to scale up both the amount of training data and model size (as measured by the number of parameters in the model), to approximately 100 times larger than current sizes used in automatic speech recognition. In such a data-rich setting, we can expand the phonetic context significantly beyond triphones, as well as increase the number of Gaussian mixture components for the context-dependent states that allow it. We have experimented with contexts that span seven or more context-independent phones, and up to 620 mixture components per state. Dealing with unseen phonetic contexts is accomplished using the familiar back-off technique used in language modeling due to implementation simplicity. The back-off acoustic model is estimated, stored and served using MapReduce distributed computing infrastructure. Speech recognition experiments are carried out in an N-best list rescoring framework for Google Voice Search. Training big models on large amounts of data proves to be an effective way to increase the accuracy of a state-of-the-art automatic speech recognition system. We use 87,000 hours of training data (speech along with transcription) obtained by filtering utterances in Voice Search logs on automatic speech recognition confidence. Models ranging in size between 20--40 million Gaussians are estimated using maximum likelihood training. They achieve relative reductions in word-error-rate of 11% and 6% when combined with first-pass models trained using maximum likelihood, and boosted maximum mutual information, respectively. Increasing the context size beyond five phones (quinphones) does not help.
AIJul 11, 2012
Case-Factor Diagrams for Structured Probabilistic ModelingDavid A. McAllester, Michael Collins, Fernando Pereira
We introduce a probabilistic formalism subsuming Markov random fields of bounded tree width and probabilistic context free grammars. Our models are based on a representation of Boolean formulas that we call case-factor diagrams (CFDs). CFDs are similar to binary decision diagrams (BDDs) but are concise for circuits of bounded tree width (unlike BDDs) and can concisely represent the set of parse trees over a given string undera given context free grammar (also unlike BDDs). A probabilistic model consists of aCFD defining a feasible set of Boolean assignments and a weight (or cost) for each individual Boolean variable. We give an insideoutside algorithm for simultaneously computing the marginal of each Boolean variable, and a Viterbi algorithm for finding the mininum cost variable assignment. Both algorithms run in time proportional to the size of the CFD.
LGJul 4, 2012
A Conditional Random Field for Discriminatively-trained Finite-state String Edit DistanceAndrew McCallum, Kedar Bellare, Fernando Pereira
The need to measure sequence similarity arises in information extraction, object identity, data mining, biological sequence analysis, and other domains. This paper presents discriminative string-edit CRFs, a finitestate conditional random field model for edit sequences between strings. Conditional random fields have advantages over generative approaches to this problem, such as pair HMMs or the work of Ristad and Yianilos, because as conditionally-trained methods, they enable the use of complex, arbitrary actions and features of the input strings. As in generative models, the training data does not have to specify the edit sequences between the given string pairs. Unlike generative models, however, our model is trained on both positive and negative instances of string pairs. We present positive experimental results on several data sets.