Temporal Predictive Coding For Model-Based Planning In Latent SpaceTung Nguyen, Rui Shu, Tuan Pham et al.
High-dimensional observations are a major challenge in the application of model-based reinforcement learning (MBRL) to real-world environments. To handle high-dimensional sensory inputs, existing approaches use representation learning to map high-dimensional observations into a lower-dimensional latent space that is more amenable to dynamics estimation and planning. In this work, we present an information-theoretic approach that employs temporal predictive coding to encode elements in the environment that can be predicted across time. Since this approach focuses on encoding temporally-predictable information, we implicitly prioritize the encoding of task-relevant components over nuisance information within the environment that are provably task-irrelevant. By learning this representation in conjunction with a recurrent state space model, we can then perform planning in latent space. We evaluate our model on a challenging modification of standard DMControl tasks where the background is replaced with natural videos that contain complex but irrelevant information to the planning task. Our experiments show that our model is superior to existing methods in the challenging complex-background setting while remaining competitive with current state-of-the-art models in the standard setting.
1.2LGJun 26, 2020
Q-Learning with Differential Entropy of Q-TablesTung D. Nguyen, Kathryn E. Kasmarik, Hussein A. Abbass
It is well-known that information loss can occur in the classic and simple Q-learning algorithm. Entropy-based policy search methods were introduced to replace Q-learning and to design algorithms that are more robust against information loss. We conjecture that the reduction in performance during prolonged training sessions of Q-learning is caused by a loss of information, which is non-transparent when only examining the cumulative reward without changing the Q-learning algorithm itself. We introduce Differential Entropy of Q-tables (DE-QT) as an external information loss detector to the Q-learning algorithm. The behaviour of DE-QT over training episodes is analyzed to find an appropriate stopping criterion during training. The results reveal that DE-QT can detect the most appropriate stopping point, where a balance between a high success rate and a high efficiency is met for classic Q-Learning algorithm.
Predictive Coding for Locally-Linear ControlRui Shu, Tung Nguyen, Yinlam Chow et al.
High-dimensional observations and unknown dynamics are major challenges when applying optimal control to many real-world decision making tasks. The Learning Controllable Embedding (LCE) framework addresses these challenges by embedding the observations into a lower dimensional latent space, estimating the latent dynamics, and then performing control directly in the latent space. To ensure the learned latent dynamics are predictive of next-observations, all existing LCE approaches decode back into the observation space and explicitly perform next-observation prediction---a challenging high-dimensional task that furthermore introduces a large number of nuisance parameters (i.e., the decoder) which are discarded during control. In this paper, we propose a novel information-theoretic LCE approach and show theoretically that explicit next-observation prediction can be replaced with predictive coding. We then use predictive coding to develop a decoder-free LCE model whose latent dynamics are amenable to locally-linear control. Extensive experiments on benchmark tasks show that our model reliably learns a controllable latent space that leads to superior performance when compared with state-of-the-art LCE baselines.
1.9RODec 9, 2019
An Interactive Indoor Drone AssistantTino Fuhrman, David Schneider, Felix Altenberg et al.
With the rapid advance of sophisticated control algorithms, the capabilities of drones to stabilise, fly and manoeuvre autonomously have dramatically improved, enabling us to pay greater attention to entire missions and the interaction of a drone with humans and with its environment during the course of such a mission. In this paper, we present an indoor office drone assistant that is tasked to run errands and carry out simple tasks at our laboratory, while given instructions from and interacting with humans in the space. To accomplish its mission, the system has to be able to understand verbal instructions from humans, and perform subject to constraints from control and hardware limitations, uncertain localisation information, unpredictable and uncertain obstacles and environmental factors. We combine and evaluate the dialogue, navigation, flight control, depth perception and collision avoidance components. We discuss performance and limitations of our assistant at the component as well as the mission level. A 78% mission success rate was obtained over the course of 27 missions.
1.6ROOct 10, 2018
Apprenticeship Bootstrapping Via Deep Learning with a Safety Net for UAV-UGV InteractionHung Nguyen, Vu Tran, Tung Nguyen et al.
In apprenticeship learning (AL), agents learn by watching or acquiring human demonstrations on some tasks of interest. However, the lack of human demonstrations in novel tasks where they may not be a human expert yet, or when it is too expensive and/or time consuming to acquire human demonstrations motivated a new algorithm: Apprenticeship bootstrapping (ABS). The basic idea is to learn from demonstrations on sub-tasks then autonomously bootstrap a model on the main, more complex, task. The original ABS used inverse reinforcement learning (ABS-IRL). However, the approach is not suitable for continuous action spaces. In this paper, we propose ABS via Deep learning (ABS-DL). It is first validated in a simulation environment on an aerial and ground coordination scenario, where an Unmanned Aerial Vehicle (UAV) is required to maintain three Unmanned Ground Vehicles (UGVs) within a field of view of the UAV 's camera (FoV). Moving a machine learning algorithm from a simulation environment to an actual physical platform is challenging because `mistakes' made by the algorithm while learning could lead to the damage of the platform. We then take this extra step to test the algorithm in a physical environment. We propose a safety-net as a protection layer to ensure that the autonomy of the algorithm in learning does not compromise the safety of the platform. The tests of ABS-DL in the real environment can guarantee a damage-free, collision avoidance behaviour of autonomous bodies. The results show that performance of the proposed approach is comparable to that of a human, and competitive to the traditional approach using expert demonstrations performed on the composite task. The proposed safety-net approach demonstrates its advantages when it enables the UAV to operate more safely under the control of the ABS-DL algorithm.
12.8HCMar 4, 2018
Towards Bi-Directional Communication in Human-Swarm Teaming: A SurveyAya Hussein, Leo Ghignone, Tung Nguyen et al.
Swarm systems consist of large numbers of robots that collaborate autonomously. With an appropriate level of human control, swarm systems could be applied in a variety of contexts ranging from search-and-rescue situations to Cyber defence. The two decision making cycles of swarms and humans operate on two different time-scales, where the former is normally orders of magnitude faster than the latter. Closing the loop at the intersection of these two cycles will create fast and adaptive human-swarm teaming networks. This paper brings desperate pieces of the ground work in this research area together to review this multidisciplinary literature. We conclude with a framework to synthesize the findings and summarize the multi-modal indicators needed for closed-loop human-swarm adaptive systems.