GTMar 15, 2020
Multi-AI competing and winning against humans in iterated Rock-Paper-Scissors gameLei Wang, Wenbin Huang, Yuanpeng Li et al.
Predicting and modeling human behavior and finding trends within human decision-making processes is a major problem of social science. Rock Paper Scissors (RPS) is the fundamental strategic question in many game theory problems and real-world competitions. Finding the right approach to beat a particular human opponent is challenging. Here we use an AI (artificial intelligence) algorithm based on Markov Models of one fixed memory length (abbreviated as "single AI") to compete against humans in an iterated RPS game. We model and predict human competition behavior by combining many Markov Models with different fixed memory lengths (abbreviated as "multi-AI"), and develop an architecture of multi-AI with changeable parameters to adapt to different competition strategies. We introduce a parameter called "focus length" (a positive number such as 5 or 10) to control the speed and sensitivity for our multi-AI to adapt to the opponent's strategy change. The focus length is the number of previous rounds that the multi-AI should look at when determining which Single-AI has the best performance and should choose to play for the next game. We experimented with 52 different people, each playing 300 rounds continuously against one specific multi-AI model, and demonstrated that our strategy could win against more than 95% of human opponents.
CVApr 22, 2019
Detecting retail products in situ using CNN without human effort labelingWei Yi, Yaoran Sun, Tao Ding et al.
CNN is a powerful tool for many computer vision tasks, achieving much better result than traditional methods. Since CNN has a very large capacity, training such a neural network often requires many data, but it is often expensive to obtain labeled images in real practice, especially for object detection, where collecting bounding box of every object in training set requires many human efforts. This is the case in detection of retail products where there can be many different categories. In this paper, we focus on applying CNN to detect 324-categories products in situ, while requiring no extra effort of labeling bounding box for any image. Our approach is based on an algorithm that extracts bounding box from in-vitro dataset and an algorithm to simulate occlusion. We have successfully shown the effectiveness and usefulness of our methods to build up a Faster RCNN detection model. Similar idea is also applicable in other scenarios.
NCMar 4, 2018
Could Interaction with Social Robots Facilitate Joint Attention of Children with Autism Spectrum Disorder?Wei Cao, Wenxu Song, Xinge Li et al.
This research addressed whether interactions with social robots could facilitate joint attention of the autism spectrum disorder (ASD). Two conditions of initiators, namely 'Human' vs. 'Robot' were measured with 15 children with ASD and 15 age-matched typically developing (TD) children. Apart from fixation and gaze transition, a new longest common subsequence (LCS) approach was proposed to analyze eye-movement traces. Results revealed that children with ASD showed deficits of joint attention. Compared to the human agent, robot facilitate less fixations towards the targets, but it attracted more attention and allowed the children to show gaze transition and to follow joint attention logic. This results highlight both potential application of LCS analysis on eye-tracking studies and of social robot to intervention.