CVMay 15, 2019
3D Semantic Scene Completion from a Single Depth Image using Adversarial TrainingYueh-Tung Chen, Martin Garbade, Juergen Gall
We address the task of 3D semantic scene completion, i.e. , given a single depth image, we predict the semantic labels and occupancy of voxels in a 3D grid representing the scene. In light of the recently introduced generative adversarial networks (GAN), our goal is to explore the potential of this model and the efficiency of various important design choices. Our results show that using conditional GANs outperforms the vanilla GAN setup. We evaluate these architecture designs on several datasets. Based on our experiments, we demonstrate that GANs are able to outperform the performance of a baseline 3D CNN in case of clean annotations, but they suffer from poorly aligned annotations.
CVApr 10, 2018
Two Stream 3D Semantic Scene CompletionMartin Garbade, Yueh-Tung Chen, Johann Sawatzky et al.
Inferring the 3D geometry and the semantic meaning of surfaces, which are occluded, is a very challenging task. Recently, a first end-to-end learning approach has been proposed that completes a scene from a single depth image. The approach voxelizes the scene and predicts for each voxel if it is occupied and, if it is occupied, the semantic class label. In this work, we propose a two stream approach that leverages depth information and semantic information, which is inferred from the RGB image, for this task. The approach constructs an incomplete 3D semantic tensor, which uses a compact three-channel encoding for the inferred semantic information, and uses a 3D CNN to infer the complete 3D semantic tensor. In our experimental evaluation, we show that the proposed two stream approach substantially outperforms the state-of-the-art for semantic scene completion.