3.0ROFeb 4, 2021
Towards Decentralized Human-Swarm Interaction by Means of Sequential Hand Gesture RecognitionZahi Kakish, Sritanay Vedartham, Spring Berman
In this work, we present preliminary work on a novel method for Human-Swarm Interaction (HSI) that can be used to change the macroscopic behavior of a swarm of robots with decentralized sensing and control. By integrating a small yet capable hand gesture recognition convolutional neural network (CNN) with the next-generation Robot Operating System \emph{ros2}, which enables decentralized implementation of robot software for multi-robot applications, we demonstrate the feasibility of programming a swarm of robots to recognize and respond to a sequence of hand gestures that capable of correspond to different types of swarm behaviors. We test our approach using a sequence of gestures that modifies the target inter-robot distance in a group of three Turtlebot3 Burger robots in order to prevent robot collisions with obstacles. The approach is validated in three different Gazebo simulation environments and in a physical testbed that reproduces one of the simulated environments.
8.3ROJun 29, 2020
Using Reinforcement Learning to Herd a Robotic Swarm to a Target DistributionZahi M. Kakish, Karthik Elamvazhuthi, Spring Berman
In this paper, we present a reinforcement learning approach to designing a control policy for a "leader" agent that herds a swarm of "follower" agents, via repulsive interactions, as quickly as possible to a target probability distribution over a strongly connected graph. The leader control policy is a function of the swarm distribution, which evolves over time according to a mean-field model in the form of an ordinary difference equation. The dependence of the policy on agent populations at each graph vertex, rather than on individual agent activity, simplifies the observations required by the leader and enables the control strategy to scale with the number of agents. Two Temporal-Difference learning algorithms, SARSA and Q-Learning, are used to generate the leader control policy based on the follower agent distribution and the leader's location on the graph. A simulation environment corresponding to a grid graph with 4 vertices was used to train and validate the control policies for follower agent populations ranging from 10 to 100. Finally, the control policies trained on 100 simulated agents were used to successfully redistribute a physical swarm of 10 small robots to a target distribution among 4 spatial regions.