LGApr 23, 2019Code
Baconian: A Unified Open-source Framework for Model-Based Reinforcement LearningLinsen Dong, Guanyu Gao, Xinyi Zhang et al.
Model-Based Reinforcement Learning (MBRL) is one category of Reinforcement Learning (RL) algorithms which can improve sampling efficiency by modeling and approximating system dynamics. It has been widely adopted in the research of robotics, autonomous driving, etc. Despite its popularity, there still lacks some sophisticated and reusable open-source frameworks to facilitate MBRL research and experiments. To fill this gap, we develop a flexible and modularized framework, Baconian, which allows researchers to easily implement a MBRL testbed by customizing or building upon our provided modules and algorithms. Our framework can free users from re-implementing popular MBRL algorithms from scratch thus greatly save users' efforts on MBRL experiments.
MMNov 16, 2018
Content-Aware Personalised Rate Adaptation for Adaptive Streaming via Deep Video AnalysisGuanyu Gao, Linsen Dong, Huaizheng Zhang et al.
Adaptive bitrate (ABR) streaming is the de facto solution for achieving smooth viewing experiences under unstable network conditions. However, most of the existing rate adaptation approaches for ABR are content-agnostic, without considering the semantic information of the video content. Nevertheless, semantic information largely determines the informativeness and interestingness of the video content, and consequently affects the QoE for video streaming. One common case is that the user may expect higher quality for the parts of video content that are more interesting or informative so as to reduce video distortion and information loss, given that the overall bitrate budgets are limited. This creates two main challenges for such a problem: First, how to determine which parts of the video content are more interesting? Second, how to allocate bitrate budgets for different parts of the video content with different significances? To address these challenges, we propose a Content-of-Interest (CoI) based rate adaptation scheme for ABR. We first design a deep learning approach for recognizing the interestingness of the video content, and then design a Deep Q-Network (DQN) approach for rate adaptation by incorporating video interestingness information. The experimental results show that our method can recognize video interestingness precisely, and the bitrate allocation for ABR can be aligned with the interestingness of video content while not compromising the performances on objective QoE metrics.
LGMay 24, 2018
Intelligent Trainer for Model-Based Reinforcement LearningYuanlong Li, Linsen Dong, Xin Zhou et al.
Model-based reinforcement learning (MBRL) has been proposed as a promising alternative solution to tackle the high sampling cost challenge in the canonical reinforcement learning (RL), by leveraging a learned model to generate synthesized data for policy training purpose. The MBRL framework, nevertheless, is inherently limited by the convoluted process of jointly learning control policy and configuring hyper-parameters (e.g., global/local models, real and synthesized data, etc). The training process could be tedious and prohibitively costly. In this research, we propose an "reinforcement on reinforcement" (RoR) architecture to decompose the convoluted tasks into two layers of reinforcement learning. The inner layer is the canonical model-based RL training process environment (TPE), which learns the control policy for the underlying system and exposes interfaces to access states, actions and rewards. The outer layer presents an RL agent, called as AI trainer, to learn an optimal hyper-parameter configuration for the inner TPE. This decomposition approach provides a desirable flexibility to implement different trainer designs, called as "train the trainer". In our research, we propose and optimize two alternative trainer designs: 1) a uni-head trainer and 2) a multi-head trainer. Our proposed RoR framework is evaluated for five tasks in the OpenAI gym (i.e., Pendulum, Mountain Car, Reacher, Half Cheetah and Swimmer). Compared to three other baseline algorithms, our proposed Train-the-Trainer algorithm has a competitive performance in auto-tuning capability, with upto 56% expected sampling cost saving without knowing the best parameter setting in advance. The proposed trainer framework can be easily extended to other cases in which the hyper-parameter tuning is costly.