SIAug 15, 2019
On Gossip-based Information Dissemination in Pervasive Recommender SystemsTobias Eichinger, Felix Beierle, Robin Papke et al.
Pervasive computing systems employ distributed and embedded devices in order to raise, communicate, and process data in an anytime-anywhere fashion. Certainly, its most prominent device is the smartphone due to its wide proliferation, growing computation power, and wireless networking capabilities. In this context, we revisit the implementation of digitalized word-of-mouth that suggests exchanging item preferences between smartphones offline and directly in immediate proximity. Collaboratively and decentrally collecting data in this way has two benefits. First, it allows to attach for instance location-sensitive context information in order to enrich collected item preferences. %enhance on-device recommendations. Second, model building does not require network connectivity. Despite the benefits, the approach naturally raises data privacy and data scarcity issues. In order to address both, we propose Propagate and Filter, a method that translates the traditional approach of finding similar peers and exchanging item preferences among each other from the field of decentralized to that of pervasive recommender systems. Additionally, we present preliminary results on a prototype mobile application that implements the proposed device-to-device information exchange. Average ad-hoc connection delays of 25.9 seconds and reliable connection success rates within 6 meters underpin the approach's technical feasibility.
IRJun 7, 2019
Collaborating with Users in Proximity for Decentralized Mobile Recommender SystemsFelix Beierle, Tobias Eichinger
Typically, recommender systems from any domain, be it movies, music, restaurants, etc., are organized in a centralized fashion. The service provider holds all the data, biases in the recommender algorithms are not transparent to the user, and the service providers often create lock-in effects making it inconvenient for the user to switch providers. In this paper, we argue that the user's smartphone already holds a lot of the data that feeds into typical recommender systems for movies, music, or POIs. With the ubiquity of the smartphone and other users in proximity in public places or public transportation, data can be exchanged directly between users in a device-to-device manner. This way, each smartphone can build its own database and calculate its own recommendations. One of the benefits of such a system is that it is not restricted to recommendations for just one user - ad-hoc group recommendations are also possible. While the infrastructure for such a platform already exists - the smartphones already in the palms of the users - there are challenges both with respect to the mobile recommender system platform as well as to its recommender algorithms. In this paper, we present a mobile architecture for the described system - consisting of data collection, data exchange, and recommender system - and highlight its challenges and opportunities.
LGJun 20, 2018
The Corpus Replication TaskTobias Eichinger
In the field of Natural Language Processing (NLP), we revisit the well-known word embedding algorithm word2vec. Word embeddings identify words by vectors such that the words' distributional similarity is captured. Unexpectedly, besides semantic similarity even relational similarity has been shown to be captured in word embeddings generated by word2vec, whence two questions arise. Firstly, which kind of relations are representable in continuous space and secondly, how are relations built. In order to tackle these questions we propose a bottom-up point of view. We call generating input text for which word2vec outputs target relations solving the Corpus Replication Task. Deeming generalizations of this approach to any set of relations possible, we expect solving of the Corpus Replication Task to provide partial answers to the questions.