90.0AIMay 24Code
SimuWoB: Simulating Real-World Mobile Apps for Fast and Faithful GUI Agent BenchmarkingGuohong Liu, Jialei Ye, Pengzhi Gao et al.
Mobile GUI agents powered by large language models have progressed rapidly, creating urgent needs for realistic and comprehensive evaluation. Existing benchmarks prioritize reproducibility but are often limited to open-source apps or file-operation tasks for the difficulty of constructing rewards on real applications, leaving a gap between benchmark settings and real-world usage. Moreover, most benchmarks focus on basic grounding and navigation, with limited coverage of complex, long-horizon interactions. To address these limitations, we introduce SimuWoB, a fully synthetic benchmark for mobile GUI agents with 120 challenging tasks spanning diverse types and difficulty levels. We build a robust virtual environment generation framework that synthesizes high-fidelity tasks and environments, and automatically provides valid rewards for each task. Each environment is deployed as a backend-free webpage accessible via URL, enabling efficient and reproducible evaluation. We conduct comprehensive experiments on several state-of-the-art mobile GUI agents. The average success rate is only 27.92%, dropping to 17.82% on long-horizon tasks, which reveals substantial weaknesses in current agents under complex scenarios. Evaluation result comparison with real-world sample tasks demonstrate that agent assessments based on our synthetic environment generalize well. We further provide diagnostic insights across key capability dimensions and discuss implications for future mobile GUI agent development.
CRJul 6, 2025Code
Hijacking JARVIS: Benchmarking Mobile GUI Agents against Unprivileged Third PartiesGuohong Liu, Jialei Ye, Jiacheng Liu et al.
Mobile GUI agents are designed to autonomously execute diverse device-control tasks by interpreting and interacting with mobile screens. Despite notable advancements, their resilience in real-world scenarios where screen content may be partially manipulated by untrustworthy third parties remains largely unexplored. Owing to their black-box and autonomous nature, these agents are vulnerable to manipulations that could compromise user devices. In this work, we present the first systematic investigation into the vulnerabilities of mobile GUI agents. We introduce a scalable attack simulation framework AgentHazard, which enables flexible and targeted modifications of screen content within existing applications. Leveraging this framework, we develop a comprehensive benchmark suite comprising both a dynamic task execution environment and a static dataset of vision-language-action tuples, totaling over 3,000 attack scenarios. The dynamic environment encompasses 58 reproducible tasks in an emulator with various types of hazardous UI content, while the static dataset is constructed from 210 screenshots collected from 14 popular commercial apps. Importantly, our content modifications are designed to be feasible for unprivileged third parties. We evaluate 7 widely-used mobile GUI agents and 5 common backbone models using our benchmark. Our findings reveal that all examined agents are significantly influenced by misleading third-party content (with an average misleading rate of 28.8% in human-crafted attack scenarios) and that their vulnerabilities are closely linked to the employed perception modalities and backbone LLMs. Furthermore, we assess training-based mitigation strategies, highlighting both the challenges and opportunities for enhancing the robustness of mobile GUI agents. Our code and data will be released at https://agenthazard.github.io.