CVFeb 5, 2023Code
Contrast with Reconstruct: Contrastive 3D Representation Learning Guided by Generative PretrainingZekun Qi, Runpei Dong, Guofan Fan et al.
Mainstream 3D representation learning approaches are built upon contrastive or generative modeling pretext tasks, where great improvements in performance on various downstream tasks have been achieved. However, we find these two paradigms have different characteristics: (i) contrastive models are data-hungry that suffer from a representation over-fitting issue; (ii) generative models have a data filling issue that shows inferior data scaling capacity compared to contrastive models. This motivates us to learn 3D representations by sharing the merits of both paradigms, which is non-trivial due to the pattern difference between the two paradigms. In this paper, we propose Contrast with Reconstruct (ReCon) that unifies these two paradigms. ReCon is trained to learn from both generative modeling teachers and single/cross-modal contrastive teachers through ensemble distillation, where the generative student guides the contrastive student. An encoder-decoder style ReCon-block is proposed that transfers knowledge through cross attention with stop-gradient, which avoids pretraining over-fitting and pattern difference issues. ReCon achieves a new state-of-the-art in 3D representation learning, e.g., 91.26% accuracy on ScanObjectNN. Codes have been released at https://github.com/qizekun/ReCon.
CVDec 16, 2022Code
Autoencoders as Cross-Modal Teachers: Can Pretrained 2D Image Transformers Help 3D Representation Learning?Runpei Dong, Zekun Qi, Linfeng Zhang et al.
The success of deep learning heavily relies on large-scale data with comprehensive labels, which is more expensive and time-consuming to fetch in 3D compared to 2D images or natural languages. This promotes the potential of utilizing models pretrained with data more than 3D as teachers for cross-modal knowledge transferring. In this paper, we revisit masked modeling in a unified fashion of knowledge distillation, and we show that foundational Transformers pretrained with 2D images or natural languages can help self-supervised 3D representation learning through training Autoencoders as Cross-Modal Teachers (ACT). The pretrained Transformers are transferred as cross-modal 3D teachers using discrete variational autoencoding self-supervision, during which the Transformers are frozen with prompt tuning for better knowledge inheritance. The latent features encoded by the 3D teachers are used as the target of masked point modeling, wherein the dark knowledge is distilled to the 3D Transformer students as foundational geometry understanding. Our ACT pretrained 3D learner achieves state-of-the-art generalization capacity across various downstream benchmarks, e.g., 88.21% overall accuracy on ScanObjectNN. Codes have been released at https://github.com/RunpeiDong/ACT.
CVMay 23, 2022Code
PointDistiller: Structured Knowledge Distillation Towards Efficient and Compact 3D DetectionLinfeng Zhang, Runpei Dong, Hung-Shuo Tai et al.
The remarkable breakthroughs in point cloud representation learning have boosted their usage in real-world applications such as self-driving cars and virtual reality. However, these applications usually have an urgent requirement for not only accurate but also efficient 3D object detection. Recently, knowledge distillation has been proposed as an effective model compression technique, which transfers the knowledge from an over-parameterized teacher to a lightweight student and achieves consistent effectiveness in 2D vision. However, due to point clouds' sparsity and irregularity, directly applying previous image-based knowledge distillation methods to point cloud detectors usually leads to unsatisfactory performance. To fill the gap, this paper proposes PointDistiller, a structured knowledge distillation framework for point clouds-based 3D detection. Concretely, PointDistiller includes local distillation which extracts and distills the local geometric structure of point clouds with dynamic graph convolution and reweighted learning strategy, which highlights student learning on the crucial points or voxels to improve knowledge distillation efficiency. Extensive experiments on both voxels-based and raw points-based detectors have demonstrated the effectiveness of our method over seven previous knowledge distillation methods. For instance, our 4X compressed PointPillars student achieves 2.8 and 3.4 mAP improvements on BEV and 3D object detection, outperforming its teacher by 0.9 and 1.8 mAP, respectively. Codes have been released at https://github.com/RunpeiDong/PointDistiller.
CVSep 20, 2023
DreamLLM: Synergistic Multimodal Comprehension and CreationRunpei Dong, Chunrui Han, Yuang Peng et al. · tsinghua
This paper presents DreamLLM, a learning framework that first achieves versatile Multimodal Large Language Models (MLLMs) empowered with frequently overlooked synergy between multimodal comprehension and creation. DreamLLM operates on two fundamental principles. The first focuses on the generative modeling of both language and image posteriors by direct sampling in the raw multimodal space. This approach circumvents the limitations and information loss inherent to external feature extractors like CLIP, and a more thorough multimodal understanding is obtained. Second, DreamLLM fosters the generation of raw, interleaved documents, modeling both text and image contents, along with unstructured layouts. This allows DreamLLM to learn all conditional, marginal, and joint multimodal distributions effectively. As a result, DreamLLM is the first MLLM capable of generating free-form interleaved content. Comprehensive experiments highlight DreamLLM's superior performance as a zero-shot multimodal generalist, reaping from the enhanced learning synergy. Project page: https://dreamllm.github.io.
CVJul 28, 2023Code
VPP: Efficient Conditional 3D Generation via Voxel-Point Progressive RepresentationZekun Qi, Muzhou Yu, Runpei Dong et al.
Conditional 3D generation is undergoing a significant advancement, enabling the free creation of 3D content from inputs such as text or 2D images. However, previous approaches have suffered from low inference efficiency, limited generation categories, and restricted downstream applications. In this work, we revisit the impact of different 3D representations on generation quality and efficiency. We propose a progressive generation method through Voxel-Point Progressive Representation (VPP). VPP leverages structured voxel representation in the proposed Voxel Semantic Generator and the sparsity of unstructured point representation in the Point Upsampler, enabling efficient generation of multi-category objects. VPP can generate high-quality 8K point clouds within 0.2 seconds. Additionally, the masked generation Transformer allows for various 3D downstream tasks, such as generation, editing, completion, and pre-training. Extensive experiments demonstrate that VPP efficiently generates high-fidelity and diverse 3D shapes across different categories, while also exhibiting excellent representation transfer performance. Codes will be released at \url{https://github.com/qizekun/VPP}.
CVMar 10, 2023
Exploring Recurrent Long-term Temporal Fusion for Multi-view 3D PerceptionChunrui Han, Jinrong Yang, Jianjian Sun et al. · tsinghua
Long-term temporal fusion is a crucial but often overlooked technique in camera-based Bird's-Eye-View (BEV) 3D perception. Existing methods are mostly in a parallel manner. While parallel fusion can benefit from long-term information, it suffers from increasing computational and memory overheads as the fusion window size grows. Alternatively, BEVFormer adopts a recurrent fusion pipeline so that history information can be efficiently integrated, yet it fails to benefit from longer temporal frames. In this paper, we explore an embarrassingly simple long-term recurrent fusion strategy built upon the LSS-based methods and find it already able to enjoy the merits from both sides, i.e., rich long-term information and efficient fusion pipeline. A temporal embedding module is further proposed to improve the model's robustness against occasionally missed frames in practical scenarios. We name this simple but effective fusing pipeline VideoBEV. Experimental results on the nuScenes benchmark show that VideoBEV obtains strong performance on various camera-based 3D perception tasks, including object detection (55.4\% mAP and 62.9\% NDS), segmentation (48.6\% vehicle mIoU), tracking (54.8\% AMOTA), and motion prediction (0.80m minADE and 0.463 EPA).
CLJul 18, 2023
ChatSpot: Bootstrapping Multimodal LLMs via Precise Referring Instruction TuningLiang Zhao, En Yu, Zheng Ge et al. · tsinghua
Human-AI interactivity is a critical aspect that reflects the usability of multimodal large language models (MLLMs). However, existing end-to-end MLLMs only allow users to interact with them through language instructions, leading to the limitation of the interactive accuracy and efficiency. In this study, we present precise referring instructions that utilize diverse reference representations such as points and boxes as referring prompts to refer to the special region. This enables MLLMs to focus on the region of interest and achieve finer-grained interaction. Based on precise referring instruction, we propose ChatSpot, a unified end-to-end multimodal large language model that supports diverse forms of interactivity including mouse clicks, drag-and-drop, and drawing boxes, which provides a more flexible and seamless interactive experience. We also construct a multi-grained vision-language instruction-following dataset based on existing datasets and GPT-4 generating. Furthermore, we design a series of evaluation tasks to assess the effectiveness of region recognition and interaction. Experimental results showcase ChatSpot's promising performance.
CVAug 21, 2024Code
Positional Prompt Tuning for Efficient 3D Representation LearningShaochen Zhang, Zekun Qi, Runpei Dong et al.
We rethink the role of positional encoding in 3D representation learning and fine-tuning. We argue that using positional encoding in point Transformer-based methods serves to aggregate multi-scale features of point clouds. Additionally, we explore parameter-efficient fine-tuning (PEFT) through the lens of prompts and adapters, introducing a straightforward yet effective method called PPT for point cloud analysis. PPT incorporates increased patch tokens and trainable positional encoding while keeping most pre-trained model parameters frozen. Extensive experiments validate that PPT is both effective and efficient. Our proposed method of PEFT tasks, namely PPT, with only 1.05M of parameters for training, gets state-of-the-art results in several mainstream datasets, such as 95.01% accuracy in the ScanObjectNN OBJ_BG dataset. Codes and weights will be released at https://github.com/zsc000722/PPT.
CVMar 8, 2023
CLIP-FO3D: Learning Free Open-world 3D Scene Representations from 2D Dense CLIPJunbo Zhang, Runpei Dong, Kaisheng Ma
Training a 3D scene understanding model requires complicated human annotations, which are laborious to collect and result in a model only encoding close-set object semantics. In contrast, vision-language pre-training models (e.g., CLIP) have shown remarkable open-world reasoning properties. To this end, we propose directly transferring CLIP's feature space to 3D scene understanding model without any form of supervision. We first modify CLIP's input and forwarding process so that it can be adapted to extract dense pixel features for 3D scene contents. We then project multi-view image features to the point cloud and train a 3D scene understanding model with feature distillation. Without any annotations or additional training, our model achieves promising annotation-free semantic segmentation results on open-vocabulary semantics and long-tailed concepts. Besides, serving as a cross-modal pre-training framework, our method can be used to improve data efficiency during fine-tuning. Our model outperforms previous SOTA methods in various zero-shot and data-efficient learning benchmarks. Most importantly, our model successfully inherits CLIP's rich-structured knowledge, allowing 3D scene understanding models to recognize not only object concepts but also open-world semantics.
CVJul 12, 2022
Contrastive Deep SupervisionLinfeng Zhang, Xin Chen, Junbo Zhang et al.
The success of deep learning is usually accompanied by the growth in neural network depth. However, the traditional training method only supervises the neural network at its last layer and propagates the supervision layer-by-layer, which leads to hardship in optimizing the intermediate layers. Recently, deep supervision has been proposed to add auxiliary classifiers to the intermediate layers of deep neural networks. By optimizing these auxiliary classifiers with the supervised task loss, the supervision can be applied to the shallow layers directly. However, deep supervision conflicts with the well-known observation that the shallow layers learn low-level features instead of task-biased high-level semantic features. To address this issue, this paper proposes a novel training framework named Contrastive Deep Supervision, which supervises the intermediate layers with augmentation-based contrastive learning. Experimental results on nine popular datasets with eleven models demonstrate its effects on general image classification, fine-grained image classification and object detection in supervised learning, semi-supervised learning and knowledge distillation. Codes have been released in Github.
CVMay 25, 2022
Region-aware Knowledge Distillation for Efficient Image-to-Image TranslationLinfeng Zhang, Xin Chen, Runpei Dong et al.
Recent progress in image-to-image translation has witnessed the success of generative adversarial networks (GANs). However, GANs usually contain a huge number of parameters, which lead to intolerant memory and computation consumption and limit their deployment on edge devices. To address this issue, knowledge distillation is proposed to transfer the knowledge from a cumbersome teacher model to an efficient student model. However, most previous knowledge distillation methods are designed for image classification and lead to limited performance in image-to-image translation. In this paper, we propose Region-aware Knowledge Distillation ReKo to compress image-to-image translation models. Firstly, ReKo adaptively finds the crucial regions in the images with an attention module. Then, patch-wise contrastive learning is adopted to maximize the mutual information between students and teachers in these crucial regions. Experiments with eight comparison methods on nine datasets demonstrate the substantial effectiveness of ReKo on both paired and unpaired image-to-image translation. For instance, our 7.08X compressed and 6.80X accelerated CycleGAN student outperforms its teacher by 1.33 and 1.04 FID scores on Horse to Zebra and Zebra to Horse, respectively. Codes will be released on GitHub.
ROMar 3
ULTRA: Unified Multimodal Control for Autonomous Humanoid Whole-Body Loco-ManipulationXialin He, Sirui Xu, Xinyao Li et al.
Achieving autonomous and versatile whole-body loco-manipulation remains a central barrier to making humanoids practically useful. Yet existing approaches are fundamentally constrained: retargeted data are often scarce or low-quality; methods struggle to scale to large skill repertoires; and, most importantly, they rely on tracking predefined motion references rather than generating behavior from perception and high-level task specifications. To address these limitations, we propose ULTRA, a unified framework with two key components. First, we introduce a physics-driven neural retargeting algorithm that translates large-scale motion capture to humanoid embodiments while preserving physical plausibility for contact-rich interactions. Second, we learn a unified multimodal controller that supports both dense references and sparse task specifications, under sensing ranging from accurate motion-capture state to noisy egocentric visual inputs. We distill a universal tracking policy into this controller, compress motor skills into a compact latent space, and apply reinforcement learning finetuning to expand coverage and improve robustness under out-of-distribution scenarios. This enables coordinated whole-body behavior from sparse intent without test-time reference motions. We evaluate ULTRA in simulation and on a real Unitree G1 humanoid. Results show that ULTRA generalizes to autonomous, goal-conditioned whole-body loco-manipulation from egocentric perception, consistently outperforming tracking-only baselines with limited skills.
CVApr 28, 2023
CORSD: Class-Oriented Relational Self DistillationMuzhou Yu, Sia Huat Tan, Kailu Wu et al.
Knowledge distillation conducts an effective model compression method while holding some limitations:(1) the feature based distillation methods only focus on distilling the feature map but are lack of transferring the relation of data examples; (2) the relational distillation methods are either limited to the handcrafted functions for relation extraction, such as L2 norm, or weak in inter- and intra- class relation modeling. Besides, the feature divergence of heterogeneous teacher-student architectures may lead to inaccurate relational knowledge transferring. In this work, we propose a novel training framework named Class-Oriented Relational Self Distillation (CORSD) to address the limitations. The trainable relation networks are designed to extract relation of structured data input, and they enable the whole model to better classify samples by transferring the relational knowledge from the deepest layer of the model to shallow layers. Besides, auxiliary classifiers are proposed to make relation networks capture class-oriented relation that benefits classification task. Experiments demonstrate that CORSD achieves remarkable improvements. Compared to baseline, 3.8%, 1.5% and 4.5% averaged accuracy boost can be observed on CIFAR100, ImageNet and CUB-200-2011, respectively.
ROFeb 18
Learning Humanoid End-Effector Control for Open-Vocabulary Visual Loco-ManipulationRunpei Dong, Ziyan Li, Xialin He et al.
Visual loco-manipulation of arbitrary objects in the wild with humanoid robots requires accurate end-effector (EE) control and a generalizable understanding of the scene via visual inputs (e.g., RGB-D images). Existing approaches are based on real-world imitation learning and exhibit limited generalization due to the difficulty in collecting large-scale training datasets. This paper presents a new paradigm, HERO, for object loco-manipulation with humanoid robots that combines the strong generalization and open-vocabulary understanding of large vision models with strong control performance from simulated training. We achieve this by designing an accurate residual-aware EE tracking policy. This EE tracking policy combines classical robotics with machine learning. It uses a) inverse kinematics to convert residual end-effector targets into reference trajectories, b) a learned neural forward model for accurate forward kinematics, c) goal adjustment, and d) replanning. Together, these innovations help us cut down the end-effector tracking error by 3.2x. We use this accurate end-effector tracker to build a modular system for loco-manipulation, where we use open-vocabulary large vision models for strong visual generalization. Our system is able to operate in diverse real-world environments, from offices to coffee shops, where the robot is able to reliably manipulate various everyday objects (e.g., mugs, apples, toys) on surfaces ranging from 43cm to 92cm in height. Systematic modular and end-to-end tests in simulation and the real world demonstrate the effectiveness of our proposed design. We believe the advances in this paper can open up new ways of training humanoid robots to interact with daily objects.
CVFeb 27, 2024
ShapeLLM: Universal 3D Object Understanding for Embodied InteractionZekun Qi, Runpei Dong, Shaochen Zhang et al. · berkeley
This paper presents ShapeLLM, the first 3D Multimodal Large Language Model (LLM) designed for embodied interaction, exploring a universal 3D object understanding with 3D point clouds and languages. ShapeLLM is built upon an improved 3D encoder by extending ReCon to ReCon++ that benefits from multi-view image distillation for enhanced geometry understanding. By utilizing ReCon++ as the 3D point cloud input encoder for LLMs, ShapeLLM is trained on constructed instruction-following data and tested on our newly human-curated benchmark, 3D MM-Vet. ReCon++ and ShapeLLM achieve state-of-the-art performance in 3D geometry understanding and language-unified 3D interaction tasks, such as embodied visual grounding. Project page: https://qizekun.github.io/shapellm/
CVDec 30, 2021Code
Finding the Task-Optimal Low-Bit Sub-Distribution in Deep Neural NetworksRunpei Dong, Zhanhong Tan, Mengdi Wu et al.
Quantized neural networks typically require smaller memory footprints and lower computation complexity, which is crucial for efficient deployment. However, quantization inevitably leads to a distribution divergence from the original network, which generally degrades the performance. To tackle this issue, massive efforts have been made, but most existing approaches lack statistical considerations and depend on several manual configurations. In this paper, we present an adaptive-mapping quantization method to learn an optimal latent sub-distribution that is inherent within models and smoothly approximated with a concrete Gaussian Mixture (GM). In particular, the network weights are projected in compliance with the GM-approximated sub-distribution. This sub-distribution evolves along with the weight update in a co-tuning schema guided by the direct task-objective optimization. Sufficient experiments on image classification and object detection over various modern architectures demonstrate the effectiveness, generalization property, and transferability of the proposed method. Besides, an efficient deployment flow for the mobile CPU is developed, achieving up to 7.46$\times$ inference acceleration on an octa-core ARM CPU. Our codes have been publicly released at \url{https://github.com/RunpeiDong/DGMS}.
CVNov 3, 2021Code
Multi-Glimpse Network: A Robust and Efficient Classification Architecture based on Recurrent Downsampled AttentionSia Huat Tan, Runpei Dong, Kaisheng Ma
Most feedforward convolutional neural networks spend roughly the same efforts for each pixel. Yet human visual recognition is an interaction between eye movements and spatial attention, which we will have several glimpses of an object in different regions. Inspired by this observation, we propose an end-to-end trainable Multi-Glimpse Network (MGNet) which aims to tackle the challenges of high computation and the lack of robustness based on recurrent downsampled attention mechanism. Specifically, MGNet sequentially selects task-relevant regions of an image to focus on and then adaptively combines all collected information for the final prediction. MGNet expresses strong resistance against adversarial attacks and common corruptions with less computation. Also, MGNet is inherently more interpretable as it explicitly informs us where it focuses during each iteration. Our experiments on ImageNet100 demonstrate the potential of recurrent downsampled attention mechanisms to improve a single feedforward manner. For example, MGNet improves 4.76% accuracy on average in common corruptions with only 36.9% computational cost. Moreover, while the baseline incurs an accuracy drop to 7.6%, MGNet manages to maintain 44.2% accuracy in the same PGD attack strength with ResNet-50 backbone. Our code is available at https://github.com/siahuat0727/MGNet.
ROFeb 18, 2025
SoFar: Language-Grounded Orientation Bridges Spatial Reasoning and Object ManipulationZekun Qi, Wenyao Zhang, Yufei Ding et al. · pku, stanford
While spatial reasoning has made progress in object localization relationships, it often overlooks object orientation-a key factor in 6-DoF fine-grained manipulation. Traditional pose representations rely on pre-defined frames or templates, limiting generalization and semantic grounding. In this paper, we introduce the concept of semantic orientation, which defines object orientations using natural language in a reference-frame-free manner (e.g., the "plug-in" direction of a USB or the "handle" direction of a cup). To support this, we construct OrienText300K, a large-scale dataset of 3D objects annotated with semantic orientations, and develop PointSO, a general model for zero-shot semantic orientation prediction. By integrating semantic orientation into VLM agents, our SoFar framework enables 6-DoF spatial reasoning and generates robotic actions. Extensive experiments demonstrated the effectiveness and generalization of our SoFar, e.g., zero-shot 48.7% successful rate on Open6DOR and zero-shot 74.9% successful rate on SIMPLER-Env.
CVJul 6, 2025
DreamVLA: A Vision-Language-Action Model Dreamed with Comprehensive World KnowledgeWenyao Zhang, Hongsi Liu, Zekun Qi et al.
Recent advances in vision-language-action (VLA) models have shown promise in integrating image generation with action prediction to improve generalization and reasoning in robot manipulation. However, existing methods are limited to challenging image-based forecasting, which suffers from redundant information and lacks comprehensive and critical world knowledge, including dynamic, spatial and semantic information. To address these limitations, we propose DreamVLA, a novel VLA framework that integrates comprehensive world knowledge forecasting to enable inverse dynamics modeling, thereby establishing a perception-prediction-action loop for manipulation tasks. Specifically, DreamVLA introduces a dynamic-region-guided world knowledge prediction, integrated with the spatial and semantic cues, which provide compact yet comprehensive representations for action planning. This design aligns with how humans interact with the world by first forming abstract multimodal reasoning chains before acting. To mitigate interference among the dynamic, spatial and semantic information during training, we adopt a block-wise structured attention mechanism that masks their mutual attention, preventing information leakage and keeping each representation clean and disentangled. Moreover, to model the conditional distribution over future actions, we employ a diffusion-based transformer that disentangles action representations from shared latent features. Extensive experiments on both real-world and simulation environments demonstrate that DreamVLA achieves 76.7% success rate on real robot tasks and 4.44 average length on the CALVIN ABC-D benchmarks.
ROFeb 17, 2025
Learning Getting-Up Policies for Real-World Humanoid RobotsXialin He, Runpei Dong, Zixuan Chen et al.
Automatic fall recovery is a crucial prerequisite before humanoid robots can be reliably deployed. Hand-designing controllers for getting up is difficult because of the varied configurations a humanoid can end up in after a fall and the challenging terrains humanoid robots are expected to operate on. This paper develops a learning framework to produce controllers that enable humanoid robots to get up from varying configurations on varying terrains. Unlike previous successful applications of learning to humanoid locomotion, the getting-up task involves complex contact patterns (which necessitates accurately modeling of the collision geometry) and sparser rewards. We address these challenges through a two-phase approach that induces a curriculum. The first stage focuses on discovering a good getting-up trajectory under minimal constraints on smoothness or speed / torque limits. The second stage then refines the discovered motions into deployable (i.e. smooth and slow) motions that are robust to variations in initial configuration and terrains. We find these innovations enable a real-world G1 humanoid robot to get up from two main situations that we considered: a) lying face up and b) lying face down, both tested on flat, deformable, slippery surfaces and slopes (e.g., sloppy grass and snowfield). This is one of the first successful demonstrations of learned getting-up policies for human-sized humanoid robots in the real world.
CVJan 21, 2025
Taming Teacher Forcing for Masked Autoregressive Video GenerationDeyu Zhou, Quan Sun, Yuang Peng et al. · tsinghua
We introduce MAGI, a hybrid video generation framework that combines masked modeling for intra-frame generation with causal modeling for next-frame generation. Our key innovation, Complete Teacher Forcing (CTF), conditions masked frames on complete observation frames rather than masked ones (namely Masked Teacher Forcing, MTF), enabling a smooth transition from token-level (patch-level) to frame-level autoregressive generation. CTF significantly outperforms MTF, achieving a +23% improvement in FVD scores on first-frame conditioned video prediction. To address issues like exposure bias, we employ targeted training strategies, setting a new benchmark in autoregressive video generation. Experiments show that MAGI can generate long, coherent video sequences exceeding 100 frames, even when trained on as few as 16 frames, highlighting its potential for scalable, high-quality video generation.
CLMay 30, 2025
AlphaOne: Reasoning Models Thinking Slow and Fast at Test TimeJunyu Zhang, Runpei Dong, Han Wang et al.
This paper presents AlphaOne ($α$1), a universal framework for modulating reasoning progress in large reasoning models (LRMs) at test time. $α$1 first introduces $α$ moment, which represents the scaled thinking phase with a universal parameter $α$. Within this scaled pre-$α$ moment phase, it dynamically schedules slow thinking transitions by modeling the insertion of reasoning transition tokens as a Bernoulli stochastic process. After the $α$ moment, $α$1 deterministically terminates slow thinking with the end-of-thinking token, thereby fostering fast reasoning and efficient answer generation. This approach unifies and generalizes existing monotonic scaling methods by enabling flexible and dense slow-to-fast reasoning modulation. Extensive empirical studies on various challenging benchmarks across mathematical, coding, and scientific domains demonstrate $α$1's superior reasoning capability and efficiency. Project page: https://alphaone-project.github.io/
CVApr 9, 2025
Perception in ReflectionYana Wei, Liang Zhao, Kangheng Lin et al. · tsinghua
We present a perception in reflection paradigm designed to transcend the limitations of current large vision-language models (LVLMs), which are expected yet often fail to achieve perfect perception initially. Specifically, we propose Reflective Perception (RePer), a dual-model reflection mechanism that systematically alternates between policy and critic models, enables iterative refinement of visual perception. This framework is powered by Reflective Perceptual Learning (RPL), which reinforces intrinsic reflective capabilities through a methodically constructed visual reflection dataset and reflective unlikelihood training. Comprehensive experimental evaluation demonstrates RePer's quantifiable improvements in image understanding, captioning precision, and hallucination reduction. Notably, RePer achieves strong alignment between model attention patterns and human visual focus, while RPL optimizes fine-grained and free-form preference alignment. These advancements establish perception in reflection as a robust paradigm for future multimodal agents, particularly in tasks requiring complex reasoning and multi-step manipulation.
CVJun 24, 2024
DreamBench++: A Human-Aligned Benchmark for Personalized Image GenerationYuang Peng, Yuxin Cui, Haomiao Tang et al.
Personalized image generation holds great promise in assisting humans in everyday work and life due to its impressive ability to creatively generate personalized content across various contexts. However, current evaluations either are automated but misalign with humans or require human evaluations that are time-consuming and expensive. In this work, we present DreamBench++, a human-aligned benchmark that advanced multimodal GPT models automate. Specifically, we systematically design the prompts to let GPT be both human-aligned and self-aligned, empowered with task reinforcement. Further, we construct a comprehensive dataset comprising diverse images and prompts. By benchmarking 7 modern generative models, we demonstrate that DreamBench++ results in significantly more human-aligned evaluation, helping boost the community with innovative findings.