Danny Dolev

DC
3papers
67citations
Novelty53%
AI Score24

3 Papers

NAJan 18, 2009
Self-stabilizing Numerical Iterative Computation

Danny Bickson, Ezra N. Hoch, Harel Avissar et al.

Many challenging tasks in sensor networks, including sensor calibration, ranking of nodes, monitoring, event region detection, collaborative filtering, collaborative signal processing, {\em etc.}, can be formulated as a problem of solving a linear system of equations. Several recent works propose different distributed algorithms for solving these problems, usually by using linear iterative numerical methods. The main problem with previous approaches is that once the problem inputs change during the process of computation, the computation may output unexpected results. In real life settings, sensor measurements are subject to varying environmental conditions and to measurement noise. We present a simple iterative scheme called SS-Iterative for solving systems of linear equations, and examine its properties in the self-stabilizing perspective. We analyze the behavior of the proposed scheme under changing input sequences using two different assumptions on the input: a box bound, and a probabilistic distribution. As a case study, we discuss the sensor calibration problem and provide simulation results to support the applicability of our approach.

DCJun 4, 2018
Implementing Mediators with Asynchronous Cheap Talk

Ittai Abraham, Danny Dolev, Ivan Geffner et al.

A mediator can help non-cooperative agents obtain an equilibrium that may otherwise not be possible. We study the ability of players to obtain the same equilibrium without a mediator, using only cheap talk, that is, nonbinding pre-play communication. Previous work has considered this problem in a synchronous setting. Here we consider the effect of asynchrony on the problem, and provide upper bounds for implementing mediators. Considering asynchronous environments introduces new subtleties, including exactly what solution concept is most appropriate and determining what move is played if the cheap talk goes on forever. Different results are obtained depending on whether the move after such "infinite play" is under the control of the players or part of the description of the game.

DCApr 7, 2017
Efficient Synchronous Byzantine Consensus

Ittai Abraham, Srinivas Devadas, Danny Dolev et al.

We present new protocols for Byzantine state machine replication and Byzantine agreement in the synchronous and authenticated setting. The celebrated PBFT state machine replication protocol tolerates $f$ Byzantine faults in an asynchronous setting using $3f+1$ replicas, and has since been studied or deployed by numerous works. In this work, we improve the Byzantine fault tolerance threshold to $n=2f+1$ by utilizing a relaxed synchrony assumption. We present a synchronous state machine replication protocol that commits a decision every 3 rounds in the common case. The key challenge is to ensure quorum intersection at one honest replica. Our solution is to rely on the synchrony assumption to form a post-commit quorum of size $2f+1$, which intersects at $f+1$ replicas with any pre-commit quorums of size $f+1$. Our protocol also solves synchronous authenticated Byzantine agreement in expected 8 rounds. The best previous solution (Katz and Koo, 2006) requires expected 24 rounds. Our protocols may be applied to build Byzantine fault tolerant systems or improve cryptographic protocols such as cryptocurrencies when synchrony can be assumed.