Jim O'Regan

CV
h-index36
5papers
12citations
Novelty47%
AI Score44

5 Papers

CVMay 20
MM-Conv: A Multimodal Dataset and Benchmark for Context-Aware Grounding in 3D Dialogue

Anna Deichler, Jim O'Regan, Fethiye Irmak Dogan et al.

Grounding language in the physical world requires AI systems to interpret references that emerge dynamically during conversation. While current vision-language models (VLMs) excel at static image tasks, they struggle to resolve ambiguous expressions in spontaneous, multi-turn dialogue. We address this gap by introducing (1) a benchmark for referential communication in dynamic 3D environments, built from 6.7 hours of egocentric VR interaction with synchronized speech, motion, gaze, and 3D scene geometry, and (2) a two-stage grounding pipeline that explicitly resolves conversational ambiguity before visual localization. The benchmark includes over 4,200 manually verified referring expressions spanning full, partitive, and pronominal types. Our contextual rewriting approach improves grounding performance by 11-22 percentage points on average, with a pure detector (GroundingDINO) reaching 56.7% on pronominals after rewriting, nearly double the best end-to-end baseline. Results demonstrate that decoupling linguistic reasoning from visual perception is more effective than end-to-end approaches for conversational grounding.

CVSep 30, 2024
MM-Conv: A Multi-modal Conversational Dataset for Virtual Humans

Anna Deichler, Jim O'Regan, Jonas Beskow

In this paper, we present a novel dataset captured using a VR headset to record conversations between participants within a physics simulator (AI2-THOR). Our primary objective is to extend the field of co-speech gesture generation by incorporating rich contextual information within referential settings. Participants engaged in various conversational scenarios, all based on referential communication tasks. The dataset provides a rich set of multimodal recordings such as motion capture, speech, gaze, and scene graphs. This comprehensive dataset aims to enhance the understanding and development of gesture generation models in 3D scenes by providing diverse and contextually rich data.

ASMay 4
Multi-Axis Speech Similarity via Factor-Partitioned Embeddings

Jim O'Regan, Jens Edlund

Speech encodes multiple simultaneous attributes--linguistic content, speaker identity, dialect, gender--that conventional single-vector embeddings conflate. We present a factor-partitioned embedding framework that maps each utterance into a single vector whose subspaces correspond to distinct axes of variation. A shared acoustic encoder feeds per-axis linear projection heads, each trained via distillation from a specialist teacher or a contrastive objective over shared-label pairs. The resulting embeddings support attribute-conditioned retrieval: similarity is computed as a signed weighted sum over per-axis cosine scores, allowing retrieval that jointly considers what was said and how --or explicitly suppresses one attribute to surface another. We evaluate on cross-corpus retrieval over corpora sharing the Harvard sentence prompts, demonstrating that signed axis weighting can suppress same-speaker bias and surface semantically matched utterances across recording conditions.

HCApr 30, 2024
Fake it to make it: Using synthetic data to remedy the data shortage in joint multimodal speech-and-gesture synthesis

Shivam Mehta, Anna Deichler, Jim O'Regan et al.

Although humans engaged in face-to-face conversation simultaneously communicate both verbally and non-verbally, methods for joint and unified synthesis of speech audio and co-speech 3D gesture motion from text are a new and emerging field. These technologies hold great promise for more human-like, efficient, expressive, and robust synthetic communication, but are currently held back by the lack of suitably large datasets, as existing methods are trained on parallel data from all constituent modalities. Inspired by student-teacher methods, we propose a straightforward solution to the data shortage, by simply synthesising additional training material. Specifically, we use unimodal synthesis models trained on large datasets to create multimodal (but synthetic) parallel training data, and then pre-train a joint synthesis model on that material. In addition, we propose a new synthesis architecture that adds better and more controllable prosody modelling to the state-of-the-art method in the field. Our results confirm that pre-training on large amounts of synthetic data improves the quality of both the speech and the motion synthesised by the multimodal model, with the proposed architecture yielding further benefits when pre-trained on the synthetic data. See https://shivammehta25.github.io/MAGI/ for example output.

CVJul 6, 2025
Grounded Gesture Generation: Language, Motion, and Space

Anna Deichler, Jim O'Regan, Teo Guichoux et al.

Human motion generation has advanced rapidly in recent years, yet the critical problem of creating spatially grounded, context-aware gestures has been largely overlooked. Existing models typically specialize either in descriptive motion generation, such as locomotion and object interaction, or in isolated co-speech gesture synthesis aligned with utterance semantics. However, both lines of work often treat motion and environmental grounding separately, limiting advances toward embodied, communicative agents. To address this gap, our work introduces a multimodal dataset and framework for grounded gesture generation, combining two key resources: (1) a synthetic dataset of spatially grounded referential gestures, and (2) MM-Conv, a VR-based dataset capturing two-party dialogues. Together, they provide over 7.7 hours of synchronized motion, speech, and 3D scene information, standardized in the HumanML3D format. Our framework further connects to a physics-based simulator, enabling synthetic data generation and situated evaluation. By bridging gesture modeling and spatial grounding, our contribution establishes a foundation for advancing research in situated gesture generation and grounded multimodal interaction. Project page: https://groundedgestures.github.io/