AIMar 20, 2019
Counterexample-Guided Strategy Improvement for POMDPs Using Recurrent Neural NetworksSteven Carr, Nils Jansen, Ralf Wimmer et al.
We study strategy synthesis for partially observable Markov decision processes (POMDPs). The particular problem is to determine strategies that provably adhere to (probabilistic) temporal logic constraints. This problem is computationally intractable and theoretically hard. We propose a novel method that combines techniques from machine learning and formal verification. First, we train a recurrent neural network (RNN) to encode POMDP strategies. The RNN accounts for memory-based decisions without the need to expand the full belief space of a POMDP. Secondly, we restrict the RNN-based strategy to represent a finite-memory strategy and implement it on a specific POMDP. For the resulting finite Markov chain, efficient formal verification techniques provide provable guarantees against temporal logic specifications. If the specification is not satisfied, counterexamples supply diagnostic information. We use this information to improve the strategy by iteratively training the RNN. Numerical experiments show that the proposed method elevates the state of the art in POMDP solving by up to three orders of magnitude in terms of solving times and model sizes.
AIJul 16, 2018
Safe Reinforcement Learning via Probabilistic ShieldsNils Jansen, Bettina Könighofer, Sebastian Junges et al.
This paper targets the efficient construction of a safety shield for decision making in scenarios that incorporate uncertainty. Markov decision processes (MDPs) are prominent models to capture such planning problems. Reinforcement learning (RL) is a machine learning technique to determine near-optimal policies in MDPs that may be unknown prior to exploring the model. However, during exploration, RL is prone to induce behavior that is undesirable or not allowed in safety- or mission-critical contexts. We introduce the concept of a probabilistic shield that enables decision-making to adhere to safety constraints with high probability. In a separation of concerns, we employ formal verification to efficiently compute the probabilities of critical decisions within a safety-relevant fragment of the MDP. We use these results to realize a shield that is applied to an RL algorithm which then optimizes the actual performance objective. We discuss tradeoffs between sufficient progress in exploration of the environment and ensuring safety. In our experiments, we demonstrate on the arcade game PAC-MAN and on a case study involving service robots that the learning efficiency increases as the learning needs orders of magnitude fewer episodes.