3.6IVJan 10, 2024
Machine Learning Applications in Spine BiomechanicsFarshid Ghezelbash, Amir Hossein Eskandari, Xavier Robert-Lachaine et al.
Spine biomechanics is at a transformation with the advent and integration of machine learning and computer vision technologies. These novel techniques facilitate the estimation of 3D body shapes, anthropometrics, and kinematics from as simple as a single-camera image, making them more accessible and practical for a diverse range of applications. This study introduces a framework that merges these methodologies with traditional musculoskeletal modeling, enabling comprehensive analysis of spinal biomechanics during complex activities from a single camera. Additionally, we aim to evaluate their performance and limitations in spine biomechanics applications. The real-world applications explored in this study include assessment in workplace lifting, evaluation of whiplash injuries in car accidents, and biomechanical analysis in professional sports. Our results demonstrate potential and limitations of various algorithms in estimating body shape, kinematics, and conducting in-field biomechanical analyses. In industrial settings, the potential to utilize these new technologies for biomechanical risk assessments offers a pathway for preventive measures against back injuries. In sports activities, the proposed framework provides new opportunities for performance optimization, injury prevention, and rehabilitation. The application in forensic domain further underscores the wide-reaching implications of this technology. While certain limitations were identified, particularly in accuracy of predictions, complex interactions, and external load estimation, this study demonstrates their potential for advancement in spine biomechanics, heralding an optimistic future in both research and practical applications.
Variational Shape Completion for Virtual Planning of Jaw Reconstructive SurgeryAmir H. Abdi, Mehran Pesteie, Eitan Prisman et al.
The premorbid geometry of the mandible is of significant relevance in jaw reconstructive surgeries and occasionally unknown to the surgical team. In this paper, an optimization framework is introduced to train deep models for completion (reconstruction) of the missing segments of the bone based on the remaining healthy structure. To leverage the contextual information of the surroundings of the dissected region, the voxel-weighted Dice loss is introduced. To address the non-deterministic nature of the shape completion problem, we leverage a weighted multi-target probabilistic solution which is an extension to the conditional variational autoencoder (CVAE). This approach considers multiple targets as acceptable reconstructions, each weighted according to their conformity with the original shape. We quantify the performance gain of the proposed method against similar algorithms, including CVAE, where we report statistically significant improvements in both deterministic and probabilistic paradigms. The probabilistic model is also evaluated on its ability to generate anatomically relevant variations for the missing bone. As a unique aspect of this work, the model is tested on real surgical cases where the clinical relevancy of its reconstructions and their compliance with surgeon's virtual plan are demonstrated as necessary steps towards clinical adoption.
2.9LGOct 16, 2018
Deep Neural MapsMehran Pesteie, Purang Abolmaesumi, Robert Rohling
We introduce a new unsupervised representation learning and visualization using deep convolutional networks and self organizing maps called Deep Neural Maps (DNM). DNM jointly learns an embedding of the input data and a mapping from the embedding space to a two-dimensional lattice. We compare visualizations of DNM with those of t-SNE and LLE on the MNIST and COIL-20 data sets. Our experiments show that the DNM can learn efficient representations of the input data, which reflects characteristics of each class. This is shown via back-projecting the neurons of the map on the data space.