9.8SEAug 4, 2025Code
An Efficient and Adaptive Next Edit Suggestion Framework with Zero Human Instructions in IDEsXinfang Chen, Siyang Xiao, Xianying Zhu et al.
Code editing, including modifying, refactoring, and maintaining existing code, is the most frequent task in software development and has garnered significant attention from AI-powered tools. However, existing solutions that translate explicit natural language instructions into code edits face critical limitations, such as heavy reliance on human instruction input and high latency, which hinder their effective integration into a developer's workflow. We observe that developers' habitual behaviors and coding objectives are often reflected in their historical editing patterns, making this data key to addressing existing limitations. To leverage these insights, we propose NES (Next Edit Suggestion), an LLM-driven code editing framework that delivers an instruction-free and low-latency experience. Built on a dual-model architecture and trained with our high-quality SFT and DAPO datasets, NES enhances productivity by understanding developer intent while optimizing inference to minimize latency. NES is a scalable, industry-ready solution with a continuous Tab key interaction workflow, seamlessly adopted by a FinTech company with over 20,000 developers. Evaluations on real-world datasets show NES achieves 75.6% and 81.6% accuracy in two tasks of predicting next edit locations, alongside 91.36% ES and 27.7% EMR for intent-aligned edits, outperforming SOTA models. Our open-sourced SFT and DAPO datasets have been demonstrated to enhance the performance of open-source CodeLLMs. The demonstration of NES is available at https://youtu.be/yGoyYOe6fbY.
Issue Localization via LLM-Driven Iterative Code Graph SearchingZhonghao Jiang, Xiaoxue Ren, Meng Yan et al.
Issue solving aims to generate patches to fix reported issues in real-world code repositories according to issue descriptions. Issue localization forms the basis for accurate issue solving. Recently, LLM-based issue localization methods have demonstrated state-of-the-art performance. However, these methods either search from files mentioned in issue descriptions or in the whole repository and struggle to balance the breadth and depth of the search space to converge on the target efficiently. Moreover, they allow LLM to explore whole repositories freely, making it challenging to control the search direction to prevent the LLM from searching for incorrect targets. This paper introduces CoSIL, an LLM-driven, powerful function-level issue localization method without training or indexing. CoSIL employs a two-phase code graph search strategy. It first conducts broad exploration at the file level using dynamically constructed module call graphs, and then performs in-depth analysis at the function level by expanding the module call graph into a function call graph and executing iterative searches. To precisely control the search direction, CoSIL designs a pruner to filter unrelated directions and irrelevant contexts. To avoid incorrect interaction formats in long contexts, CoSIL introduces a reflection mechanism that uses additional independent queries in short contexts to enhance formatted abilities. Experiment results demonstrate that CoSIL achieves a Top-1 localization accuracy of 43.3\% and 44.6\% on SWE-bench Lite and SWE-bench Verified, respectively, with Qwen2.5-Coder-32B, average outperforming the state-of-the-art methods by 96.04\%. When CoSIL is integrated into an issue-solving method, Agentless, the issue resolution rate improves by 2.98\%--30.5\%.