Oscar Palomar

AR
4papers
47citations
Novelty35%
AI Score45

4 Papers

61.2ARApr 14
EPAC: The Last Dance

Filippo Mantovani, Fabio Banchelli, Pablo Vizcaino et al.

This paper presents EPAC, a RISC-V-based accelerator chip developed within the European Processor Initiative (EPI) as part of a multi-year, multi-partner effort to build a European HPC processor ecosystem. EPAC is implemented in GlobalFoundries 22FDX (GF22FDX) technology, covers an area of 27 sq mm with approximately 0.3 billion transistors, and integrates three distinct RISC-V compute tiles targeting different workload classes: VEC, a vector processing tile for double-precision HPC workloads; STX, a many-core tile optimized for stencil and machine learning computations; and VRP, a variable-precision tile for iterative numerical solvers requiring extended floating-point formats. All tiles are connected through a Coherent Hub Interface (CHI) based network-on-chip with a distributed L2 cache system and communicate with external memory via a SerDes link. The chip was taped out in GF22FDX technology and successfully brought up, with all major IP blocks validated. This paper describes the architecture of each tile and the uncore infrastructure, the integration and physical implementation process, and the board-level bring-up activities. It also reflects on the engineering and coordination lessons learned from a full chip design effort distributed across academic and industrial partners in Europe.

78.1ARMay 6Code
REPTILES: Repeated Tiles of Sargantana, a RISC-V multicore based on OpenPiton

Noelia Oliete-Escuín, Arnau Bigas, Narcís Rodas et al.

Chip industry continues advancing and expanding modern computing systems, resulting in more complex multi-core processors. Conversely, academic projects face scalability challenges due to limited resources, highlighting the need for open-source frameworks that enable innovation and knowledge sharing. Recently, several open-source proposals have emerged, offering flexible and scalable designs, but fail to meet the performance demands of modern High-Performance Computing (HPC) applications. In this project, we present REPTILES, an open-source RISC-V multicore framework based on OpenPiton\thanks. REPTILES interconnects multiple Sargantana cores with the memory hierarchy of OpenPiton. Moreover, we present the new features incorporated in Sargantana and OpenPiton designs to improve the performance of HPC applications. We demonstrate that REPTILES presents suitable scalability, achieving a speedup of 3.1x on average with 4 cores. Additionally, we show that Sargantana's new features increase the performance of vector addition benchmark in a 9.3x.

69.2ARApr 29
Verification and Validation (V&V)-in-the-Loop for RISC-V Design: The Holistic Vision of BZL

Sajjad Ahmed, Alexander Kropotov, Roberto Ignacio Genovese et al.

The Barcelona Zetascale Lab (BZL) project aims to strengthening Europe's capacity in the design and manufacture of RISC-V based high-performance computing chips. In this context, we present a holistic pre-silicon verification and validation (V&V) methodology targeting highly robust RISC-V chip designs. This paper provides an overview of BZL's V&V approach, which integrates three complementary platforms: (1) a UVM-based verification environment to thoroughly validate RTL functionality; (2) an FPGA-based validation platform that enables system-level pre-silicon hardware-software RTL validation; and (3) a CI/CD flow that continuously automates build, deployment, and tests across these domains. By embedding these platforms into an industrial-grade V&V loop and exploiting large-scale CPU and FPGA hardware infrastructures, the BZL project enables continuous evolution of reliable hardware development and software integration. We believe that the BZL's V&V flow represents a robust and scalable foundation for ensuring the pre-silicon functional correctness and system level validation of RISC-V chip designs, and can serve as a key enabler for strategic initiatives in Europe, such as EPI and DARE, and beyond.

CVAug 20, 2018
Navigating the Landscape for Real-time Localisation and Mapping for Robotics and Virtual and Augmented Reality

Sajad Saeedi, Bruno Bodin, Harry Wagstaff et al.

Visual understanding of 3D environments in real-time, at low power, is a huge computational challenge. Often referred to as SLAM (Simultaneous Localisation and Mapping), it is central to applications spanning domestic and industrial robotics, autonomous vehicles, virtual and augmented reality. This paper describes the results of a major research effort to assemble the algorithms, architectures, tools, and systems software needed to enable delivery of SLAM, by supporting applications specialists in selecting and configuring the appropriate algorithm and the appropriate hardware, and compilation pathway, to meet their performance, accuracy, and energy consumption goals. The major contributions we present are (1) tools and methodology for systematic quantitative evaluation of SLAM algorithms, (2) automated, machine-learning-guided exploration of the algorithmic and implementation design space with respect to multiple objectives, (3) end-to-end simulation tools to enable optimisation of heterogeneous, accelerated architectures for the specific algorithmic requirements of the various SLAM algorithmic approaches, and (4) tools for delivering, where appropriate, accelerated, adaptive SLAM solutions in a managed, JIT-compiled, adaptive runtime context.