Guillaume Le Moing

CV
h-index50
9papers
175citations
Novelty62%
AI Score46

9 Papers

CVNov 25, 2022
WALDO: Future Video Synthesis using Object Layer Decomposition and Parametric Flow Prediction

Guillaume Le Moing, Jean Ponce, Cordelia Schmid

This paper presents WALDO (WArping Layer-Decomposed Objects), a novel approach to the prediction of future video frames from past ones. Individual images are decomposed into multiple layers combining object masks and a small set of control points. The layer structure is shared across all frames in each video to build dense inter-frame connections. Complex scene motions are modeled by combining parametric geometric transformations associated with individual layers, and video synthesis is broken down into discovering the layers associated with past frames, predicting the corresponding transformations for upcoming ones and warping the associated object regions accordingly, and filling in the remaining image parts. Extensive experiments on multiple benchmarks including urban videos (Cityscapes and KITTI) and videos featuring nonrigid motions (UCF-Sports and H3.6M), show that our method consistently outperforms the state of the art by a significant margin in every case. Code, pretrained models, and video samples synthesized by our approach can be found in the project webpage https://16lemoing.github.io/waldo.

CVDec 9, 2025
Efficiently Reconstructing Dynamic Scenes One D4RT at a Time

Chuhan Zhang, Guillaume Le Moing, Skanda Koppula et al.

Understanding and reconstructing the complex geometry and motion of dynamic scenes from video remains a formidable challenge in computer vision. This paper introduces D4RT, a simple yet powerful feedforward model designed to efficiently solve this task. D4RT utilizes a unified transformer architecture to jointly infer depth, spatio-temporal correspondence, and full camera parameters from a single video. Its core innovation is a novel querying mechanism that sidesteps the heavy computation of dense, per-frame decoding and the complexity of managing multiple, task-specific decoders. Our decoding interface allows the model to independently and flexibly probe the 3D position of any point in space and time. The result is a lightweight and highly scalable method that enables remarkably efficient training and inference. We demonstrate that our approach sets a new state of the art, outperforming previous methods across a wide spectrum of 4D reconstruction tasks. We refer to the project webpage for animated results: https://d4rt-paper.github.io/.

CVDec 19, 2024Code
Scaling 4D Representations

João Carreira, Dilara Gokay, Michael King et al.

Scaling has not yet been convincingly demonstrated for pure self-supervised learning from video. However, prior work has focused evaluations on semantic-related tasks $\unicode{x2013}$ action classification, ImageNet classification, etc. In this paper we focus on evaluating self-supervised learning on non-semantic vision tasks that are more spatial (3D) and temporal (+1D = 4D), such as camera pose estimation, point and object tracking, and depth estimation. We show that by learning from very large video datasets, masked auto-encoding (MAE) with transformer video models actually scales, consistently improving performance on these 4D tasks, as model size increases from 20M all the way to the largest by far reported self-supervised video model $\unicode{x2013}$ 22B parameters. Rigorous apples-to-apples comparison with many recent image and video models demonstrates the benefits of scaling 4D representations. Pretrained models are available at https://github.com/google-deepmind/representations4d .

CVJul 4, 2025Code
SciVid: Cross-Domain Evaluation of Video Models in Scientific Applications

Yana Hasson, Pauline Luc, Liliane Momeni et al.

In recent years, there has been a proliferation of spatiotemporal foundation models in different scientific disciplines. While promising, these models are often domain-specific and are only assessed within the particular applications for which they are designed. Given that many tasks can be represented as video modeling problems, video foundation models (ViFMs) hold considerable promise as general-purpose domain-agnostic approaches. However, it is not known whether the knowledge acquired on large-scale but potentially out-of-domain data can be effectively transferred across diverse scientific disciplines, and if a single, pretrained ViFM can be competitive with domain-specific baselines. To address this, we introduce SciVid, a comprehensive benchmark comprising five *Sci*entific *Vid*eo tasks, across medical computer vision, animal behavior, and weather forecasting. We adapt six leading ViFMs to SciVid using simple trainable readout modules, establishing strong baselines and demonstrating the potential for effective transfer learning. Specifically, we show that state-of-the-art results can be obtained in several applications by leveraging the general-purpose representations from ViFM backbones. Furthermore, our results reveal the limitations of existing ViFMs, and highlight opportunities for the development of generalizable models for high-impact scientific applications. We release our code at https://github.com/google-deepmind/scivid to facilitate further research in the development of ViFMs.

CVJul 16, 2021
CCVS: Context-aware Controllable Video Synthesis

Guillaume Le Moing, Jean Ponce, Cordelia Schmid

This presentation introduces a self-supervised learning approach to the synthesis of new video clips from old ones, with several new key elements for improved spatial resolution and realism: It conditions the synthesis process on contextual information for temporal continuity and ancillary information for fine control. The prediction model is doubly autoregressive, in the latent space of an autoencoder for forecasting, and in image space for updating contextual information, which is also used to enforce spatio-temporal consistency through a learnable optical flow module. Adversarial training of the autoencoder in the appearance and temporal domains is used to further improve the realism of its output. A quantizer inserted between the encoder and the transformer in charge of forecasting future frames in latent space (and its inverse inserted between the transformer and the decoder) adds even more flexibility by affording simple mechanisms for handling multimodal ancillary information for controlling the synthesis process (eg, a few sample frames, an audio track, a trajectory in image space) and taking into account the intrinsically uncertain nature of the future by allowing multiple predictions. Experiments with an implementation of the proposed approach give very good qualitative and quantitative results on multiple tasks and standard benchmarks.

CVJun 3, 2021
Semantic Palette: Guiding Scene Generation with Class Proportions

Guillaume Le Moing, Tuan-Hung Vu, Himalaya Jain et al.

Despite the recent progress of generative adversarial networks (GANs) at synthesizing photo-realistic images, producing complex urban scenes remains a challenging problem. Previous works break down scene generation into two consecutive phases: unconditional semantic layout synthesis and image synthesis conditioned on layouts. In this work, we propose to condition layout generation as well for higher semantic control: given a vector of class proportions, we generate layouts with matching composition. To this end, we introduce a conditional framework with novel architecture designs and learning objectives, which effectively accommodates class proportions to guide the scene generation process. The proposed architecture also allows partial layout editing with interesting applications. Thanks to the semantic control, we can produce layouts close to the real distribution, helping enhance the whole scene generation process. On different metrics and urban scene benchmarks, our models outperform existing baselines. Moreover, we demonstrate the merit of our approach for data augmentation: semantic segmenters trained on real layout-image pairs along with additional ones generated by our approach outperform models only trained on real pairs.

ASDec 10, 2020
Data-Efficient Framework for Real-world Multiple Sound Source 2D Localization

Guillaume Le Moing, Phongtharin Vinayavekhin, Don Joven Agravante et al.

Deep neural networks have recently led to promising results for the task of multiple sound source localization. Yet, they require a lot of training data to cover a variety of acoustic conditions and microphone array layouts. One can leverage acoustic simulators to inexpensively generate labeled training data. However, models trained on synthetic data tend to perform poorly with real-world recordings due to the domain mismatch. Moreover, learning for different microphone array layouts makes the task more complicated due to the infinite number of possible layouts. We propose to use adversarial learning methods to close the gap between synthetic and real domains. Our novel ensemble-discrimination method significantly improves the localization performance without requiring any label from the real data. Furthermore, we propose a novel explicit transformation layer to be embedded in the localization architecture. It enables the model to be trained with data from specific microphone array layouts while generalizing well to unseen layouts during inference.

ASDec 10, 2020
Ensemble of Discriminators for Domain Adaptation in Multiple Sound Source 2D Localization

Guillaume Le Moing, Don Joven Agravante, Tadanobu Inoue et al.

This paper introduces an ensemble of discriminators that improves the accuracy of a domain adaptation technique for the localization of multiple sound sources. Recently, deep neural networks have led to promising results for this task, yet they require a large amount of labeled data for training. Recording and labeling such datasets is very costly, especially because data needs to be diverse enough to cover different acoustic conditions. In this paper, we leverage acoustic simulators to inexpensively generate labeled training samples. However, models trained on synthetic data tend to perform poorly with real-world recordings due to the domain mismatch. For this, we explore two domain adaptation methods using adversarial learning for sound source localization which use labeled synthetic data and unlabeled real data. We propose a novel ensemble approach that combines discriminators applied at different feature levels of the localization model. Experiments show that our ensemble discrimination method significantly improves the localization performance without requiring any label from the real data.

ASDec 10, 2020
Learning Multiple Sound Source 2D Localization

Guillaume Le Moing, Phongtharin Vinayavekhin, Tadanobu Inoue et al.

In this paper, we propose novel deep learning based algorithms for multiple sound source localization. Specifically, we aim to find the 2D Cartesian coordinates of multiple sound sources in an enclosed environment by using multiple microphone arrays. To this end, we use an encoding-decoding architecture and propose two improvements on it to accomplish the task. In addition, we also propose two novel localization representations which increase the accuracy. Lastly, new metrics are developed relying on resolution-based multiple source association which enables us to evaluate and compare different localization approaches. We tested our method on both synthetic and real world data. The results show that our method improves upon the previous baseline approach for this problem.