CVJun 14, 2023
TAPIR: Tracking Any Point with per-frame Initialization and temporal RefinementCarl Doersch, Yi Yang, Mel Vecerik et al.
We present a novel model for Tracking Any Point (TAP) that effectively tracks any queried point on any physical surface throughout a video sequence. Our approach employs two stages: (1) a matching stage, which independently locates a suitable candidate point match for the query point on every other frame, and (2) a refinement stage, which updates both the trajectory and query features based on local correlations. The resulting model surpasses all baseline methods by a significant margin on the TAP-Vid benchmark, as demonstrated by an approximate 20% absolute average Jaccard (AJ) improvement on DAVIS. Our model facilitates fast inference on long and high-resolution video sequences. On a modern GPU, our implementation has the capacity to track points faster than real-time, and can be flexibly extended to higher-resolution videos. Given the high-quality trajectories extracted from a large dataset, we demonstrate a proof-of-concept diffusion model which generates trajectories from static images, enabling plausible animations. Visualizations, source code, and pretrained models can be found on our project webpage.
CVDec 3, 2025
Unique Lives, Shared World: Learning from Single-Life VideosTengda Han, Sayna Ebrahimi, Dilara Gokay et al.
We introduce the "single-life" learning paradigm, where we train a distinct vision model exclusively on egocentric videos captured by one individual. We leverage the multiple viewpoints naturally captured within a single life to learn a visual encoder in a self-supervised manner. Our experiments demonstrate three key findings. First, models trained independently on different lives develop a highly aligned geometric understanding. We demonstrate this by training visual encoders on distinct datasets each capturing a different life, both indoors and outdoors, as well as introducing a novel cross-attention-based metric to quantify the functional alignment of the internal representations developed by different models. Second, we show that single-life models learn generalizable geometric representations that effectively transfer to downstream tasks, such as depth estimation, in unseen environments. Third, we demonstrate that training on up to 30 hours from one week of the same person's life leads to comparable performance to training on 30 hours of diverse web data, highlighting the strength of single-life representation learning. Overall, our results establish that the shared structure of the world, both leads to consistency in models trained on individual lives, and provides a powerful signal for visual representation learning.
CVDec 19, 2024Code
Scaling 4D RepresentationsJoão Carreira, Dilara Gokay, Michael King et al.
Scaling has not yet been convincingly demonstrated for pure self-supervised learning from video. However, prior work has focused evaluations on semantic-related tasks $\unicode{x2013}$ action classification, ImageNet classification, etc. In this paper we focus on evaluating self-supervised learning on non-semantic vision tasks that are more spatial (3D) and temporal (+1D = 4D), such as camera pose estimation, point and object tracking, and depth estimation. We show that by learning from very large video datasets, masked auto-encoding (MAE) with transformer video models actually scales, consistently improving performance on these 4D tasks, as model size increases from 20M all the way to the largest by far reported self-supervised video model $\unicode{x2013}$ 22B parameters. Rigorous apples-to-apples comparison with many recent image and video models demonstrates the benefits of scaling 4D representations. Pretrained models are available at https://github.com/google-deepmind/representations4d .
CVJul 4, 2025Code
SciVid: Cross-Domain Evaluation of Video Models in Scientific ApplicationsYana Hasson, Pauline Luc, Liliane Momeni et al.
In recent years, there has been a proliferation of spatiotemporal foundation models in different scientific disciplines. While promising, these models are often domain-specific and are only assessed within the particular applications for which they are designed. Given that many tasks can be represented as video modeling problems, video foundation models (ViFMs) hold considerable promise as general-purpose domain-agnostic approaches. However, it is not known whether the knowledge acquired on large-scale but potentially out-of-domain data can be effectively transferred across diverse scientific disciplines, and if a single, pretrained ViFM can be competitive with domain-specific baselines. To address this, we introduce SciVid, a comprehensive benchmark comprising five *Sci*entific *Vid*eo tasks, across medical computer vision, animal behavior, and weather forecasting. We adapt six leading ViFMs to SciVid using simple trainable readout modules, establishing strong baselines and demonstrating the potential for effective transfer learning. Specifically, we show that state-of-the-art results can be obtained in several applications by leveraging the general-purpose representations from ViFM backbones. Furthermore, our results reveal the limitations of existing ViFMs, and highlight opportunities for the development of generalizable models for high-impact scientific applications. We release our code at https://github.com/google-deepmind/scivid to facilitate further research in the development of ViFMs.
CVAug 22, 2021Code
Graph2Pix: A Graph-Based Image to Image Translation FrameworkDilara Gokay, Enis Simsar, Efehan Atici et al.
In this paper, we propose a graph-based image-to-image translation framework for generating images. We use rich data collected from the popular creativity platform Artbreeder (http://artbreeder.com), where users interpolate multiple GAN-generated images to create artworks. This unique approach of creating new images leads to a tree-like structure where one can track historical data about the creation of a particular image. Inspired by this structure, we propose a novel graph-to-image translation model called Graph2Pix, which takes a graph and corresponding images as input and generates a single image as output. Our experiments show that Graph2Pix is able to outperform several image-to-image translation frameworks on benchmark metrics, including LPIPS (with a 25% improvement) and human perception studies (n=60), where users preferred the images generated by our method 81.5% of the time. Our source code and dataset are publicly available at https://github.com/catlab-team/graph2pix.
CVFeb 1, 2024
BootsTAP: Bootstrapped Training for Tracking-Any-PointCarl Doersch, Pauline Luc, Yi Yang et al.
To endow models with greater understanding of physics and motion, it is useful to enable them to perceive how solid surfaces move and deform in real scenes. This can be formalized as Tracking-Any-Point (TAP), which requires the algorithm to track any point on solid surfaces in a video, potentially densely in space and time. Large-scale groundtruth training data for TAP is only available in simulation, which currently has a limited variety of objects and motion. In this work, we demonstrate how large-scale, unlabeled, uncurated real-world data can improve a TAP model with minimal architectural changes, using a selfsupervised student-teacher setup. We demonstrate state-of-the-art performance on the TAP-Vid benchmark surpassing previous results by a wide margin: for example, TAP-Vid-DAVIS performance improves from 61.3% to 67.4%, and TAP-Vid-Kinetics from 57.2% to 62.5%. For visualizations, see our project webpage at https://bootstap.github.io/
CVNov 8, 2024
Moving Off-the-Grid: Scene-Grounded Video RepresentationsSjoerd van Steenkiste, Daniel Zoran, Yi Yang et al.
Current vision models typically maintain a fixed correspondence between their representation structure and image space. Each layer comprises a set of tokens arranged "on-the-grid," which biases patches or tokens to encode information at a specific spatio(-temporal) location. In this work we present Moving Off-the-Grid (MooG), a self-supervised video representation model that offers an alternative approach, allowing tokens to move "off-the-grid" to better enable them to represent scene elements consistently, even as they move across the image plane through time. By using a combination of cross-attention and positional embeddings we disentangle the representation structure and image structure. We find that a simple self-supervised objective--next frame prediction--trained on video data, results in a set of latent tokens which bind to specific scene structures and track them as they move. We demonstrate the usefulness of MooG's learned representation both qualitatively and quantitatively by training readouts on top of the learned representation on a variety of downstream tasks. We show that MooG can provide a strong foundation for different vision tasks when compared to "on-the-grid" baselines.
CVApr 2, 2025
Learning from Streaming Video with Orthogonal GradientsTengda Han, Dilara Gokay, Joseph Heyward et al.
We address the challenge of representation learning from a continuous stream of video as input, in a self-supervised manner. This differs from the standard approaches to video learning where videos are chopped and shuffled during training in order to create a non-redundant batch that satisfies the independently and identically distributed (IID) sample assumption expected by conventional training paradigms. When videos are only available as a continuous stream of input, the IID assumption is evidently broken, leading to poor performance. We demonstrate the drop in performance when moving from shuffled to sequential learning on three tasks: the one-video representation learning method DoRA, standard VideoMAE on multi-video datasets, and the task of future video prediction. To address this drop, we propose a geometric modification to standard optimizers, to decorrelate batches by utilising orthogonal gradients during training. The proposed modification can be applied to any optimizer -- we demonstrate it with Stochastic Gradient Descent (SGD) and AdamW. Our proposed orthogonal optimizer allows models trained from streaming videos to alleviate the drop in representation learning performance, as evaluated on downstream tasks. On three scenarios (DoRA, VideoMAE, future prediction), we show our orthogonal optimizer outperforms the strong AdamW in all three scenarios.