Muhammad Asif Rana

RO
8papers
217citations
Novelty55%
AI Score26

8 Papers

ROSep 21, 2021
Geometric Fabrics: Generalizing Classical Mechanics to Capture the Physics of Behavior

Karl Van Wyk, Mandy Xie, Anqi Li et al.

Classical mechanical systems are central to controller design in energy shaping methods of geometric control. However, their expressivity is limited by position-only metrics and the intimate link between metric and geometry. Recent work on Riemannian Motion Policies (RMPs) has shown that shedding these restrictions results in powerful design tools, but at the expense of theoretical stability guarantees. In this work, we generalize classical mechanics to what we call geometric fabrics, whose expressivity and theory enable the design of systems that outperform RMPs in practice. Geometric fabrics strictly generalize classical mechanics forming a new physics of behavior by first generalizing them to Finsler geometries and then explicitly bending them to shape their behavior while maintaining stability. We develop the theory of fabrics and present both a collection of controlled experiments examining their theoretical properties and a set of robot system experiments showing improved performance over a well-engineered and hardened implementation of RMPs, our current state-of-the-art in controller design.

ROOct 28, 2020
Geometric Fabrics for the Acceleration-based Design of Robotic Motion

Mandy Xie, Karl Van Wyk, Anqi Li et al.

This paper describes the pragmatic design and construction of geometric fabrics for shaping a robot's task-independent nominal behavior, capturing behavioral components such as obstacle avoidance, joint limit avoidance, redundancy resolution, global navigation heuristics, etc. Geometric fabrics constitute the most concrete incarnation of a new mathematical formulation for reactive behavior called optimization fabrics. Fabrics generalize recent work on Riemannian Motion Policies (RMPs); they add provable stability guarantees and improve design consistency while promoting the intuitive acceleration-based principles of modular design that make RMPs successful. We describe a suite of mathematical modeling tools that practitioners can employ in practice and demonstrate both how to mitigate system complexity by constructing behaviors layer-wise and how to employ these tools to design robust, strongly-generalizing, policies that solve practical problems one would expect to find in industry applications. Our system exhibits intelligent global navigation behaviors expressed entirely as provably stable fabrics with zero planning or state machine governance.

ROOct 28, 2020
Optimization Fabrics for Behavioral Design

Nathan D. Ratliff, Karl Van Wyk, Mandy Xie et al.

A common approach to the provably stable design of reactive behavior, exemplified by operational space control, is to reduce the problem to the design of virtual classical mechanical systems (energy shaping). This framework is widely used, and through it we gain stability, but at the price of expressivity. This work presents a comprehensive theoretical framework expanding this approach showing that there is a much larger class of differential equations generalizing classical mechanical systems (and the broader class of Lagrangian systems) and greatly expanding their expressivity while maintaining the same governing stability principles. At the core of our framework is a class of differential equations we call fabrics which constitute a behavioral medium across which we can optimize a potential function. These fabrics shape the system's behavior during optimization but still always provably converge to a local minimum, making them a building block of stable behavioral design. We build the theoretical foundations of our framework here and provide a simple empirical demonstration of a practical class of geometric fabrics, which additionally exhibit a natural geometric path consistency making them convenient for flexible and intuitive behavioral design.

ROOct 28, 2020
Generalized Nonlinear and Finsler Geometry for Robotics

Nathan D. Ratliff, Karl Van Wyk, Mandy Xie et al.

Robotics research has found numerous important applications of Riemannian geometry. Despite that, the concept remain challenging to many roboticists because the background material is complex and strikingly foreign. Beyond {\em Riemannian} geometry, there are many natural generalizations in the mathematical literature -- areas such as Finsler geometry and spray geometry -- but those generalizations are largely inaccessible, and as a result there remain few applications within robotics. This paper presents a re-derivation of spray and Finsler geometries we found critical for the development of our recent work on a powerful behavioral design tool we call geometric fabrics. These derivations build from basic tools in advanced calculus and the calculus of variations making them more accessible to a robotics audience than standard presentations. We focus on the pragmatic and calculable results, avoiding the use of tensor notation to appeal to a broader audience, emphasizing geometric path consistency over ideas around connections and curvature. We hope that these derivations will contribute to an increased understanding of generalized nonlinear, and even classical Riemannian, geometry within the robotics community and inspire future research into new applications.

ROAug 5, 2020
Optimization Fabrics

Nathan D. Ratliff, Karl Van Wyk, Mandy Xie et al.

This paper presents a theory of optimization fabrics, second-order differential equations that encode nominal behaviors on a space and can be used to define the behavior of a smooth optimizer. Optimization fabrics can encode commonalities among optimization problems that reflect the structure of the space itself, enabling smooth optimization processes to intelligently navigate each problem even when optimizing simple naive potential functions. Importantly, optimization over a fabric is inherently asymptotically stable. The majority of this paper is dedicated to the development of a tool set for the design and use of a broad class of fabrics called geometric fabrics. Geometric fabrics encode behavior as general nonlinear geometries which are covariant second-order differential equations with a special homogeneity property that ensures their behavior is independent of the system's speed through the medium. A class of Finsler Lagrangian energies can be used to both define how these nonlinear geometries combine with one another and how they react when potential functions force them from their nominal paths. Furthermore, these geometric fabrics are closed under the standard operations of pullback and combination on a transform tree. For behavior representation, this class of geometric fabrics constitutes a broad class of spectral semi-sprays (specs), also known as Riemannian Motion Policies (RMPs) in the context of robotic motion generation, that captures both the intuitive separation between acceleration policy and priority metric critical for modular design and are inherently stable. Therefore, geometric fabrics are safe and easier to use by less experienced behavioral designers. Application of this theory to policy representation and generalization in learning are discussed as well.

ROMay 27, 2020
Euclideanizing Flows: Diffeomorphic Reduction for Learning Stable Dynamical Systems

Muhammad Asif Rana, Anqi Li, Dieter Fox et al.

Robotic tasks often require motions with complex geometric structures. We present an approach to learn such motions from a limited number of human demonstrations by exploiting the regularity properties of human motions e.g. stability, smoothness, and boundedness. The complex motions are encoded as rollouts of a stable dynamical system, which, under a change of coordinates defined by a diffeomorphism, is equivalent to a simple, hand-specified dynamical system. As an immediate result of using diffeomorphisms, the stability property of the hand-specified dynamical system directly carry over to the learned dynamical system. Inspired by recent works in density estimation, we propose to represent the diffeomorphism as a composition of simple parameterized diffeomorphisms. Additional structure is imposed to provide guarantees on the smoothness of the generated motions. The efficacy of this approach is demonstrated through validation on an established benchmark as well demonstrations collected on a real-world robotic system.

ROJan 28, 2020
Taking Recoveries to Task: Recovery-Driven Development for Recipe-based Robot Tasks

Siddhartha Banerjee, Angel Daruna, David Kent et al.

Robot task execution when situated in real-world environments is fragile. As such, robot architectures must rely on robust error recovery, adding non-trivial complexity to highly-complex robot systems. To handle this complexity in development, we introduce Recovery-Driven Development (RDD), an iterative task scripting process that facilitates rapid task and recovery development by leveraging hierarchical specification, separation of nominal task and recovery development, and situated testing. We validate our approach with our challenge-winning mobile manipulator software architecture developed using RDD for the FetchIt! Challenge at the IEEE 2019 International Conference on Robotics and Automation. We attribute the success of our system to the level of robustness achieved using RDD, and conclude with lessons learned for developing such systems.

ROAug 1, 2018
Learning Generalizable Robot Skills from Demonstrations in Cluttered Environments

Muhammad Asif Rana, Mustafa Mukadam, Seyed Reza Ahmadzadeh et al.

Learning from Demonstration (LfD) is a popular approach to endowing robots with skills without having to program them by hand. Typically, LfD relies on human demonstrations in clutter-free environments. This prevents the demonstrations from being affected by irrelevant objects, whose influence can obfuscate the true intention of the human or the constraints of the desired skill. However, it is unrealistic to assume that the robot's environment can always be restructured to remove clutter when capturing human demonstrations. To contend with this problem, we develop an importance weighted batch and incremental skill learning approach, building on a recent inference-based technique for skill representation and reproduction. Our approach reduces unwanted environmental influences on the learned skill, while still capturing the salient human behavior. We provide both batch and incremental versions of our approach and validate our algorithms on a 7-DOF JACO2 manipulator with reaching and placing skills.