SPOct 7, 2020
Reconfigurable Intelligent Surfaces and Machine Learning for Wireless Fingerprinting LocalizationCam Ly Nguyen, Orestis Georgiou, Gabriele Gradoni
Reconfigurable Intelligent Surfaces (RISs) promise improved, secure and more efficient wireless communications. We propose and demonstrate how to exploit the diversity offered by RISs to generate and select easily differentiable radio maps for use in wireless fingerprinting localization applications. Further, we apply machine learning feature selection methods to prune the large state space of the RIS, thus reducing complexity and enhancing localization accuracy and position acquisition time. We evaluate our proposed approach by generation of radio maps with a novel radio propagation modelling and simulations.
HCMay 18, 2020
Designing Mid-Air Haptic Gesture Controlled User Interfaces for CarsGareth Young, Hamish Milne, Daniel Griffiths et al.
We present advancements in the design and development of in-vehicle infotainment systems that utilize gesture input and ultrasonic mid-air haptic feedback. Such systems employ state-of-the-art hand tracking technology and novel haptic feedback technology and promise to reduce driver distraction while performing a secondary task therefore cutting the risk of road accidents. In this paper, we document design process considerations during the development of a mid-air haptic gesture-enabled user interface for human-vehicle-interactions. This includes an online survey, business development insights, background research, and an agile framework component with three prototype iterations and user-testing on a simplified driving simulator. We report on the reasoning that led to the convergence of the chosen gesture-input and haptic-feedback sets used in the final prototype, discuss the lessons learned, and give hints and tips that act as design guidelines for future research and development of this technology in cars.
HCJan 6, 2020
Mid-Air Haptics in Aviation -- creating the sensation of touch where there is nothing but thin airAlex Girdler, Orestis Georgiou
The exciting new technology known as mid-air haptics has been adopted by several industries including Automotive and Entertainment, however it has yet to emerge in simulated pilot training or in real-life flight decks. Full-flight simulators are expensive to manufacture, maintain and operate. Not only that, each simulator is limited to one aircraft type, which is inefficient for the majority of airlines that have several in service. With the growing trend in touchscreen instrumentation, cockpit displays require the pilot's attention to be drawn away from their view out of the window. But by using gesture recognition interfaces combined with mid-air haptic feedback, we can mitigate this shortcoming while also adding another dimension to the existing technology for pilots already familiar with using legacy cockpits, complete with traditional instrumentation. Meanwhile, simulation environments using augmented and virtual reality technology offers quality immersive training to the extent that pilots can go from hundreds of hours of simulated training to being responsible for hundreds of lives on their very first flight. The software re-programmability and dynamic richness afforded by mid-air haptic technologies combined with a basic full-motion platform could allow for an interchange of instrumentation layouts thus enhancing simulation immersiveness and environments. Finally, by borrowing and exploring concepts within the automotive sector, this concept paper presents how flight deck design could evolve by adopting this technology. If pilot testimony suggests that they can adapt to virtual objects, can this replace physical controls?
HCJan 6, 2020
Mid-Air Haptic Bio-Holograms in Mixed RealityTed Romanus, Sam Frish, Mykola Maksymenko et al.
We present a prototype demonstrator that integrates three technologies, mixed reality head-mounted displays, wearable bio-sensors, and mid-air haptic projectors to deliver an interactive tactile experience with a bio-hologram. Users of this prototype are able to see, touch and feel a hologram of a heart that is beating at the same rhythm as their own. The demo uses an Ultrahaptics device, a Magic Leap One Mixed Reality headset, and an Apple Watch that measures the wearer's heart rate, all synchronized and networked together such that updates from the wristband dynamically change the haptic feedback and the animation speed of the beating heart thus creating a more personalised experience.
MED-PHSep 29, 2018
Pulsed Schlieren Imaging of Ultrasonic Haptics and Levitation using Phased ArraysMichele Iodice, William Frier, James Wilcox et al.
Ultrasonic acoustic fields have recently been used to generate haptic effects on the human skin as well as to levitate small sub-wavelength size particles. Schlieren imaging and background-oriented schlieren techniques can be used for acoustic wave pattern and beam shape visualization. These techniques exploit variations in the refractive index of a propagation medium by applying refractive optics or cross-correlation algorithms of photographs of illuminated background patterns. Here both background-oriented and traditional schlieren systems are used to visualize the regions of the acoustic power involved in creating dynamic haptic sensations and dynamic levitation traps. We demonstrate for the first time the application of back-ground-oriented schlieren for imaging ultrasonic fields in air. We detail our imaging apparatus and present improved algorithms used to visualize these phenomena that we have produced using multiple phased arrays. Moreover, to improve imaging, we leverage an electronically controlled, high-output LED which is pulsed in synchrony with the ultrasonic carrier frequency.