Victor Talpaert

LG
3papers
2,455citations
Novelty8%
AI Score17

3 Papers

LGFeb 2, 2020
Deep Reinforcement Learning for Autonomous Driving: A Survey

B Ravi Kiran, Ibrahim Sobh, Victor Talpaert et al.

With the development of deep representation learning, the domain of reinforcement learning (RL) has become a powerful learning framework now capable of learning complex policies in high dimensional environments. This review summarises deep reinforcement learning (DRL) algorithms and provides a taxonomy of automated driving tasks where (D)RL methods have been employed, while addressing key computational challenges in real world deployment of autonomous driving agents. It also delineates adjacent domains such as behavior cloning, imitation learning, inverse reinforcement learning that are related but are not classical RL algorithms. The role of simulators in training agents, methods to validate, test and robustify existing solutions in RL are discussed.

LGJan 6, 2019
Exploring applications of deep reinforcement learning for real-world autonomous driving systems

Victor Talpaert, Ibrahim Sobh, B Ravi Kiran et al.

Deep Reinforcement Learning (DRL) has become increasingly powerful in recent years, with notable achievements such as Deepmind's AlphaGo. It has been successfully deployed in commercial vehicles like Mobileye's path planning system. However, a vast majority of work on DRL is focused on toy examples in controlled synthetic car simulator environments such as TORCS and CARLA. In general, DRL is still at its infancy in terms of usability in real-world applications. Our goal in this paper is to encourage real-world deployment of DRL in various autonomous driving (AD) applications. We first provide an overview of the tasks in autonomous driving systems, reinforcement learning algorithms and applications of DRL to AD systems. We then discuss the challenges which must be addressed to enable further progress towards real-world deployment.

CVSep 28, 2018
Real-time Dynamic Object Detection for Autonomous Driving using Prior 3D-Maps

B Ravi Kiran, Luis Roldão, Benat Irastorza et al.

Lidar has become an essential sensor for autonomous driving as it provides reliable depth estimation. Lidar is also the primary sensor used in building 3D maps which can be used even in the case of low-cost systems which do not use Lidar. Computation on Lidar point clouds is intensive as it requires processing of millions of points per second. Additionally there are many subsequent tasks such as clustering, detection, tracking and classification which makes real-time execution challenging. In this paper, we discuss real-time dynamic object detection algorithms which leverages previously mapped Lidar point clouds to reduce processing. The prior 3D maps provide a static background model and we formulate dynamic object detection as a background subtraction problem. Computation and modeling challenges in the mapping and online execution pipeline are described. We propose a rejection cascade architecture to subtract road regions and other 3D regions separately. We implemented an initial version of our proposed algorithm and evaluated the accuracy on CARLA simulator.