HCOct 10, 2021
Graph Models for Biological Pathway Visualization: State of the Art and Future ChallengesHsiang-Yun Wu, Martin Nöllenburg, Ivan Viola
The concept of multilayer networks has become recently integrated into complex systems modeling since it encapsulates a very general concept of complex relationships. Biological pathways are an example of complex real-world networks, where vertices represent biological entities, and edges indicate the underlying connectivity. For this reason, using multilayer networks to model biological knowledge allows us to formally cover essential properties and theories in the field, which also raises challenges in visualization. This is because, in the early days of pathway visualization research, only restricted types of graphs, such as simple graphs, clustered graphs, and others were adopted. In this paper, we revisit a heterogeneous definition of biological networks and aim to provide an overview to see the gaps between data modeling and visual representation. The contribution will, therefore, lie in providing guidelines and challenges of using multilayer networks as a unified data structure for the biological pathway visualization.
HCFeb 15, 2021
Context-Responsive Labeling in Augmented RealityThomas Köppel, M. Eduard Gröller, Hsiang-Yun Wu
Route planning and navigation are common tasks that often require additional information on points of interest. Augmented Reality (AR) enables mobile users to utilize text labels, in order to provide a composite view associated with additional information in a real-world environment. Nonetheless, displaying all labels for points of interest on a mobile device will lead to unwanted overlaps between information, and thus a context-responsive strategy to properly arrange labels is expected. The technique should remove overlaps, show the right level-of-detail, and maintain label coherence. This is necessary as the viewing angle in an AR system may change rapidly due to users' behaviors. Coherence plays an essential role in retaining user experience and knowledge, as well as avoiding motion sickness. In this paper, we develop an approach that systematically manages label visibility and levels-of-detail, as well as eliminates unexpected incoherent movement. We introduce three label management strategies, including (1) occlusion management, (2) level-of-detail management, and (3) coherence management by balancing the usage of the mobile phone screen. A greedy approach is developed for fast occlusion handling in AR. A level-of-detail scheme is adopted to arrange various types of labels. A 3D scene manipulation is then built to simultaneously suppress the incoherent behaviors induced by viewing angle changes. Finally, we present the feasibility and applicability of our approach through one synthetic and two real-world scenarios, followed by a qualitative user study.
HCOct 16, 2020
The Anatomical EdutainerMarwin Schindler, Hsiang-Yun Wu, Renata Georgia Raidou
Physical visualizations (i.e., data representations by means of physical objects) have been used for many centuries in medical and anatomical education. Recently, 3D printing techniques started also to emerge. Still, other medical physicalizations that rely on affordable and easy-to-find materials are limited, while smart strategies that take advantage of the optical properties of our physical world have not been thoroughly investigated. We propose the Anatomical Edutainer, a workflow to guide the easy, accessible, and affordable generation of physicalizations for tangible, interactive anatomical edutainment. The Anatomical Edutainer supports 2D printable and 3D foldable physicalizations that change their visual properties (i.e., hues of the visible spectrum) under colored lenses or colored lights, to reveal distinct anatomical structures through user interaction.
HCSep 2, 2018
Exploring the Limits of Complexity: A Survey of Empirical Studies on Graph VisualisationVahan Yoghourdjian, Daniel Archambault, Stephan Diehl et al.
For decades, researchers in information visualisation and graph drawing have focused on developing techniques for the layout and display of very large and complex networks. Experiments involving human participants have also explored the readability of different styles of layout and representations for such networks. In both bodies of literature, networks are frequently referred to as being 'large' or 'complex', yet these terms are relative. From a human-centred, experiment point-of-view, what constitutes 'large' (for example) depends on several factors, such as data complexity, visual complexity, and the technology used. In this paper, we survey the literature on human-centred experiments to understand how, in practice, different features and characteristics of node-link diagrams affect visual complexity.