Jennifer Cole

2papers

2 Papers

11.7SDMar 14
Probing neural audio codecs for distinctions among English nuclear tunes

Juan Pablo Vigneaux, Jennifer Cole

State-of-the-art spoken dialogue models (Défossez et al. 2024; Schalkwyk et al. 2025) use neural audio codecs to "tokenize" audio signals into a lower-frequency stream of vectorial latent representations, each quantized using a hierarchy of vector codebooks. A transformer layer allows these representations to reflect some time- and context-dependent patterns. We train probes on labeled audio data from Cole et al. (2023) to test whether the pitch trajectories that characterize English phrase-final (nuclear) intonational tunes are among these patterns. Results: Linear probes trained on the unquantized latents or some of the associated codewords yield above-chance accuracy in distinguishing eight phonologically specified nuclear tunes with monotonal pitch accents (top average test accuracy (TATA): 0.31) and the five clusters of these tunes that are robust in human speech production and perception (TATA: 0.45). Greater accuracy (TATAs: 0.74-0.89) is attained for binary distinctions between classes of rising vs. falling tunes, respectively used for questions and assertions. Information about tunes is spread among all codebooks, which calls into question a distinction between 'semantic' and 'acoustic' codebooks found in the literature. Accuracies improve with nonlinear probes, but discrimination among the five clusters remains far from human performance, suggesting a fundamental limitation of current codecs.

CLOct 30, 2018
Prosodic entrainment in dialog acts

Uwe D. Reichel, Katalin Mády, Jennifer Cole

We examined prosodic entrainment in spoken dialogs separately for several dialog acts in cooperative and competitive games. Entrainment was measured for intonation features derived from a superpositional intonation stylization as well as for rhythm features. The found differences can be related to the cooperative or competitive nature of the game, as well as to dialog act properties as its intrinsic authority, supportiveness and distributional characteristics. In cooperative games dialog acts with a high authority given by knowledge and with a high frequency showed the most entrainment. The results are discussed amongst others with respect to the degree of active entrainment control in cooperative behavior.