Jakub Bednarek

RO
3papers
8citations
Novelty55%
AI Score23

3 Papers

ROAug 18, 2021
Navigating by Touch: Haptic Monte Carlo Localization via Geometric Sensing and Terrain Classification

Russell Buchanan, Jakub Bednarek, Marco Camurri et al.

Legged robot navigation in extreme environments can hinder the use of cameras and laser scanners due to darkness, air obfuscation or sensor damage. In these conditions, proprioceptive sensing will continue to work reliably. In this paper, we propose a purely proprioceptive localization algorithm which fuses information from both geometry and terrain class, to localize a legged robot within a prior map. First, a terrain classifier computes the probability that a foot has stepped on a particular terrain class from sensed foot forces. Then, a Monte Carlo-based estimator fuses this terrain class probability with the geometric information of the foot contact points. Results are demonstrated showing this approach operating online and onboard a ANYmal B300 quadruped robot traversing a series of terrain courses with different geometries and terrain types over more than 1.2km. The method keeps the localization error below 20cm using only the information coming from the feet, IMU, and joints of the quadruped.

ROMar 2, 2020
Gaining a Sense of Touch. Physical Parameters Estimation using a Soft Gripper and Neural Networks

Michał Bednarek, Piotr Kicki, Jakub Bednarek et al.

Soft grippers are gaining significant attention in the manipulation of elastic objects, where it is required to handle soft and unstructured objects which are vulnerable to deformations. A crucial problem is to estimate the physical parameters of a squeezed object to adjust the manipulation procedure, which is considered as a significant challenge. To the best of the authors' knowledge, there is not enough research on physical parameters estimation using deep learning algorithms on measurements from direct interaction with objects using robotic grippers. In our work, we proposed a trainable system for the regression of a stiffness coefficient and provided extensive experiments using the physics simulator environment. Moreover, we prepared the application that works in the real-world scenario. Our system can reliably estimate the stiffness of an object using the Yale OpenHand soft gripper based on readings from Inertial Measurement Units (IMUs) attached to its fingers. Additionally, during the experiments, we prepared three datasets of signals gathered while squeezing objects -- two created in the simulation environment and one composed of real data.

LGOct 23, 2018
Ain't Nobody Got Time For Coding: Structure-Aware Program Synthesis From Natural Language

Jakub Bednarek, Karol Piaskowski, Krzysztof Krawiec

Program synthesis from natural language (NL) is practical for humans and, once technically feasible, would significantly facilitate software development and revolutionize end-user programming. We present SAPS, an end-to-end neural network capable of mapping relatively complex, multi-sentence NL specifications to snippets of executable code. The proposed architecture relies exclusively on neural components, and is trained on abstract syntax trees, combined with a pretrained word embedding and a bi-directional multi-layer LSTM for processing of word sequences. The decoder features a doubly-recurrent LSTM, for which we propose novel signal propagation schemes and soft attention mechanism. When applied to a large dataset of problems proposed in a previous study, SAPS performs on par with or better than the method proposed there, producing correct programs in over 92% of cases. In contrast to other methods, it does not require post-processing of the resulting programs, and uses a fixed-dimensional latent representation as the only interface between the NL analyzer and the source code generator.