Adversarial samples for deep monocular 6D object pose estimationJinlai Zhang, Weiming Li, Shuang Liang et al.
Estimating 6D object pose from an RGB image is important for many real-world applications such as autonomous driving and robotic grasping. Recent deep learning models have achieved significant progress on this task but their robustness received little research attention. In this work, for the first time, we study adversarial samples that can fool deep learning models with imperceptible perturbations to input image. In particular, we propose a Unified 6D pose estimation Attack, namely U6DA, which can successfully attack several state-of-the-art (SOTA) deep learning models for 6D pose estimation. The key idea of our U6DA is to fool the models to predict wrong results for object instance localization and shape that are essential for correct 6D pose estimation. Specifically, we explore a transfer-based black-box attack to 6D pose estimation. We design the U6DA loss to guide the generation of adversarial examples, the loss aims to shift the segmentation attention map away from its original position. We show that the generated adversarial samples are not only effective for direct 6D pose estimation models, but also are able to attack two-stage models regardless of their robust RANSAC modules. Extensive experiments were conducted to demonstrate the effectiveness, transferability, and anti-defense capability of our U6DA on large-scale public benchmarks. We also introduce a new U6DA-Linemod dataset for robustness study of the 6D pose estimation task. Our codes and dataset will be available at \url{https://github.com/cuge1995/U6DA}.
Category Query Learning for Human-Object Interaction ClassificationChi Xie, Fangao Zeng, Yue Hu et al.
Unlike most previous HOI methods that focus on learning better human-object features, we propose a novel and complementary approach called category query learning. Such queries are explicitly associated to interaction categories, converted to image specific category representation via a transformer decoder, and learnt via an auxiliary image-level classification task. This idea is motivated by an earlier multi-label image classification method, but is for the first time applied for the challenging human-object interaction classification task. Our method is simple, general and effective. It is validated on three representative HOI baselines and achieves new state-of-the-art results on two benchmarks.
10.4CVJul 18, 2023
EgoVM: Achieving Precise Ego-Localization using Lightweight Vectorized MapsYuzhe He, Shuang Liang, Xiaofei Rui et al. · baidu
Accurate and reliable ego-localization is critical for autonomous driving. In this paper, we present EgoVM, an end-to-end localization network that achieves comparable localization accuracy to prior state-of-the-art methods, but uses lightweight vectorized maps instead of heavy point-based maps. To begin with, we extract BEV features from online multi-view images and LiDAR point cloud. Then, we employ a set of learnable semantic embeddings to encode the semantic types of map elements and supervise them with semantic segmentation, to make their feature representation consistent with BEV features. After that, we feed map queries, composed of learnable semantic embeddings and coordinates of map elements, into a transformer decoder to perform cross-modality matching with BEV features. Finally, we adopt a robust histogram-based pose solver to estimate the optimal pose by searching exhaustively over candidate poses. We comprehensively validate the effectiveness of our method using both the nuScenes dataset and a newly collected dataset. The experimental results show that our method achieves centimeter-level localization accuracy, and outperforms existing methods using vectorized maps by a large margin. Furthermore, our model has been extensively tested in a large fleet of autonomous vehicles under various challenging urban scenes.
3.9CVAug 11, 2023
Compositional Learning in Transformer-Based Human-Object Interaction DetectionZikun Zhuang, Ruihao Qian, Chi Xie et al.
Human-object interaction (HOI) detection is an important part of understanding human activities and visual scenes. The long-tailed distribution of labeled instances is a primary challenge in HOI detection, promoting research in few-shot and zero-shot learning. Inspired by the combinatorial nature of HOI triplets, some existing approaches adopt the idea of compositional learning, in which object and action features are learned individually and re-composed as new training samples. However, these methods follow the CNN-based two-stage paradigm with limited feature extraction ability, and often rely on auxiliary information for better performance. Without introducing any additional information, we creatively propose a transformer-based framework for compositional HOI learning. Human-object pair representations and interaction representations are re-composed across different HOI instances, which involves richer contextual information and promotes the generalization of knowledge. Experiments show our simple but effective method achieves state-of-the-art performance, especially on rare HOI classes.
3.9CVAug 11, 2023
Uncertainty-Aware Cross-Modal Transfer Network for Sketch-Based 3D Shape RetrievalYiyang Cai, Jiaming Lu, Jiewen Wang et al.
In recent years, sketch-based 3D shape retrieval has attracted growing attention. While many previous studies have focused on cross-modal matching between hand-drawn sketches and 3D shapes, the critical issue of how to handle low-quality and noisy samples in sketch data has been largely neglected. This paper presents an uncertainty-aware cross-modal transfer network (UACTN) that addresses this issue. UACTN decouples the representation learning of sketches and 3D shapes into two separate tasks: classification-based sketch uncertainty learning and 3D shape feature transfer. We first introduce an end-to-end classification-based approach that simultaneously learns sketch features and uncertainty, allowing uncertainty to prevent overfitting noisy sketches by assigning different levels of importance to clean and noisy sketches. Then, 3D shape features are mapped into the pre-learned sketch embedding space for feature alignment. Extensive experiments and ablation studies on two benchmarks demonstrate the superiority of our proposed method compared to state-of-the-art methods.
Decoupling Meta-Reinforcement Learning with Gaussian Task Contexts and SkillsHongcai He, Anjie Zhu, Shuang Liang et al.
Offline meta-reinforcement learning (meta-RL) methods, which adapt to unseen target tasks with prior experience, are essential in robot control tasks. Current methods typically utilize task contexts and skills as prior experience, where task contexts are related to the information within each task and skills represent a set of temporally extended actions for solving subtasks. However, these methods still suffer from limited performance when adapting to unseen target tasks, mainly because the learned prior experience lacks generalization, i.e., they are unable to extract effective prior experience from meta-training tasks by exploration and learning of continuous latent spaces. We propose a framework called decoupled meta-reinforcement learning (DCMRL), which (1) contrastively restricts the learning of task contexts through pulling in similar task contexts within the same task and pushing away different task contexts of different tasks, and (2) utilizes a Gaussian quantization variational autoencoder (GQ-VAE) for clustering the Gaussian distributions of the task contexts and skills respectively, and decoupling the exploration and learning processes of their spaces. These cluster centers which serve as representative and discrete distributions of task context and skill are stored in task context codebook and skill codebook, respectively. DCMRL can acquire generalizable prior experience and achieve effective adaptation to unseen target tasks during the meta-testing phase. Experiments in the navigation and robot manipulation continuous control tasks show that DCMRL is more effective than previous meta-RL methods with more generalizable prior experience.
7.1LGAug 29, 2025
Democratizing Agentic AI with Fast Test-Time Scaling on the EdgeHao Mark Chen, Zhiwen Mo, Guanxi Lu et al.
Deploying agentic AI on edge devices is crucial for privacy and responsiveness, but memory constraints typically relegate these systems to smaller Large Language Models (LLMs) with inferior reasoning capabilities. Test-Time Scaling (TTS) can bridge this reasoning gap by dedicating more compute during inference, but existing methods incur prohibitive overhead on edge hardware. To overcome this, we introduce FlashTTS, a serving system that makes TTS practical for memory-constrained LLM reasoning. FlashTTS introduces three synergistic optimizations: (i) Speculative Beam Extension to mitigate system stragglers from irregular reasoning paths; (ii) Asymmetric Multi-Model Memory Allocation to dynamically balance memory between generation and verification; and (iii) Dynamic Prefix-Aware Scheduling to maximize KV-cache reuse. Built as a plug-and-play library for vLLM, FlashTTS enables edge LLMs on a single consumer GPU (24 GB) to match the accuracy and latency of large cloud models. Our evaluation demonstrates that FlashTTS achieves an average 2.2x higher goodput and reduces latency by 38%-68% compared to a vLLM baseline, paving the way for democratized, high-performance agentic AI on edge devices.
6.1IVJul 8, 2021
A hybrid deep learning framework for Covid-19 detection via 3D Chest CT ImagesShuang Liang
In this paper, we present a hybrid deep learning framework named CTNet which combines convolutional neural network and transformer together for the detection of COVID-19 via 3D chest CT images. It consists of a CNN feature extractor module with SE attention to extract sufficient features from CT scans, together with a transformer model to model the discriminative features of the 3D CT scans. Compared to previous works, CTNet provides an effective and efficient method to perform COVID-19 diagnosis via 3D CT scans with data resampling strategy. Advanced results on a large and public benchmarks, COV19-CT-DB database was achieved by the proposed CTNet, over the state-of-the-art baseline approachproposed together with the dataset.
11.4CVApr 11, 2019
3D Dense Face Alignment via Graph Convolution NetworksHuawei Wei, Shuang Liang, Yichen Wei
Recently, 3D face reconstruction and face alignment tasks are gradually combined into one task: 3D dense face alignment. Its goal is to reconstruct the 3D geometric structure of face with pose information. In this paper, we propose a graph convolution network to regress 3D face coordinates. Our method directly performs feature learning on the 3D face mesh, where the geometric structure and details are well preserved. Extensive experiments show that our approach gains superior performance over state-of-the-art methods on several challenging datasets.
19.6CVMar 15, 2018
Pseudo Mask Augmented Object DetectionXiangyun Zhao, Shuang Liang, Yichen Wei
In this work, we present a novel and effective framework to facilitate object detection with the instance-level segmentation information that is only supervised by bounding box annotation. Starting from the joint object detection and instance segmentation network, we propose to recursively estimate the pseudo ground-truth object masks from the instance-level object segmentation network training, and then enhance the detection network with top-down segmentation feedbacks. The pseudo ground truth mask and network parameters are optimized alternatively to mutually benefit each other. To obtain the promising pseudo masks in each iteration, we embed a graphical inference that incorporates the low-level image appearance consistency and the bounding box annotations to refine the segmentation masks predicted by the segmentation network. Our approach progressively improves the object detection performance by incorporating the detailed pixel-wise information learned from the weakly-supervised segmentation network. Extensive evaluation on the detection task in PASCAL VOC 2007 and 2012 [12] verifies that the proposed approach is effective.
Integral Human Pose RegressionXiao Sun, Bin Xiao, Fangyin Wei et al.
State-of-the-art human pose estimation methods are based on heat map representation. In spite of the good performance, the representation has a few issues in nature, such as not differentiable and quantization error. This work shows that a simple integral operation relates and unifies the heat map representation and joint regression, thus avoiding the above issues. It is differentiable, efficient, and compatible with any heat map based methods. Its effectiveness is convincingly validated via comprehensive ablation experiments under various settings, specifically on 3D pose estimation, for the first time.
31.2CVApr 1, 2017
Compositional Human Pose RegressionXiao Sun, Jiaxiang Shang, Shuang Liang et al.
Regression based methods are not performing as well as detection based methods for human pose estimation. A central problem is that the structural information in the pose is not well exploited in the previous regression methods. In this work, we propose a structure-aware regression approach. It adopts a reparameterized pose representation using bones instead of joints. It exploits the joint connection structure to define a compositional loss function that encodes the long range interactions in the pose. It is simple, effective, and general for both 2D and 3D pose estimation in a unified setting. Comprehensive evaluation validates the effectiveness of our approach. It significantly advances the state-of-the-art on Human3.6M and is competitive with state-of-the-art results on MPII.
28.5CVSep 17, 2016
Deep Kinematic Pose RegressionXingyi Zhou, Xiao Sun, Wei Zhang et al.
Learning articulated object pose is inherently difficult because the pose is high dimensional but has many structural constraints. Most existing work do not model such constraints and does not guarantee the geometric validity of their pose estimation, therefore requiring a post-processing to recover the correct geometry if desired, which is cumbersome and sub-optimal. In this work, we propose to directly embed a kinematic object model into the deep neutral network learning for general articulated object pose estimation. The kinematic function is defined on the appropriately parameterized object motion variables. It is differentiable and can be used in the gradient descent based optimization in network training. The prior knowledge on the object geometric model is fully exploited and the structure is guaranteed to be valid. We show convincing experiment results on a toy example and the 3D human pose estimation problem. For the latter we achieve state-of-the-art result on Human3.6M dataset.
4.6CVJul 5, 2016
Attribute Recognition from Adaptive PartsLuwei Yang, Ligen Zhu, Yichen Wei et al.
Previous part-based attribute recognition approaches perform part detection and attribute recognition in separate steps. The parts are not optimized for attribute recognition and therefore could be sub-optimal. We present an end-to-end deep learning approach to overcome the limitation. It generates object parts from key points and perform attribute recognition accordingly, allowing adaptive spatial transform of the parts. Both key point estimation and attribute recognition are learnt jointly in a multi-task setting. Extensive experiments on two datasets verify the efficacy of proposed end-to-end approach.