LGMar 3, 2023
Physics-Informed Deep Learning For Traffic State Estimation: A Survey and the OutlookXuan Di, Rongye Shi, Zhaobin Mo et al. · cmu
For its robust predictive power (compared to pure physics-based models) and sample-efficient training (compared to pure deep learning models), physics-informed deep learning (PIDL), a paradigm hybridizing physics-based models and deep neural networks (DNN), has been booming in science and engineering fields. One key challenge of applying PIDL to various domains and problems lies in the design of a computational graph that integrates physics and DNNs. In other words, how physics are encoded into DNNs and how the physics and data components are represented. In this paper, we provide a variety of architecture designs of PIDL computational graphs and how these structures are customized to traffic state estimation (TSE), a central problem in transportation engineering. When observation data, problem type, and goal vary, we demonstrate potential architectures of PIDL computational graphs and compare these variants using the same real-world dataset.
LGJun 19, 2022
TrafficFlowGAN: Physics-informed Flow based Generative Adversarial Network for Uncertainty QuantificationZhaobin Mo, Yongjie Fu, Daran Xu et al.
This paper proposes the TrafficFlowGAN, a physics-informed flow based generative adversarial network (GAN), for uncertainty quantification (UQ) of dynamical systems. TrafficFlowGAN adopts a normalizing flow model as the generator to explicitly estimate the data likelihood. This flow model is trained to maximize the data likelihood and to generate synthetic data that can fool a convolutional discriminator. We further regularize this training process using prior physics information, so-called physics-informed deep learning (PIDL). To the best of our knowledge, we are the first to propose an integration of flow, GAN and PIDL for the UQ problems. We take the traffic state estimation (TSE), which aims to estimate the traffic variables (e.g. traffic density and velocity) using partially observed data, as an example to demonstrate the performance of our proposed model. We conduct numerical experiments where the proposed model is applied to learn the solutions of stochastic differential equations. The results demonstrate the robustness and accuracy of the proposed model, together with the ability to learn a machine learning surrogate model. We also test it on a real-world dataset, the Next Generation SIMulation (NGSIM), to show that the proposed TrafficFlowGAN can outperform the baselines, including the pure flow model, the physics-informed flow model, and the flow based GAN model.
LGJun 19, 2022
Quantifying Uncertainty In Traffic State Estimation Using Generative Adversarial NetworksZhaobin Mo, Yongjie Fu, Xuan Di
This paper aims to quantify uncertainty in traffic state estimation (TSE) using the generative adversarial network based physics-informed deep learning (PIDL). The uncertainty of the focus arises from fundamental diagrams, in other words, the mapping from traffic density to velocity. To quantify uncertainty for the TSE problem is to characterize the robustness of predicted traffic states. Since its inception, generative adversarial networks (GAN) have become a popular probabilistic machine learning framework. In this paper, we will inform the GAN based predictions using stochastic traffic flow models and develop a GAN based PIDL framework for TSE, named ``PhysGAN-TSE". By conducting experiments on a real-world dataset, the Next Generation SIMulation (NGSIM) dataset, this method is shown to be more robust for uncertainty quantification than the pure GAN model or pure traffic flow models. Two physics models, the Lighthill-Whitham-Richards (LWR) and the Aw-Rascle-Zhang (ARZ) models, are compared as the physics components for the PhysGAN, and results show that the ARZ-based PhysGAN achieves a better performance than the LWR-based one.
CVAug 29, 2024
DriveGenVLM: Real-world Video Generation for Vision Language Model based Autonomous DrivingYongjie Fu, Anmol Jain, Xuan Di et al.
The advancement of autonomous driving technologies necessitates increasingly sophisticated methods for understanding and predicting real-world scenarios. Vision language models (VLMs) are emerging as revolutionary tools with significant potential to influence autonomous driving. In this paper, we propose the DriveGenVLM framework to generate driving videos and use VLMs to understand them. To achieve this, we employ a video generation framework grounded in denoising diffusion probabilistic models (DDPM) aimed at predicting real-world video sequences. We then explore the adequacy of our generated videos for use in VLMs by employing a pre-trained model known as Efficient In-context Learning on Egocentric Videos (EILEV). The diffusion model is trained with the Waymo open dataset and evaluated using the Fréchet Video Distance (FVD) score to ensure the quality and realism of the generated videos. Corresponding narrations are provided by EILEV for these generated videos, which may be beneficial in the autonomous driving domain. These narrations can enhance traffic scene understanding, aid in navigation, and improve planning capabilities. The integration of video generation with VLMs in the DriveGenVLM framework represents a significant step forward in leveraging advanced AI models to address complex challenges in autonomous driving.
AIAug 22, 2024
Can LLMs Understand Social Norms in Autonomous Driving Games?Boxuan Wang, Haonan Duan, Yanhao Feng et al.
Social norm is defined as a shared standard of acceptable behavior in a society. The emergence of social norms fosters coordination among agents without any hard-coded rules, which is crucial for the large-scale deployment of AVs in an intelligent transportation system. This paper explores the application of LLMs in understanding and modeling social norms in autonomous driving games. We introduce LLMs into autonomous driving games as intelligent agents who make decisions according to text prompts. These agents are referred to as LLM-based agents. Our framework involves LLM-based agents playing Markov games in a multi-agent system (MAS), allowing us to investigate the emergence of social norms among individual agents. We aim to identify social norms by designing prompts and utilizing LLMs on textual information related to the environment setup and the observations of LLM-based agents. Using the OpenAI Chat API powered by GPT-4.0, we conduct experiments to simulate interactions and evaluate the performance of LLM-based agents in two driving scenarios: unsignalized intersection and highway platoon. The results show that LLM-based agents can handle dynamically changing environments in Markov games, and social norms evolve among LLM-based agents in both scenarios. In the intersection game, LLM-based agents tend to adopt a conservative driving policy when facing a potential car crash. The advantage of LLM-based agents in games lies in their strong operability and analyzability, which facilitate experimental design.
CVAug 28, 2024
GenDDS: Generating Diverse Driving Video Scenarios with Prompt-to-Video Generative ModelYongjie Fu, Yunlong Li, Xuan Di
Autonomous driving training requires a diverse range of datasets encompassing various traffic conditions, weather scenarios, and road types. Traditional data augmentation methods often struggle to generate datasets that represent rare occurrences. To address this challenge, we propose GenDDS, a novel approach for generating driving scenarios generation by leveraging the capabilities of Stable Diffusion XL (SDXL), an advanced latent diffusion model. Our methodology involves the use of descriptive prompts to guide the synthesis process, aimed at producing realistic and diverse driving scenarios. With the power of the latest computer vision techniques, such as ControlNet and Hotshot-XL, we have built a complete pipeline for video generation together with SDXL. We employ the KITTI dataset, which includes real-world driving videos, to train the model. Through a series of experiments, we demonstrate that our model can generate high-quality driving videos that closely replicate the complexity and variability of real-world driving scenarios. This research contributes to the development of sophisticated training data for autonomous driving systems and opens new avenues for creating virtual environments for simulation and validation purposes.
27.9LGMay 12
Multi-Pedestrian Safety Warning at Urban Intersections Use Case of Digital TwinYongjie Fu, Qi Gao, Mahshid Ghasemi Dehkordi et al.
Digital twins (DTs) for urban transportation systems have gained increasing attention; however, their systematic evaluation in safety-critical scenarios remains limited. This paper presents a multi-pedestrian safety warning system at urban intersections enabled by a tightly coupled physical-digital twin framework. Built upon the COSMOS city-scale wireless testbed in New York City, the proposed system integrates camera and ultra-wideband (UWB), edge-cloud computing, predictive trajectory modeling, and MQTT-based communication to deliver real-time safety alerts to vulnerable road users (VRUs). The system is evaluated through both field deployment and virtual reality (VR) experiments. Results demonstrate high warning generation accuracy, localization accuracy, efficient end-to-end latency under different model configurations, and significant reductions in user response time when warnings are issued. The proposed DT framework provides a scalable, modular, and generalizable solution for real-time multi-pedestrian safety enhancement at complex urban intersections.
ROJul 2, 2025
LLM-based Realistic Safety-Critical Driving Video GenerationYongjie Fu, Ruijian Zha, Pei Tian et al.
Designing diverse and safety-critical driving scenarios is essential for evaluating autonomous driving systems. In this paper, we propose a novel framework that leverages Large Language Models (LLMs) for few-shot code generation to automatically synthesize driving scenarios within the CARLA simulator, which has flexibility in scenario scripting, efficient code-based control of traffic participants, and enforcement of realistic physical dynamics. Given a few example prompts and code samples, the LLM generates safety-critical scenario scripts that specify the behavior and placement of traffic participants, with a particular focus on collision events. To bridge the gap between simulation and real-world appearance, we integrate a video generation pipeline using Cosmos-Transfer1 with ControlNet, which converts rendered scenes into realistic driving videos. Our approach enables controllable scenario generation and facilitates the creation of rare but critical edge cases, such as pedestrian crossings under occlusion or sudden vehicle cut-ins. Experimental results demonstrate the effectiveness of our method in generating a wide range of realistic, diverse, and safety-critical scenarios, offering a promising tool for simulation-based testing of autonomous vehicles.
LGApr 7, 2025
Federated Hierarchical Reinforcement Learning for Adaptive Traffic Signal ControlYongjie Fu, Lingyun Zhong, Zifan Li et al.
Multi-agent reinforcement learning (MARL) has shown promise for adaptive traffic signal control (ATSC), enabling multiple intersections to coordinate signal timings in real time. However, in large-scale settings, MARL faces constraints due to extensive data sharing and communication requirements. Federated learning (FL) mitigates these challenges by training shared models without directly exchanging raw data, yet traditional FL methods such as FedAvg struggle with highly heterogeneous intersections. Different intersections exhibit varying traffic patterns, demands, and road structures, so performing FedAvg across all agents is inefficient. To address this gap, we propose Hierarchical Federated Reinforcement Learning (HFRL) for ATSC. HFRL employs clustering-based or optimization-based techniques to dynamically group intersections and perform FedAvg independently within groups of intersections with similar characteristics, enabling more effective coordination and scalability than standard FedAvg. Our experiments on synthetic and real-world traffic networks demonstrate that HFRL not only outperforms both decentralized and standard federated RL approaches but also identifies suitable grouping patterns based on network structure or traffic demand, resulting in a more robust framework for distributed, heterogeneous systems.
SYDec 30, 2024
AI-Powered CPS-Enabled Urban Transportation Digital Twin: Methods and ApplicationsYongjie Fu, Mehmet K. Turkcan, Mahshid Ghasemi et al.
We present methods and applications for the development of digital twins (DT) for urban traffic management. While the majority of studies on the DT focus on its ``eyes," which is the emerging sensing and perception like object detection and tracking, what really distinguishes the DT from a traditional simulator lies in its ``brain," the prediction and decision making capabilities of extracting patterns and making informed decisions from what has been seen and perceived. In order to add value to urban transportation management, DTs need to be powered by artificial intelligence and complement with low-latency high-bandwidth sensing and networking technologies, in other words, cyberphysical systems (CPS). We will first review the DT pipeline enabled by CPS and propose our DT architecture deployed on a real-world testbed in New York City. This paper can be a pointer to help researchers and practitioners identify challenges and opportunities for the development of DTs; a bridge to initiate conversations across disciplines; and a road map to exploiting potentials of DTs for diverse urban transportation applications.
LGApr 21, 2021
CVLight: Decentralized Learning for Adaptive Traffic Signal Control with Connected VehiclesMobin Zhao, Wangzhi Li, Yongjie Fu et al.
This paper develops a decentralized reinforcement learning (RL) scheme for multi-intersection adaptive traffic signal control (TSC), called "CVLight", that leverages data collected from connected vehicles (CVs). The state and reward design facilitates coordination among agents and considers travel delays collected by CVs. A novel algorithm, Asymmetric Advantage Actor-critic (Asym-A2C), is proposed where both CV and non-CV information is used to train the critic network, while only CV information is used to execute optimal signal timing. Comprehensive experiments show the superiority of CVLight over state-of-the-art algorithms under a 2-by-2 synthetic road network with various traffic demand patterns and penetration rates. The learned policy is then visualized to further demonstrate the advantage of Asym-A2C. A pre-train technique is applied to improve the scalability of CVLight, which significantly shortens the training time and shows the advantage in performance under a 5-by-5 road network. A case study is performed on a 2-by-2 road network located in State College, Pennsylvania, USA, to further demonstrate the effectiveness of the proposed algorithm under real-world scenarios. Compared to other baseline models, the trained CVLight agent can efficiently control multiple intersections solely based on CV data and achieve the best performance, especially under low CV penetration rates.
LGNov 22, 2020
Multi-Agent Reinforcement Learning for Markov Routing Games: A New Modeling Paradigm For Dynamic Traffic AssignmentZhenyu Shou, Xu Chen, Yongjie Fu et al.
This paper aims to develop a paradigm that models the learning behavior of intelligent agents (including but not limited to autonomous vehicles, connected and automated vehicles, or human-driven vehicles with intelligent navigation systems where human drivers follow the navigation instructions completely) with a utility-optimizing goal and the system's equilibrating processes in a routing game among atomic selfish agents. Such a paradigm can assist policymakers in devising optimal operational and planning countermeasures under both normal and abnormal circumstances. To this end, we develop a Markov routing game (MRG) in which each agent learns and updates her own en-route path choice policy while interacting with others in transportation networks. To efficiently solve MRG, we formulate it as multi-agent reinforcement learning (MARL) and devise a mean field multi-agent deep Q learning (MF-MA-DQL) approach that captures the competition among agents. The linkage between the classical DUE paradigm and our proposed Markov routing game (MRG) is discussed. We show that the routing behavior of intelligent agents is shown to converge to the classical notion of predictive dynamic user equilibrium (DUE) when traffic environments are simulated using dynamic loading models (DNL). In other words, the MRG depicts DUEs assuming perfect information and deterministic environments propagated by DNL models. Four examples are solved to illustrate the algorithm efficiency and consistency between DUE and the MRG equilibrium, on a simple network without and with spillback, the Ortuzar Willumsen (OW) Network, and a real-world network near Columbia University's campus in Manhattan of New York City.